Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
FireTemple
Arachne
Level 158
God Stats
23W - 10L
1,751 SR
Queue Stats
50W - 38L
1,654 Elo+
Solo
Merlin
Merlin
Ledgendary_Ant
Merlin
Level 125
God Stats
2W - 3L
1,272 SR
Queue Stats
102W - 96L
1,548 Elo+
Party 2
Nut
Nut
SqualidMonkey2
Nut
Level 154
God Stats
6W - 5L
1,568 SR
Queue Stats
212W - 192L
1,609 Elo+
Party 3
Geb
Geb
iTz INaCHoO
Geb
Level 116
God Stats
1W - 3L
1,311 SR
Queue Stats
316W - 273L
1,582 Elo+
Party 3
Team Averages
Level 140
1,480 SR
1,579 Elo+

VS

Team Averages
Level 128
1,460 SR
1,550 Elo+
Bellona
Bellona
Diomedan
Bellona
Level 123
God Stats
8W - 16L
1,501 SR
Queue Stats
61W - 78L
1,451 Elo+
Party 1
Nut
Nut
RealityCheck7
Nut
Level 124
God Stats
2W - 1L
1,258 SR
Queue Stats
176W - 208L
1,603 Elo+
Party 1
Hel
Hel
RuckusPrince
Hel
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 12L
1,672 Elo+
Solo
Da Ji
Da Ji
lordofDabz
Da Ji
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 95L
1,591 Elo+
Party 1
Charon
Charon
melamamaz
Charon
Level 105
God Stats
13W - 17L
1,541 SR
Queue Stats
111W - 202L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
8
0 / 2 / 0
3,903
558
859
7,164
4,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
FireTemple
Arachne
8
1 / 1 / 1
4,282
612
2,304
5,259
2,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 0 / 0
4,728
675
715
2,574
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 0
4,496
642
3,076
5,058
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

1
0 / 0 / 0
2,924
418
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Diomedan
Bellona
9
1 / 0 / 1
5,358
765
3,351
5,172
4,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 0 / 0
4,516
645
2,160
3,176
1,050
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

8
1 / 2 / 0
4,360
623
1,896
5,675
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
8
2 / 0 / 0
4,448
635
2,424
4,566
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
melamamaz
Charon
9
0 / 0 / 0
4,854
693
957
2,724
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
4
4
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
2
0
0
W
Bellona
Diomedan
Bellona
1
0
1
1.5
L
Arachne
FireTemple
Arachne
1
1
1
1.5
L
0
0
0
0
W
0
0
0
0
W
1
2
0
0.5
L
1
1
0
1
L
0
0
0
0
W
Da Ji
2
0
0
2
W
Charon
melamamaz
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,954
Damage
10,788
20,055
Taken
21,313
9,112
Mitigated
9,684
5,616
Healing
10,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
859
470
0
1,578
7,164
4,516
0
0
6,538
0
16,837
W
Bellona
Diomedan
Bellona
3,351
747
0
2,182
5,172
4,390
0
0
5,172
0
36,653
L
Arachne
FireTemple
Arachne
2,304
1,765
0
1,538
5,259
2,001
0
350
4,909
0
26,393
L
715
0
0
1,009
2,574
853
0
554
2,020
32,537
0
W
2,160
1,517
0
1,419
3,176
1,050
205
0
3,176
0
40,334
W
1,896
116
778
2,992
5,675
1,486
0
120
5,555
18,272
0
L
3,076
2,081
0
1,491
5,058
1,742
0
1,719
3,162
0
32,352
L
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
2,424
616
0
2,512
4,566
1,537
0
0
4,566
0
26,553
W
Charon
melamamaz
Charon
957
46
0
509
2,724
1,221
0
595
2,129
27,345
1,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,333
Gold Earned
23,536
201
Minions Killed
274
0
Camps Cleared
0
596,048
Distance Traveled
818,195
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,903
558
34
5
0
132,927
0
W
Bellona
5,358
765
59
8
0
152,910
0
L
Arachne
4,282
612
54
8
0
168,012
0
L
Merlin
4,728
675
61
9
0
152,179
2
W
Nut
4,516
645
71
10
0
153,939
0
W
Hel
4,360
623
35
5
0
172,338
0
L
Nut
4,496
642
52
7
0
142,930
2
L
Geb
2,924
418
0
0
0
0
0
W
Da Ji
4,448
635
45
6
0
188,003
0
W
Charon
4,854
693
64
9
0
151,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role