Player Matchup

Ymir
Ymir
AuronFFX
Ymir
Level 156
God Stats
22W - 7L
1,754 SR
Queue Stats
336W - 330L
1,522 Elo+
Solo
Neith
Neith
Killer__Clown31
Neith
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 97L
1,461 Elo+
Party 3
Nut
Nut
SaltyKC
Nut
Level 124
God Stats
10W - 7L
1,221 SR
Queue Stats
106W - 85L
1,518 Elo+
Party 1
Charon
Charon
SuperTitanslayer
Charon
Level 69
God Stats
8W - 5L
1,788 SR
Queue Stats
59W - 75L
1,447 Elo+
Party 3
Lancelot
Lancelot
killawboyz
Lancelot
Level 87
God Stats
8W - 6L
1,922 SR
Queue Stats
93W - 74L
1,531 Elo+
Party 1
Team Averages
Level 107
1,637 SR
1,496 Elo+

VS

Team Averages
Level 119
1,493 SR
1,513 Elo+
Nut
Nut
Autosnipa
Nut
Level 146
God Stats
6W - 3L
1,274 SR
Queue Stats
40W - 21L
1,594 Elo+
Solo
Ares
Ares
Fb1a34
Ares
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,466 Elo+
Solo
Tiamat
Tiamat
JaySwaminarayan
Tiamat
Level 96
God Stats
77W - 74L
1,516 SR
Queue Stats
94W - 87L
1,485 Elo+
Party 2
Xing Tian
Xing Tian
Pvt_parts_XD
Xing Tian
Level 129
God Stats
8W - 4L
1,677 SR
Queue Stats
46W - 41L
1,569 Elo+
Party 2
Osiris
Osiris
Sniping J
Osiris
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
100W - 87L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
4 / 0 / 2
9,541
596
10,555
14,180
17,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 0 / 0
8,279
517
9,070
10,407
4,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nut
15
0 / 1 / 1
8,415
526
9,226
12,805
5,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 3 / 5
6,837
427
7,311
19,789
12,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
killawboyz
Lancelot
14
4 / 2 / 4
7,883
493
9,712
15,518
7,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
8,350
522
13,020
12,478
5,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
Fb1a34
Ares
13
1 / 2 / 2
7,777
486
5,590
14,011
13,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 1 / 1
7,988
499
10,571
8,777
5,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Xing Tian
Pvt_parts_XD
Xing Tian
14
1 / 3 / 3
7,411
463
9,281
17,483
10,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Sniping J
Osiris
13
0 / 5 / 0
7,040
440
3,757
14,479
10,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
14
Kills
4
6
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
0
2
5
L
2
3
0
0.67
L
Ares
Fb1a34
Ares
1
2
2
1
L
0
1
1
0.5
W
6
0
0
6
L
Xing Tian
Pvt_parts_XD
Xing Tian
1
3
3
0.83
W
Nut
0
1
1
0.5
L
Osiris
Sniping J
Osiris
0
5
0
0
W
0
3
5
0.83
W
Lancelot
killawboyz
Lancelot
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,874
Damage
42,219
72,699
Taken
67,228
46,471
Mitigated
45,098
21,909
Healing
17,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
10,555
1,594
0
4,091
14,180
17,258
254
3,351
10,735
65,767
3,601
L
13,020
9,802
0
4,065
12,478
5,448
494
2,082
10,078
0
84,636
L
Ares
Fb1a34
Ares
5,590
218
0
3,639
14,011
13,059
0
3,701
9,612
20,624
923
L
10,571
521
0
3,070
8,777
5,785
16
960
7,604
73,591
3,977
W
9,070
3,310
0
3,805
10,407
4,216
0
1,933
8,474
0
67,579
L
Xing Tian
Pvt_parts_XD
Xing Tian
9,281
914
0
4,218
17,483
10,183
0
1,510
15,758
53,786
1,662
W
Nut
9,226
3,775
0
1,000
12,805
5,555
0
9,549
2,762
0
82,937
L
Osiris
Sniping J
Osiris
3,757
1,158
0
2,904
14,479
10,623
0
6,945
6,462
0
50,350
W
7,311
1,455
282
7,624
19,789
12,209
32
3,056
16,713
29,425
0
W
Lancelot
killawboyz
Lancelot
9,712
1,412
0
5,107
15,518
7,233
0
6,517
8,845
0
62,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,955
Gold Earned
38,566
464
Minions Killed
441
0
Camps Cleared
0
1,580,954
Distance Traveled
1,575,823
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,541
596
104
7
0
300,573
0
L
Nut
8,350
522
136
9
0
277,323
1
L
Ares
7,777
486
26
2
0
351,342
4
L
Tiamat
7,988
499
125
8
0
316,163
0
W
Neith
8,279
517
103
6
0
292,862
5
L
Xing Tian
7,411
463
82
5
0
348,160
0
W
Nut
8,415
526
151
9
0
288,267
0
L
Osiris
7,040
440
72
5
0
282,835
0
W
Charon
6,837
427
32
2
0
291,735
5
W
Lancelot
7,883
493
74
5
0
407,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role