Player Matchup

Serqet
Serqet
Babes6Tea9
Serqet
Level 124
God Stats
4W - 6L
1,133 SR
Queue Stats
20W - 35L
1,311 Elo+
Party 2
Ravana
Ravana
El Fanazy
Ravana
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 126L
1,522 Elo+
Party 2
Thoth
Thoth
NijiShadows
Thoth
Level 122
God Stats
8W - 8L
1,564 SR
Queue Stats
100W - 96L
1,465 Elo+
Party 2
Yemoja
Yemoja
StaryBison
Yemoja
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 33L
1,726 Elo+
Solo
Nut
Nut
XRed-ReflectionX
Nut
Level 130
God Stats
3W - 1L
1,762 SR
Queue Stats
72W - 67L
1,552 Elo+
Solo
Team Averages
Level 113
1,492 SR
1,515 Elo+

VS

Team Averages
Level 129
1,456 SR
1,415 Elo+
Fenrir
Fenrir
MassiveB0ngo
Fenrir
Level 128
God Stats
1W - 5L
1,203 SR
Queue Stats
82W - 100L
1,459 Elo+
Party 1
Ganesha
Ganesha
Saint SITM
Ganesha
Level 164
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 49L
1,153 Elo+
Party 1
Sol
Sol
SquidMan502
Sol
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 156L
1,501 Elo+
Party 1
Nut
Nut
teh_bomb391
Nut
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 73L
1,497 Elo+
Solo
Osiris
Osiris
xXMrMcAwesome34
Osiris
Level 128
God Stats
1W - 2L
1,575 SR
Queue Stats
107W - 131L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Babes6Tea9
Serqet
9
2 / 1 / 2
4,979
622
3,147
6,329
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
El Fanazy
Ravana
9
2 / 3 / 1
4,974
622
6,241
7,043
6,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 1 / 0
5,544
693
5,280
4,368
1,394
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
StaryBison
Yemoja
8
0 / 0 / 0
4,767
596
1,898
4,288
1,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 1
4,753
594
2,104
6,633
2,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
4 / 1 / 0
5,309
664
2,982
7,089
2,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ganesha
Saint SITM
Ganesha
8
0 / 1 / 2
4,913
614
2,176
4,367
2,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 1
4,512
564
4,936
5,783
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 2 / 0
4,327
541
1,650
4,484
1,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 3 / 1
5,499
687
4,039
9,413
7,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
8
Kills
6
6
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
Babes6Tea9
Serqet
2
1
2
3
W
Ravana
El Fanazy
Ravana
2
3
1
0.83
L
Fenrir
4
1
0
4
W
4
1
0
4
L
Ganesha
Saint SITM
Ganesha
0
1
2
1
L
0
1
1
0.5
W
Yemoja
StaryBison
Yemoja
0
0
0
0
W
0
1
1
0.5
L
0
2
0
0
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,670
Damage
15,783
28,661
Taken
31,136
14,006
Mitigated
15,921
11,633
Healing
10,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Babes6Tea9
Serqet
3,147
1,157
0
2,648
6,329
2,206
0
288
6,014
0
25,422
W
Ravana
El Fanazy
Ravana
6,241
1,580
0
3,226
7,043
6,164
0
0
7,043
0
27,878
L
Fenrir
2,982
193
0
2,552
7,089
2,549
0
1,163
5,890
0
27,947
W
5,280
153
0
849
4,368
1,394
0
1,081
3,287
32,839
0
L
Ganesha
Saint SITM
Ganesha
2,176
37
160
1,102
4,367
2,621
0
1,530
2,837
16,141
0
L
4,936
875
0
3,019
5,783
1,824
0
1,018
4,765
30,897
4,870
W
Yemoja
StaryBison
Yemoja
1,898
667
2,248
1,081
4,288
1,985
0
2,573
1,500
14,393
0
W
2,104
1,284
0
1,581
6,633
2,257
0
2,607
3,781
0
38,223
L
1,650
879
0
623
4,484
1,284
0
2,904
1,436
0
18,515
L
4,039
2,319
0
3,373
9,413
7,643
0
563
8,091
0
31,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,017
Gold Earned
24,560
215
Minions Killed
213
0
Camps Cleared
0
815,612
Distance Traveled
812,034
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
4,979
622
43
5
0
155,719
3
W
Ravana
4,974
622
43
5
0
167,629
0
L
Fenrir
5,309
664
50
6
0
204,393
0
W
Thoth
5,544
693
42
5
0
168,175
2
L
Ganesha
4,913
614
6
1
0
162,973
2
L
Sol
4,512
564
71
9
0
168,836
0
W
Yemoja
4,767
596
15
2
0
160,327
0
W
Nut
4,753
594
72
9
0
163,762
1
L
Nut
4,327
541
38
5
0
125,281
0
L
Osiris
5,499
687
48
6
0
150,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role