Player Matchup

Nut
Nut
Excsee
Nut
Level 127
God Stats
14W - 14L
1,291 SR
Queue Stats
49W - 42L
1,476 Elo+
Party 1
Cerberus
Cerberus
FNO Arknav
Cerberus
Level 48
God Stats
11W - 9L
1,449 SR
Queue Stats
60W - 51L
1,473 Elo+
Party 1
Hades
Hades
IMB MANNY
Hades
Level 18
God Stats
6W - 5L
1,673 SR
Queue Stats
22W - 26L
1,398 Elo+
Party 1
Bakasura
Bakasura
TheDonDon95
Bakasura
Level 125
God Stats
6W - 8L
1,715 SR
Queue Stats
130W - 124L
1,490 Elo+
Party 2
Neith
Neith
XxSnip3FixX
Neith
Level 101
God Stats
3W - 3L
1,755 SR
Queue Stats
102W - 105L
1,488 Elo+
Party 2
Team Averages
Level 84
1,577 SR
1,465 Elo+

VS

Team Averages
Level 70
1,581 SR
1,491 Elo+
Skadi
Skadi
Creep Legion
Skadi
Level 68
God Stats
3W - 0L
1,766 SR
Queue Stats
28W - 24L
1,530 Elo+
Party 3
Loki
Loki
JesterLegion
Loki
Level 89
God Stats
2W - 0L
1,749 SR
Queue Stats
110W - 96L
1,565 Elo+
Party 3
Ymir
Ymir
Rottingblade
Ymir
Level 20
God Stats
6W - 3L
1,388 SR
Queue Stats
15W - 10L
1,381 Elo+
Party 3
Nut
Nut
Snellrazor
Nut
Level 43
God Stats
4W - 4L
1,500 SR
Queue Stats
98W - 80L
1,462 Elo+
Solo
Hera
Hera
ViperLegion
Hera
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 82L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Excsee
Nut
13
1 / 2 / 2
6,825
525
6,142
7,083
3,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cerberus
FNO Arknav
Cerberus
12
2 / 2 / 1
7,360
566
8,836
10,953
10,046
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
IMB MANNY
Hades
6
0 / 3 / 0
5,101
392
1,580
6,096
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
TheDonDon95
Bakasura
14
3 / 3 / 1
7,863
605
6,903
12,417
6,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 2 / 1
7,754
596
5,950
11,297
4,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,577
506
4,166
8,693
2,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
6 / 0 / 2
8,223
633
6,317
10,264
3,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 1 / 1
5,523
425
2,147
9,424
7,654
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

14
3 / 1 / 3
8,652
666
9,231
8,529
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 1
8,241
634
6,426
7,117
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
9
Kills
12
12
Deaths
9
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
Nut
Excsee
Nut
1
2
2
1
L
Cerberus
FNO Arknav
Cerberus
2
2
1
1.25
L
Hades
IMB MANNY
Hades
0
3
0
0
W
6
0
2
7
W
0
1
1
0.5
W
3
1
3
4.5
L
Bakasura
TheDonDon95
Bakasura
3
3
1
1.17
W
2
4
1
0.63
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,411
Damage
28,287
47,846
Taken
44,027
26,482
Mitigated
19,690
13,842
Healing
7,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,166
1,510
0
601
8,693
2,590
541
2,944
5,679
0
40,427
L
Nut
Excsee
Nut
6,142
3,747
0
2,652
7,083
3,092
820
806
6,277
0
57,901
L
Cerberus
FNO Arknav
Cerberus
8,836
812
77
3,121
10,953
10,046
220
1,286
9,667
41,564
1,512
L
Hades
IMB MANNY
Hades
1,580
186
0
836
6,096
2,392
0
0
6,096
15,027
0
W
6,317
1,420
0
3,659
10,264
3,575
0
1,372
8,456
0
38,990
W
2,147
295
0
0
9,424
7,654
183
3,892
5,532
13,053
0
W
9,231
4,934
0
2,522
8,529
3,559
0
2,089
5,823
0
76,185
L
Bakasura
TheDonDon95
Bakasura
6,903
4,168
0
2,236
12,417
6,436
0
1,166
11,251
0
62,356
W
6,426
808
0
762
7,117
2,312
0
0
6,740
61,490
2,227
L
5,950
768
0
4,920
11,297
4,516
0
5,268
6,029
0
59,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,903
Gold Earned
37,216
420
Minions Killed
397
0
Camps Cleared
0
1,174,603
Distance Traveled
1,322,533
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,577
506
69
5
0
239,697
0
L
Nut
6,825
525
88
7
0
243,284
0
L
Cerberus
7,360
566
93
7
0
288,068
0
L
Hades
5,101
392
25
2
0
126,647
0
W
Loki
8,223
633
64
5
0
322,885
0
W
Ymir
5,523
425
31
2
0
272,706
1
W
Nut
8,652
666
115
9
0
247,060
0
L
Bakasura
7,863
605
114
9
0
278,865
0
W
Hera
8,241
634
118
9
0
240,185
0
L
Neith
7,754
596
100
8
0
237,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role