Player Matchup

Bacchus
Bacchus
FosforosCopihue
Bacchus
Level 86
God Stats
92W - 77L
1,589 SR
Queue Stats
444W - 413L
1,477 Elo+
Party 1
Tiamat
Tiamat
Gaspacho2k20
Tiamat
Level 105
God Stats
24W - 19L
1,539 SR
Queue Stats
535W - 516L
1,459 Elo+
Party 1
Chernobog
Chernobog
Ignite30
Chernobog
Level 109
God Stats
6W - 9L
1,500 SR
Queue Stats
37W - 39L
1,820 Elo+
Party 3
Nut
Nut
iitzjoker1
Nut
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Odin
Odin
zek1517
Odin
Level 67
God Stats
7W - 5L
1,441 SR
Queue Stats
346W - 316L
1,488 Elo+
Party 1
Team Averages
Level 94
1,514 SR
1,549 Elo+

VS

Team Averages
Level 78
1,418 SR
1,460 Elo+
Xbalanque
Xbalanque
BabyGator567
Xbalanque
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 74L
1,436 Elo+
Solo
Nike
Nike
LocalFazbear
Nike
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
326W - 291L
1,483 Elo+
Solo
Maui
Maui
TheMrEMana
Maui
Level 71
God Stats
1W - 1L
1,285 SR
Queue Stats
13W - 15L
1,473 Elo+
Solo
Ra
Ra
Veasna_aI
Ra
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
220W - 188L
1,481 Elo+
Party 2
Ao Kuang
Ao Kuang
oMorePain
Ao Kuang
Level 68
God Stats
9W - 12L
1,306 SR
Queue Stats
327W - 296L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 7
8,515
473
4,506
9,938
6,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiamat
14
1 / 2 / 8
9,007
500
5,164
11,145
6,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
Ignite30
Chernobog
17
8 / 0 / 6
11,078
615
11,676
10,954
4,416
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 0 / 4
9,962
553
4,155
8,093
3,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
zek1517
Odin
17
8 / 0 / 7
11,740
652
13,612
14,879
14,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BabyGator567
Xbalanque
3
0 / 3 / 0
5,476
304
1,219
4,547
718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
0 / 11 / 0
7,570
421
5,619
21,380
11,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 0
6,791
377
348
9,369
6,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 1 / 1
8,085
449
5,889
8,842
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
oMorePain
Ao Kuang
12
1 / 5 / 0
7,104
395
2,981
15,387
6,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
3
24
Kills
2
2
Deaths
24
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BabyGator567
Xbalanque
0
3
0
0
W
4
0
7
7.5
W
Tiamat
1
2
8
2.5
W
Chernobog
Ignite30
Chernobog
8
0
6
11
L
0
11
0
0
L
0
4
0
0
L
1
1
1
1.5
W
3
0
4
5
L
Ao Kuang
oMorePain
Ao Kuang
1
5
0
0.2
W
Odin
zek1517
Odin
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,113
Damage
16,056
55,009
Taken
59,525
34,720
Mitigated
28,437
20,347
Healing
7,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BabyGator567
Xbalanque
1,219
629
0
762
4,547
718
0
191
4,356
0
7,075
W
4,506
474
0
2,180
9,938
6,115
397
3,839
6,062
32,819
352
W
Tiamat
5,164
322
25
5,701
11,145
6,400
620
5,125
5,976
51,353
1,552
W
Chernobog
Ignite30
Chernobog
11,676
6,957
0
4,581
10,954
4,416
6,381
1,576
9,330
0
102,279
L
5,619
1,196
0
3,000
21,380
11,132
0
2,160
18,150
0
45,704
L
348
29
0
1,129
9,369
6,877
0
849
8,464
24,033
0
L
5,889
833
137
1,196
8,842
3,289
0
4,493
4,349
53,683
918
W
4,155
3,296
0
2,225
8,093
3,111
4,092
1,596
6,449
0
57,792
L
Ao Kuang
oMorePain
Ao Kuang
2,981
822
0
848
15,387
6,421
0
1,946
13,278
52,509
0
W
Odin
zek1517
Odin
13,612
1,710
0
5,635
14,879
14,678
1,173
1,532
12,596
0
86,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,302
Gold Earned
35,026
442
Minions Killed
304
0
Camps Cleared
0
1,774,121
Distance Traveled
1,109,979
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,476
304
8
0
0
53,373
0
W
Bacchus
8,515
473
32
2
0
423,202
0
W
Tiamat
9,007
500
72
4
0
340,349
2
W
Chernobog
11,078
615
136
8
0
342,867
4
L
Nike
7,570
421
76
4
0
249,005
0
L
Maui
6,791
377
48
3
0
239,056
0
L
Ra
8,085
449
92
5
0
234,582
0
W
Nut
9,962
553
71
4
0
323,283
0
L
Ao Kuang
7,104
395
80
4
0
333,963
0
W
Odin
11,740
652
131
7
0
344,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role