Player Matchup

Sun Wukong
Sun Wukong
AZombieDoesntZz
Sun Wukong
Level 45
God Stats
6W - 7L
1,278 SR
Queue Stats
640W - 650L
1,452 Elo+
Solo
Xbalanque
Xbalanque
Fr0stygrawr
Xbalanque
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 60L
1,446 Elo+
Solo
Ullr
Ullr
JustCantFit
Ullr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,681 Elo+
Solo
Zeus
Zeus
KrulOne
Zeus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 151L
1,466 Elo+
Solo
Jormungandr
Jormungandr
killzone3377
Jormungandr
Level 146
God Stats
4W - 1L
1,273 SR
Queue Stats
342W - 144L
1,709 Elo+
Solo
Team Averages
Level 94
1,410 SR
1,551 Elo+

VS

Team Averages
Level 125
1,543 SR
1,524 Elo+
He Bo
He Bo
BioSticks
He Bo
Level 104
God Stats
1W - 1L
1,715 SR
Queue Stats
38W - 40L
1,529 Elo+
Party 1
Scylla
Scylla
Halfr1canHero
Scylla
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 73L
1,523 Elo+
Party 1
Jing Wei
Jing Wei
KingKadski
Jing Wei
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 122L
1,506 Elo+
Solo
Ymir
Ymir
ThickishYeti32
Ymir
Level 129
God Stats
5W - 2L
1,500 SR
Queue Stats
341W - 362L
1,548 Elo+
Solo
Kuzenbo
Kuzenbo
actionbb
Kuzenbo
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 36L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AZombieDoesntZz
Sun Wukong
14
4 / 3 / 6
8,757
796
7,791
8,218
6,170
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
Fr0stygrawr
Xbalanque
15
4 / 4 / 7
8,836
803
11,557
8,403
4,560
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 7
7,959
724
6,299
8,453
4,344
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
KrulOne
Zeus
16
4 / 2 / 9
9,265
842
11,352
5,659
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
killzone3377
Jormungandr
18
5 / 1 / 12
9,783
889
16,307
13,866
15,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BioSticks
He Bo
14
6 / 4 / 3
8,187
744
5,624
8,231
3,668
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
2 / 2 / 7
8,311
756
11,055
6,431
3,045
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
KingKadski
Jing Wei
10
1 / 5 / 3
6,868
624
3,625
7,280
3,080
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 4 / 4
9,197
836
9,095
22,765
22,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kuzenbo
actionbb
Kuzenbo
14
1 / 4 / 9
8,257
751
4,278
13,511
18,890
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
40
19
Kills
14
14
Deaths
19
41
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AZombieDoesntZz
Sun Wukong
4
3
6
2.33
L
He Bo
BioSticks
He Bo
6
4
3
1.88
W
Xbalanque
Fr0stygrawr
Xbalanque
4
4
7
1.88
L
2
2
7
2.75
W
2
4
7
1.38
L
Jing Wei
KingKadski
Jing Wei
1
5
3
0.5
W
Zeus
KrulOne
Zeus
4
2
9
4.25
L
4
4
4
1.5
L
Kuzenbo
actionbb
Kuzenbo
1
4
9
1.38
W
Jormungandr
killzone3377
Jormungandr
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,306
Damage
33,677
44,599
Taken
58,218
33,415
Mitigated
50,959
12,650
Healing
17,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AZombieDoesntZz
Sun Wukong
7,791
1,532
1,415
648
8,218
6,170
128
4,269
3,949
336
12,876
L
He Bo
BioSticks
He Bo
5,624
349
432
1,188
8,231
3,668
0
4,236
3,853
13,610
0
W
Xbalanque
Fr0stygrawr
Xbalanque
11,557
6,473
0
710
8,403
4,560
715
6,351
2,052
0
24,861
L
11,055
454
934
1,334
6,431
3,045
0
3,812
2,473
25,322
0
W
6,299
2,939
708
918
8,453
4,344
488
7,721
732
0
9,522
L
Jing Wei
KingKadski
Jing Wei
3,625
2,699
548
420
7,280
3,080
0
4,404
2,628
0
6,874
W
Zeus
KrulOne
Zeus
11,352
1,926
1,030
1,133
5,659
3,075
270
3,765
1,894
27,242
779
L
9,095
181
379
8,188
22,765
22,276
0
8,082
13,941
20,451
2,185
L
Kuzenbo
actionbb
Kuzenbo
4,278
1,591
971
3,254
13,511
18,890
0
5,112
7,973
7,748
0
W
Jormungandr
killzone3377
Jormungandr
16,307
2,883
848
5,240
13,866
15,266
50
6,847
7,019
28,335
422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,600
Gold Earned
40,820
138
Minions Killed
101
0
Camps Cleared
0
994,531
Distance Traveled
950,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,757
796
19
2
0
227,218
0
L
He Bo
8,187
744
14
1
0
195,463
0
W
Xbalanque
8,836
803
42
4
0
162,981
0
L
Scylla
8,311
756
36
3
0
226,543
0
W
Ullr
7,959
724
6
1
0
192,357
0
L
Jing Wei
6,868
624
10
1
0
138,995
0
W
Zeus
9,265
842
33
3
0
196,617
0
L
Ymir
9,197
836
29
3
0
186,557
0
L
Kuzenbo
8,257
751
12
1
0
202,650
0
W
Jormungandr
9,783
889
38
3
0
215,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role