Player Matchup

Kumbhakarna
Kumbhakarna
HammerHOYT
Kumbhakarna
Level 32
God Stats
3W - 2L
1,500 SR
Queue Stats
212W - 205L
1,479 Elo+
Party 2
Ra
Ra
Hoyt2
Ra
Level 136
God Stats
2W - 3L
1,327 SR
Queue Stats
181W - 178L
1,481 Elo+
Party 2
Chaac
Chaac
RckyRaccoon
Chaac
Level 122
God Stats
1W - 1L
1,344 SR
Queue Stats
55W - 56L
1,514 Elo+
Solo
Geb
Geb
YungBlood1616
Geb
Level 66
God Stats
2W - 1L
1,715 SR
Queue Stats
195W - 193L
1,531 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
vSSniperv
Ah Muzen Cab
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
310W - 277L
1,566 Elo+
Solo
Team Averages
Level 85
1,477 SR
1,514 Elo+

VS

Team Averages
Level 113
1,530 SR
1,428 Elo+
Horus
Horus
FMs BALL3R
Horus
Level 158
God Stats
5W - 6L
1,500 SR
Queue Stats
382W - 405L
1,485 Elo+
Party 1
Set
Set
Sadisticly
Set
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,244 Elo+
Solo
Freya
Freya
Schiick
Freya
Level 118
God Stats
9W - 6L
1,651 SR
Queue Stats
330W - 352L
1,491 Elo+
Party 1
He Bo
He Bo
Tredkilla
He Bo
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 134L
1,499 Elo+
Solo
Kukulkan
Kukulkan
U1328962152
Kukulkan
Level 115
God Stats
1W - 4L
1,500 SR
Queue Stats
163W - 156L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HammerHOYT
Kumbhakarna
16
1 / 3 / 15
10,483
749
6,621
26,919
32,065
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
17
6 / 1 / 10
10,895
778
13,571
13,484
8,353
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
8 / 3 / 18
11,622
830
23,920
25,616
35,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 2 / 17
10,926
780
12,699
32,210
28,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
vSSniperv
Ah Muzen Cab
18
9 / 5 / 12
11,487
821
23,537
18,043
10,480
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
0 / 4 / 11
8,178
584
5,990
23,573
22,024
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 8 / 8
9,496
678
15,328
19,523
13,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Freya
Schiick
Freya
16
5 / 3 / 6
9,482
677
15,966
14,842
8,651
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
Tredkilla
He Bo
15
2 / 7 / 7
9,035
645
11,216
15,081
6,762
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
U1328962152
Kukulkan
18
4 / 4 / 8
10,034
717
28,459
14,405
8,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
54
26
Kills
14
14
Deaths
26
72
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Horus
0
4
11
1.38
W
Kumbhakarna
HammerHOYT
Kumbhakarna
1
3
15
2.83
W
Ra
6
1
10
11
W
8
3
18
5.67
L
3
8
8
0.88
L
Freya
Schiick
Freya
5
3
6
2.67
L
He Bo
Tredkilla
He Bo
2
7
7
0.79
L
Kukulkan
U1328962152
Kukulkan
4
4
8
2
W
2
2
17
5.25
W
Ah Muzen Cab
vSSniperv
Ah Muzen Cab
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,348
Damage
76,959
116,272
Taken
87,424
114,730
Mitigated
59,493
60,397
Healing
38,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
5,990
2,901
11,542
11,769
23,573
22,024
0
8,953
14,354
0
9,158
W
Kumbhakarna
HammerHOYT
Kumbhakarna
6,621
460
2,912
2,892
26,919
32,065
350
15,340
11,579
13,893
1,115
W
Ra
13,571
1,021
24,124
7,635
13,484
8,353
1,079
7,985
5,499
33,950
321
W
23,920
1,784
2,390
6,049
25,616
35,178
735
11,708
13,908
0
44,526
L
15,328
6,502
422
2,975
19,523
13,259
0
8,088
11,369
0
20,639
L
Freya
Schiick
Freya
15,966
4,024
1,819
3,050
14,842
8,651
0
5,605
9,171
25,791
694
L
He Bo
Tredkilla
He Bo
11,216
906
0
1,762
15,081
6,762
0
4,486
10,446
17,673
0
L
Kukulkan
U1328962152
Kukulkan
28,459
1,624
2,174
2,707
14,405
8,797
0
4,557
9,790
60,143
296
W
12,699
1,270
3,182
9,351
32,210
28,654
443
12,440
19,770
24,412
0
W
Ah Muzen Cab
vSSniperv
Ah Muzen Cab
23,537
7,619
878
984
18,043
10,480
7,028
7,847
10,196
0
39,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,413
Gold Earned
46,225
143
Minions Killed
138
0
Camps Cleared
0
1,330,390
Distance Traveled
1,153,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,178
584
8
1
0
259,316
0
W
Kumbhakarna
10,483
749
15
1
0
267,418
0
W
Ra
10,895
778
50
4
0
273,042
0
W
Chaac
11,622
830
29
2
0
277,182
0
L
Set
9,496
678
22
2
0
202,723
0
L
Freya
9,482
677
39
3
0
243,968
0
L
He Bo
9,035
645
21
2
0
207,271
0
L
Kukulkan
10,034
717
48
3
0
239,742
0
W
Geb
10,926
780
18
1
0
274,051
0
W
Ah Muzen Cab
11,487
821
31
2
0
238,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role