Player Matchup

Thanatos
Thanatos
Blaquelite
Thanatos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,411 Elo+
Solo
Sun Wukong
Sun Wukong
Coduh
Sun Wukong
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 14L
1,162 Elo+
Party 3
Geb
Geb
Gamlinn_Brov
Geb
Level 33
God Stats
3W - 4L
1,847 SR
Queue Stats
4W - 14L
1,474 Elo+
Party 3
Nut
Nut
calebator
Nut
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,782 Elo+
Solo
Kukulkan
Kukulkan
daddyDoughbar
Kukulkan
Level 32
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 26L
1,115 Elo+
Party 3
Team Averages
Level 37
1,569 SR
1,389 Elo+

VS

Team Averages
Level 50
1,521 SR
1,355 Elo+
Osiris
Osiris
 
Osiris
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Arcanine7779640
Anubis
Level 104
God Stats
4W - 2L
1,568 SR
Queue Stats
36W - 30L
1,387 Elo+
Party 2
Nut
Nut
Cannedsoup1600
Nut
Level 34
God Stats
5W - 1L
1,500 SR
Queue Stats
488W - 486L
1,147 Elo+
Solo
Ymir
Ymir
OSZ-_Azeroxx2
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,369 Elo+
Party 1
Thanatos
Thanatos
SpirrozSK
Thanatos
Level 59
God Stats
7W - 8L
1,538 SR
Queue Stats
12W - 16L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blaquelite
Thanatos
8
0 / 3 / 0
4,710
471
1,575
7,703
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
Coduh
Sun Wukong
9
1 / 4 / 0
5,060
506
2,769
8,527
4,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

7
0 / 4 / 1
4,658
466
2,297
7,551
4,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 6 / 0
5,703
570
2,810
9,308
2,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
daddyDoughbar
Kukulkan
6
0 / 6 / 0
4,095
410
2,587
6,983
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
2 / 1 / 2
6,568
657
5,898
9,026
6,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
8 / 1 / 0
7,394
739
7,167
6,721
3,246
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
5 / 0 / 5
6,330
633
6,142
5,282
1,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
3 / 1 / 5
6,020
602
2,271
8,885
5,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
SpirrozSK
Thanatos
11
5 / 0 / 3
6,211
621
4,088
6,749
2,519
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
23
23
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
1
2
3
W
8
1
0
8
L
Thanatos
Blaquelite
Thanatos
0
3
0
0
W
5
0
5
7.5
L
Sun Wukong
Coduh
Sun Wukong
1
4
0
0.25
L
0
4
1
0.13
W
3
1
5
5.5
W
Thanatos
SpirrozSK
Thanatos
5
0
3
6.5
L
1
6
0
0.17
L
Kukulkan
daddyDoughbar
Kukulkan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,038
Damage
25,566
40,072
Taken
36,663
15,873
Mitigated
19,157
8,147
Healing
16,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,898
1,426
0
1,906
9,026
6,392
438
0
8,617
0
43,036
W
7,167
277
0
4,539
6,721
3,246
56
0
6,721
55,203
1,531
L
Thanatos
Blaquelite
Thanatos
1,575
478
0
2,909
7,703
2,722
0
708
6,956
0
22,774
W
6,142
4,048
0
2,215
5,282
1,902
480
2,046
3,236
0
31,151
L
Sun Wukong
Coduh
Sun Wukong
2,769
638
0
2,183
8,527
4,804
0
108
7,732
0
20,016
L
2,297
292
0
2,285
7,551
4,419
0
1,378
6,173
14,499
0
W
2,271
1,182
0
2,823
8,885
5,098
0
2,436
6,449
13,213
0
W
Thanatos
SpirrozSK
Thanatos
4,088
577
0
4,626
6,749
2,519
0
402
6,347
0
37,544
L
2,810
1,195
0
130
9,308
2,093
0
6,199
3,109
0
30,523
L
Kukulkan
daddyDoughbar
Kukulkan
2,587
499
0
640
6,983
1,835
0
859
6,124
15,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,226
Gold Earned
32,523
159
Minions Killed
271
0
Camps Cleared
0
897,137
Distance Traveled
994,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,568
657
57
6
0
205,771
0
W
Anubis
7,394
739
87
9
0
207,173
0
L
Thanatos
4,710
471
44
4
0
187,291
0
W
Nut
6,330
633
45
5
0
164,235
0
L
Sun Wukong
5,060
506
32
3
0
168,812
0
L
Geb
4,658
466
11
1
0
187,306
0
W
Ymir
6,020
602
19
2
0
175,282
0
W
Thanatos
6,211
621
63
6
0
241,834
0
L
Nut
5,703
570
48
5
0
171,337
0
L
Kukulkan
4,095
410
24
2
0
182,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role