Player Matchup

Da Ji
Da Ji
FireBomber53
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 64L
1,388 Elo+
Party 1
Sol
Sol
Gallito572904
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,594 Elo+
Solo
Hades
Hades
RobbieBeardedone
Hades
Level 46
God Stats
2W - 1L
1,729 SR
Queue Stats
77W - 87L
1,436 Elo+
Party 1
King Arthur
King Arthur
bug2579
King Arthur
Level 36
God Stats
0W - 1L
1,725 SR
Queue Stats
24W - 34L
1,322 Elo+
Party 1
Rama
Rama
tvvist3d
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,168 Elo+
Solo
Team Averages
Level 32
1,591 SR
1,382 Elo+

VS

Team Averages
Level 53
1,453 SR
1,353 Elo+
Da Ji
Da Ji
BuzzleWuzzle
Da Ji
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,245 Elo+
Party 2
Charon
Charon
Geaux Jaye
Charon
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Sol
Sol
Jhoow_Pietro
Sol
Level 40
God Stats
1W - 1L
1,265 SR
Queue Stats
106W - 129L
1,386 Elo+
Solo
Bacchus
Bacchus
KeefNTheLeaf
Bacchus
Level 28
God Stats
6W - 2L
1,500 SR
Queue Stats
111W - 123L
1,364 Elo+
Solo
Bakasura
Bakasura
dewhi100
Bakasura
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
6,275
784
3,976
7,288
3,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 0 / 0
5,040
630
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 4 / 7
6,670
834
12,706
11,075
6,780
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
bug2579
King Arthur
13
3 / 3 / 3
7,064
883
5,064
9,656
8,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rama
14
3 / 1 / 3
7,184
898
7,719
4,924
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 5
8,103
1,013
6,171
5,975
4,271
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
Geaux Jaye
Charon
14
1 / 1 / 9
8,156
1,020
4,807
8,263
9,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 1 / 7
7,599
950
8,458
5,666
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
KeefNTheLeaf
Bacchus
13
0 / 2 / 10
7,510
939
4,248
8,846
11,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
dewhi100
Bakasura
13
3 / 2 / 6
7,880
985
2,866
7,985
8,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
7
Kills
11
11
Deaths
7
17
Assists
37
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
1
3
4
1
L
0
0
0
0
W
Charon
Geaux Jaye
Charon
1
1
9
5.5
W
1
1
7
4.5
W
Bacchus
KeefNTheLeaf
Bacchus
0
2
10
2.5
L
0
4
7
0.88
L
King Arthur
bug2579
King Arthur
3
3
3
1.5
W
Bakasura
dewhi100
Bakasura
3
2
6
3
L
Rama
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,465
Damage
26,550
32,943
Taken
36,735
21,955
Mitigated
36,923
10,914
Healing
10,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,171
1,913
150
907
5,975
4,271
1,214
1,887
4,088
0
7,293
L
3,976
532
1,225
978
7,288
3,954
0
2,964
4,236
0
7,348
L
0
0
0
0
0
0
0
0
0
0
0
W
Charon
Geaux Jaye
Charon
4,807
667
1,006
2,058
8,263
9,687
245
2,200
6,063
14,102
0
W
8,458
1,966
755
1,813
5,666
2,775
2,428
2,070
3,596
24,496
112
W
Bacchus
KeefNTheLeaf
Bacchus
4,248
818
310
1,994
8,846
11,293
598
4,640
4,206
8,080
1,188
L
12,706
1,286
823
4,315
11,075
6,780
0
6,526
4,318
23,133
0
L
King Arthur
bug2579
King Arthur
5,064
207
779
1,338
9,656
8,907
0
5,046
4,010
791
10,682
W
Bakasura
dewhi100
Bakasura
2,866
1,377
18
1,108
7,985
8,897
70
2,619
5,366
0
3,992
L
Rama
7,719
3,260
225
1,231
4,924
2,314
0
2,611
2,266
0
18,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,233
Gold Earned
39,248
71
Minions Killed
84
0
Camps Cleared
0
595,634
Distance Traveled
756,533
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,103
1,013
3
0
0
169,798
0
L
Da Ji
6,275
784
4
1
0
156,559
0
L
Sol
5,040
630
0
0
0
0
0
W
Charon
8,156
1,020
17
2
0
164,732
0
W
Sol
7,599
950
41
5
0
123,269
0
W
Bacchus
7,510
939
8
1
0
121,284
0
L
Hades
6,670
834
24
3
0
143,694
0
L
King Arthur
7,064
883
15
2
0
159,561
0
W
Bakasura
7,880
985
15
2
0
177,450
0
L
Rama
7,184
898
28
4
0
135,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role