Player Matchup

Artio
Artio
CaptainLiminal
Artio
Level 135
God Stats
0W - 1L
1,773 SR
Queue Stats
47W - 93L
1,441 Elo+
Party 2
Sylvanus
Sylvanus
Poppa Grizzz
Sylvanus
Level 141
God Stats
4W - 7L
1,791 SR
Queue Stats
40W - 86L
1,429 Elo+
Party 2
Xbalanque
Xbalanque
TaterTalkz
Xbalanque
Level 66
God Stats
1W - 2L
1,715 SR
Queue Stats
21W - 44L
1,357 Elo+
Party 2
Nut
Nut
eskrimador98
Nut
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 65L
1,452 Elo+
Party 2
Thanatos
Thanatos
x Zquence x
Thanatos
Level 135
God Stats
8W - 29L
1,434 SR
Queue Stats
48W - 95L
1,448 Elo+
Party 2
Team Averages
Level 109
1,643 SR
1,426 Elo+

VS

Team Averages
Level 114
1,601 SR
1,578 Elo+
Osiris
Osiris
BalanceViking
Osiris
Level 125
God Stats
1W - 0L
1,285 SR
Queue Stats
129W - 127L
1,620 Elo+
Party 3
Lancelot
Lancelot
Fattykanfly
Lancelot
Level 82
God Stats
2W - 1L
1,441 SR
Queue Stats
79W - 62L
1,534 Elo+
Party 1
Nu Wa
Nu Wa
SirWomboEsquire
Nu Wa
Level 55
God Stats
2W - 0L
1,742 SR
Queue Stats
12W - 11L
1,538 Elo+
Party 1
Cerberus
Cerberus
dminished
Cerberus
Level 192
God Stats
12W - 8L
1,808 SR
Queue Stats
196W - 185L
1,535 Elo+
Solo
Nut
Nut
xHappyKx
Nut
Level 116
God Stats
3W - 2L
1,730 SR
Queue Stats
52W - 45L
1,664 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
6,975
498
9,099
13,654
12,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
Poppa Grizzz
Sylvanus
9
0 / 4 / 2
6,123
437
5,650
16,033
9,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
TaterTalkz
Xbalanque
11
0 / 6 / 2
6,364
455
4,283
10,760
4,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 1
6,681
477
3,935
8,560
2,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
x Zquence x
Thanatos
13
5 / 5 / 1
7,525
538
10,527
14,265
7,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,655
547
8,134
17,365
14,263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
Fattykanfly
Lancelot
14
5 / 1 / 3
7,882
563
7,296
10,594
5,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 1 / 6
7,260
519
8,666
6,113
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
dminished
Cerberus
11
2 / 1 / 9
7,069
505
6,636
14,599
11,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 3 / 4
8,947
639
12,867
11,189
4,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
7
Kills
19
20
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
2
2
2
1.5
W
Lancelot
Fattykanfly
Lancelot
5
1
3
6.5
L
Sylvanus
Poppa Grizzz
Sylvanus
0
4
2
0.25
W
3
1
6
6
L
Xbalanque
TaterTalkz
Xbalanque
0
6
2
0.17
W
Cerberus
dminished
Cerberus
2
1
9
6.5
L
0
3
1
0.17
L
Thanatos
x Zquence x
Thanatos
5
5
1
1.1
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,494
Damage
43,599
63,272
Taken
59,860
36,445
Mitigated
37,075
20,638
Healing
22,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,134
2,535
0
6,300
17,365
14,263
6
4,328
12,332
0
52,134
L
9,099
1,185
365
2,786
13,654
12,635
0
2,174
11,408
28,037
5,031
W
Lancelot
Fattykanfly
Lancelot
7,296
1,341
0
5,927
10,594
5,110
0
1,876
8,601
0
72,127
L
Sylvanus
Poppa Grizzz
Sylvanus
5,650
1,794
2,486
5,225
16,033
9,786
0
4,458
11,430
22,204
0
W
8,666
1,750
116
683
6,113
2,039
0
680
5,433
36,189
340
L
Xbalanque
TaterTalkz
Xbalanque
4,283
1,830
0
1,583
10,760
4,280
0
1,459
9,229
0
42,909
W
Cerberus
dminished
Cerberus
6,636
391
0
5,535
14,599
11,161
76
3,405
11,025
24,444
0
L
3,935
1,415
0
400
8,560
2,695
866
4,685
3,704
0
39,441
L
Thanatos
x Zquence x
Thanatos
10,527
4,102
0
7,793
14,265
7,049
0
1,839
12,316
0
49,041
W
12,867
8,773
0
3,663
11,189
4,502
802
1,935
9,254
0
83,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,668
Gold Earned
38,813
273
Minions Killed
419
0
Camps Cleared
0
1,218,119
Distance Traveled
1,350,665
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,655
547
83
6
0
242,850
1
L
Artio
6,975
498
44
3
0
235,598
2
W
Lancelot
7,882
563
109
8
0
324,227
0
L
Sylvanus
6,123
437
31
2
0
222,582
2
W
Nu Wa
7,260
519
54
4
0
260,478
0
L
Xbalanque
6,364
455
67
5
0
246,760
2
W
Cerberus
7,069
505
42
3
0
276,680
2
L
Nut
6,681
477
65
5
0
240,402
6
L
Thanatos
7,525
538
66
5
0
272,777
4
W
Nut
8,947
639
131
9
0
246,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role