Player Matchup

Nut
Nut
HotTomatoSoup4u
Nut
Level 156
God Stats
1W - 1L
1,707 SR
Queue Stats
105W - 111L
1,456 Elo+
Party 1
Artio
Artio
LG Dyln1734
Artio
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 25L
1,374 Elo+
Party 1
Sun Wukong
Sun Wukong
TermlessRug9624
Sun Wukong
Level 106
God Stats
6W - 6L
1,500 SR
Queue Stats
222W - 235L
1,474 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mizumotoMDM
Ah Muzen Cab
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,525 Elo+
Party 1
Ao Kuang
Ao Kuang
oParlayy
Ao Kuang
Level 164
God Stats
1W - 1L
1,715 SR
Queue Stats
45W - 54L
1,497 Elo+
Party 1
Team Averages
Level 141
1,584 SR
1,465 Elo+

VS

Team Averages
Level 138
1,673 SR
1,570 Elo+
Artemis
Artemis
Dregonnzi
Artemis
Level 89
God Stats
8W - 3L
1,845 SR
Queue Stats
34W - 32L
1,528 Elo+
Party 2
Aphrodite
Aphrodite
NateMercer
Aphrodite
Level 69
God Stats
5W - 2L
1,614 SR
Queue Stats
102W - 76L
1,537 Elo+
Party 2
Nut
Nut
SameTooNs
Nut
Level 214
God Stats
5W - 2L
1,528 SR
Queue Stats
202W - 175L
1,551 Elo+
Solo
Mercury
Mercury
Tetraquark
Mercury
Level 168
God Stats
3W - 0L
1,844 SR
Queue Stats
48W - 48L
1,512 Elo+
Solo
Mulan
Mulan
bumblebee1501
Mulan
Level 149
God Stats
2W - 0L
1,532 SR
Queue Stats
4W - 1L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
8,037
473
9,000
15,108
6,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
0 / 2 / 2
7,450
438
6,132
17,694
15,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
TermlessRug9624
Sun Wukong
16
2 / 2 / 1
8,990
529
9,255
16,813
15,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
mizumotoMDM
Ah Muzen Cab
14
1 / 2 / 1
7,845
461
11,855
17,186
6,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ao Kuang
oParlayy
Ao Kuang
15
2 / 4 / 1
8,102
477
9,191
16,422
8,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dregonnzi
Artemis
14
0 / 2 / 6
8,189
482
12,832
12,924
5,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
NateMercer
Aphrodite
14
0 / 1 / 5
8,759
515
8,331
13,807
10,264
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 2 / 2
9,017
530
12,371
14,372
6,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
Tetraquark
Mercury
19
9 / 0 / 1
10,715
630
12,597
11,872
5,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 1 / 1
10,826
637
14,481
15,526
13,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
14
14
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
Dregonnzi
Artemis
0
2
6
1.5
L
1
4
0
0.25
L
0
2
2
0.5
W
Aphrodite
NateMercer
Aphrodite
0
1
5
2.5
W
1
2
2
1
L
Sun Wukong
TermlessRug9624
Sun Wukong
2
2
1
1.25
W
Mercury
Tetraquark
Mercury
9
0
1
9.5
W
4
1
1
4.5
L
Ah Muzen Cab
mizumotoMDM
Ah Muzen Cab
1
2
1
0.75
L
Ao Kuang
oParlayy
Ao Kuang
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,433
Damage
60,612
83,223
Taken
68,501
52,507
Mitigated
40,940
21,830
Healing
29,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Dregonnzi
Artemis
12,832
7,392
0
2,887
12,924
5,497
457
4,069
8,855
0
60,415
L
9,000
6,095
0
1,402
15,108
6,812
1
1,593
13,515
0
75,176
L
6,132
843
2,964
5,968
17,694
15,158
0
4,061
13,633
19,816
0
W
Aphrodite
NateMercer
Aphrodite
8,331
1,510
6,352
8,402
13,807
10,264
177
5,588
8,219
35,621
1,791
W
12,371
6,128
0
2,321
14,372
6,241
541
2,317
12,007
0
86,385
L
Sun Wukong
TermlessRug9624
Sun Wukong
9,255
2,892
0
5,593
16,813
15,194
0
0
15,717
0
79,740
W
Mercury
Tetraquark
Mercury
12,597
4,731
0
1,000
11,872
5,814
0
2,362
9,510
0
128,865
W
14,481
2,087
0
8,681
15,526
13,124
0
1,110
13,398
0
94,725
L
Ah Muzen Cab
mizumotoMDM
Ah Muzen Cab
11,855
4,100
0
2,150
17,186
6,994
0
1,381
15,756
0
86,435
L
Ao Kuang
oParlayy
Ao Kuang
9,191
1,467
0
3,753
16,422
8,349
0
855
15,511
75,458
1,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,424
Gold Earned
47,506
543
Minions Killed
626
0
Camps Cleared
0
1,631,018
Distance Traveled
1,666,614
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,189
482
95
6
0
282,975
0
L
Nut
8,037
473
117
7
0
274,751
0
L
Artio
7,450
438
28
2
0
339,648
0
W
Aphrodite
8,759
515
46
3
0
303,008
1
W
Nut
9,017
530
146
9
0
314,965
0
L
Sun Wukong
8,990
529
137
8
0
323,809
5
W
Mercury
10,715
630
188
11
0
440,432
0
W
Mulan
10,826
637
151
9
0
325,234
3
L
Ah Muzen Cab
7,845
461
137
8
0
320,136
2
L
Ao Kuang
8,102
477
124
7
0
372,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role