Player Matchup

Shiva
Shiva
RunningTrains
Shiva
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 13L
1,480 Elo+
Party 2
Da Ji
Da Ji
Sir Bellivan
Da Ji
Level 52
God Stats
0W - 2L
1,403 SR
Queue Stats
105W - 111L
1,308 Elo+
Solo
Nu Wa
Nu Wa
ToeSkeeter
Nu Wa
Level 99
God Stats
11W - 9L
1,534 SR
Queue Stats
32W - 19L
1,569 Elo+
Party 2
Kukulkan
Kukulkan
deepnekro
Kukulkan
Level 55
God Stats
7W - 3L
1,791 SR
Queue Stats
54W - 53L
1,448 Elo+
Solo
Team Averages
Level 58
1,557 SR
1,451 Elo+

VS

Team Averages
Level 94
1,648 SR
1,532 Elo+
Bellona
Bellona
Bockyyy
Bellona
Level 94
God Stats
34W - 24L
1,591 SR
Queue Stats
204W - 195L
1,571 Elo+
Party 1
Kukulkan
Kukulkan
SteamSpy57
Kukulkan
Level 43
God Stats
1W - 0L
1,724 SR
Queue Stats
2W - 2L
1,455 Elo+
Solo
Amaterasu
Amaterasu
VivaLa11
Amaterasu
Level 122
God Stats
5W - 7L
1,505 SR
Queue Stats
277W - 253L
1,482 Elo+
Solo
Cupid
Cupid
zeemunny
Cupid
Level 116
God Stats
20W - 18L
1,771 SR
Queue Stats
245W - 222L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 2
9,458
946
11,908
11,640
14,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 0 / 0
6,295
630
0
0
0
Nu Wa
17
3 / 0 / 0
10,059
1,006
11,130
7,302
3,156
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
deepnekro
Kukulkan
17
0 / 1 / 4
10,044
1,004
9,087
6,035
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bockyyy
Bellona
16
1 / 1 / 2
9,512
951
7,017
11,583
12,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
SteamSpy57
Kukulkan
17
2 / 2 / 1
10,106
1,011
6,516
6,068
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
VivaLa11
Amaterasu
14
0 / 1 / 1
8,604
860
3,261
10,357
9,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
zeemunny
Cupid
16
0 / 1 / 2
9,602
960
3,733
9,061
3,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
5
Kills
3
3
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bockyyy
Bellona
1
1
2
2
L
2
2
2
1.5
L
0
0
0
0
W
Kukulkan
SteamSpy57
Kukulkan
2
2
1
1.25
L
Nu Wa
3
0
0
3
W
Amaterasu
VivaLa11
Amaterasu
0
1
1
0.5
L
Kukulkan
deepnekro
Kukulkan
0
1
4
2
W
Cupid
zeemunny
Cupid
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,125
Damage
20,527
24,977
Taken
37,069
19,827
Mitigated
29,272
7,181
Healing
7,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bockyyy
Bellona
7,017
1,312
0
822
11,583
12,665
0
7,582
4,001
733
33,212
L
11,908
1,728
298
1,413
11,640
14,006
0
3,917
7,304
1,466
25,678
L
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
SteamSpy57
Kukulkan
6,516
589
0
284
6,068
3,170
290
2,849
3,219
37,369
18
L
Nu Wa
11,130
6,946
0
3,500
7,302
3,156
497
1,508
5,481
37,795
919
W
Amaterasu
VivaLa11
Amaterasu
3,261
1,353
0
1,437
10,357
9,514
150
7,082
3,275
0
20,285
L
Kukulkan
deepnekro
Kukulkan
9,087
922
0
1,970
6,035
2,665
500
1,332
4,313
38,020
98
W
Cupid
zeemunny
Cupid
3,733
1,751
1,196
3,745
9,061
3,923
1,646
3,769
5,292
0
40,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,856
Gold Earned
37,824
186
Minions Killed
256
0
Camps Cleared
0
623,764
Distance Traveled
817,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,512
951
50
5
0
205,406
0
L
Shiva
9,458
946
40
4
0
229,708
0
L
Da Ji
6,295
630
0
0
0
0
0
W
Kukulkan
10,106
1,011
88
9
0
207,398
0
L
Nu Wa
10,059
1,006
62
6
0
196,267
0
W
Amaterasu
8,604
860
29
3
0
207,095
0
L
Kukulkan
10,044
1,004
84
8
0
197,789
0
W
Cupid
9,602
960
89
9
0
197,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role