Player Matchup

Atlas
Atlas
Bronze IV
CinnabarWord862
Atlas
Bronze IV
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,241 MMR
Party 2
Persephone
Persephone
Bronze IV
Hyperlynx48
Persephone
Bronze IV
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,241 MMR
Party 2
Ra
Ra
Bronze IV
TatesJinx
Ra
Bronze IV
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,360 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 56
1,500 SR
1,280 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 119
1,477 SR
1,324 MMR
Da Ji
Da Ji
Silver I
 
Da Ji
Silver I
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver V
ChrisinatorB
Ares
Silver V
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,261 MMR
Party 1
Anubis
Anubis
Bronze IV
CourtlyAtom925
Anubis
Bronze IV
Level 115
God Stats
1W - 1L
1,432 SR
Queue Stats
1W - 6L
1,211 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,238
624
4,318
10,010
4,931
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Persephone
Hyperlynx48
Persephone
10
0 / 6 / 1
6,396
640
3,269
8,444
2,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 6 / 1
6,387
639
2,488
7,369
2,150
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
FenrirGilgameshArtemisBaron SamediAchilles

VS

Bans
HerculesPeleAh Muzen CabNikeBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
8 / 0 / 8
9,713
971
7,583
4,770
3,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 13
7,814
781
4,427
10,798
10,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
8 / 0 / 8
9,187
919
9,893
5,483
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
0
Kills
16
16
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
0
8
12
W
0
1
13
6.5
L
0
4
0
0
W
8
0
8
12
L
Persephone
Hyperlynx48
Persephone
0
6
1
0.08
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,075
Damage
21,903
25,823
Taken
21,051
9,304
Mitigated
16,657
2,444
Healing
4,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,583
1,725
0
1,355
4,770
3,297
2,472
1,682
3,088
0
43,013
W
4,427
620
0
1,209
10,798
10,157
0
5,939
4,787
15,052
0
L
4,318
1,191
353
703
10,010
4,931
0
6,985
2,663
15,085
0
W
9,893
410
0
1,952
5,483
3,203
172
2,699
2,784
39,395
184
L
Persephone
Hyperlynx48
Persephone
3,269
178
296
628
8,444
2,223
0
3,854
4,415
15,357
0
L
2,488
435
228
236
7,369
2,150
0
2,891
4,250
23,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,021
Gold Earned
26,714
93
Minions Killed
141
0
Camps Cleared
0
502,387
Distance Traveled
571,558
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,713
971
64
6
0
191,518
0
W
Ares
7,814
781
24
2
0
192,694
0
L
Atlas
6,238
624
17
2
0
176,256
0
W
Anubis
9,187
919
53
5
0
187,346
0
L
Persephone
6,396
640
21
2
0
175,055
1
L
Ra
6,387
639
55
6
0
151,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role