Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
ACHornsBee
Cerberus
Level 154
God Stats
7W - 6L
1,601 SR
Queue Stats
296W - 287L
1,522 Elo+
Party 2
Nut
Nut
Nixergy
Nut
Level 38
God Stats
15W - 11L
1,568 SR
Queue Stats
47W - 38L
1,484 Elo+
Solo
Charon
Charon
RequireJuice
Charon
Level 24
God Stats
8W - 5L
1,500 SR
Queue Stats
71W - 79L
1,449 Elo+
Party 2
Thanatos
Thanatos
Tetrisv
Thanatos
Level 5
God Stats
20W - 27L
1,644 SR
Queue Stats
144W - 146L
1,380 Elo+
Party 2
Team Averages
Level 65
1,563 SR
1,467 Elo+

VS

Team Averages
Level 86
1,442 SR
1,462 Elo+
Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Hideyoshi14All
Vamana
Level 155
God Stats
9W - 5L
1,686 SR
Queue Stats
183W - 174L
1,512 Elo+
Party 3
Anhur
Anhur
Nofe
Anhur
Level 28
God Stats
2W - 4L
1,190 SR
Queue Stats
79W - 88L
1,411 Elo+
Party 1
Janus
Janus
SirTrippi
Janus
Level 47
God Stats
9W - 12L
1,325 SR
Queue Stats
136W - 127L
1,488 Elo+
Party 3
Pele
Pele
sharkbite285
Pele
Level 72
God Stats
5W - 5L
1,510 SR
Queue Stats
95W - 104L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 2 / 0
5,203
434
4,250
5,509
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ACHornsBee
Cerberus
12
1 / 1 / 3
6,978
582
6,931
10,503
8,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Nut
8
0 / 2 / 1
4,832
403
3,554
5,674
1,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charon
10
0 / 2 / 1
6,125
510
786
7,116
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Tetrisv
Thanatos
12
4 / 2 / 1
6,791
566
3,942
9,003
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 0 / 4
6,614
551
2,814
8,650
5,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 3 / 0
7,515
626
6,401
11,522
5,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Nofe
Anhur
12
4 / 0 / 0
6,787
566
3,861
6,105
2,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
SirTrippi
Janus
13
0 / 0 / 2
7,259
605
2,917
3,257
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 2 / 1
6,761
563
5,720
9,913
3,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
5
Kills
9
9
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
2
0
0
W
Geb
 
Geb
0
0
4
2
L
Cerberus
ACHornsBee
Cerberus
1
1
3
2.5
W
1
3
0
0.33
L
Nut
0
2
1
0.25
W
Anhur
Nofe
Anhur
4
0
0
4
L
Charon
0
2
1
0.25
W
Janus
SirTrippi
Janus
0
0
2
1
L
Thanatos
Tetrisv
Thanatos
4
2
1
2.25
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,463
Damage
21,713
37,805
Taken
39,447
18,990
Mitigated
19,028
17,062
Healing
10,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
4,250
238
0
1,454
5,509
1,679
0
1,505
4,004
31,547
15
W
Geb
 
Geb
2,814
100
0
2,045
8,650
5,728
0
2,705
5,945
24,084
0
L
Cerberus
ACHornsBee
Cerberus
6,931
274
0
4,854
10,503
8,990
0
0
10,503
50,268
0
W
6,401
2,075
0
2,774
11,522
5,893
0
5,883
5,165
0
60,051
L
Nut
3,554
1,670
0
631
5,674
1,761
0
1,264
4,390
0
24,551
W
Anhur
Nofe
Anhur
3,861
861
0
2,154
6,105
2,248
781
1,545
4,560
0
50,382
L
Charon
786
124
0
1,636
7,116
2,987
0
2,587
4,354
30,699
3,637
W
Janus
SirTrippi
Janus
2,917
146
0
447
3,257
1,224
720
338
2,887
56,321
3,496
L
Thanatos
Tetrisv
Thanatos
3,942
780
0
8,487
9,003
3,573
0
174
8,829
0
39,330
W
5,720
1,949
0
3,048
9,913
3,935
0
883
8,980
0
45,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,929
Gold Earned
34,936
362
Minions Killed
417
0
Camps Cleared
0
1,111,353
Distance Traveled
1,218,404
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,203
434
56
5
0
226,269
0
W
Geb
6,614
551
28
2
0
262,679
1
L
Cerberus
6,978
582
126
11
0
238,364
2
W
Vamana
7,515
626
110
9
0
212,165
1
L
Nut
4,832
403
41
3
0
166,793
0
W
Anhur
6,787
566
93
8
0
228,670
0
L
Charon
6,125
510
76
6
0
218,248
0
W
Janus
7,259
605
122
10
0
232,582
0
L
Thanatos
6,791
566
63
5
0
261,679
0
W
Pele
6,761
563
64
5
0
282,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role