Player Matchup

Hou Yi
Hou Yi
Deathstroke7546
Hou Yi
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 3
Nut
Nut
In The 239
Nut
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,475 Elo+
Party 2
Ao Kuang
Ao Kuang
PapaPrimoGolf
Ao Kuang
Level 144
God Stats
1W - 3L
1,542 SR
Queue Stats
15W - 20L
1,439 Elo+
Party 2
Aphrodite
Aphrodite
luffysss
Aphrodite
Level 128
God Stats
4W - 4L
1,500 SR
Queue Stats
25W - 23L
1,500 Elo+
Party 3
King Arthur
King Arthur
xXBADASSXx214
King Arthur
Level 107
God Stats
0W - 1L
1,218 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 123
1,452 SR
1,483 Elo+

VS

Team Averages
Level 91
1,378 SR
1,501 Elo+
Kuzenbo
Kuzenbo
Legate_Maximus
Kuzenbo
Level 157
God Stats
1W - 1L
1,248 SR
Queue Stats
5W - 3L
1,498 Elo+
Solo
Arachne
Arachne
Liltank43
Arachne
Level 63
God Stats
5W - 5L
1,529 SR
Queue Stats
11W - 11L
1,568 Elo+
Party 1
Sobek
Sobek
MrMoralSupport
Sobek
Level 92
God Stats
2W - 1L
1,676 SR
Queue Stats
49W - 58L
1,477 Elo+
Party 1
Ra
Ra
Saurr0
Ra
Level 79
God Stats
1W - 3L
1,165 SR
Queue Stats
19W - 25L
1,446 Elo+
Party 1
Nut
Nut
Yepton
Nut
Level 63
God Stats
2W - 4L
1,273 SR
Queue Stats
38W - 38L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,125
396
6,004
10,240
4,268
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
0 / 5 / 0
7,583
421
7,139
11,966
4,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
PapaPrimoGolf
Ao Kuang
13
4 / 4 / 0
8,114
451
11,537
22,009
10,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Aphrodite
luffysss
Aphrodite
12
0 / 1 / 2
8,149
453
6,755
10,154
6,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
xXBADASSXx214
King Arthur
12
0 / 5 / 2
7,531
418
6,646
17,464
15,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 5
9,365
520
9,195
16,396
19,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
Liltank43
Arachne
15
2 / 1 / 6
8,986
499
9,465
15,394
8,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
6 / 2 / 6
9,637
535
6,530
16,022
17,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ra
16
5 / 0 / 6
10,579
588
12,514
7,949
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Nut
Yepton
Nut
19
3 / 0 / 5
11,147
619
10,175
6,836
3,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
18
18
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
0
5
0
0
W
2
1
5
4.5
W
Arachne
Liltank43
Arachne
2
1
6
5
W
6
2
6
4.5
L
Ao Kuang
PapaPrimoGolf
Ao Kuang
4
4
0
1
W
Ra
5
0
6
8
W
Nut
Yepton
Nut
3
0
5
5.5
L
Aphrodite
luffysss
Aphrodite
0
1
2
1
L
King Arthur
xXBADASSXx214
King Arthur
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,081
Damage
47,879
71,833
Taken
62,597
41,576
Mitigated
52,420
18,586
Healing
19,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,004
2,624
0
1,965
10,240
4,268
0
2,424
7,741
0
51,458
L
7,139
4,569
0
1,094
11,966
4,752
0
8,200
3,618
0
60,424
W
9,195
2,533
0
2,763
16,396
19,544
521
3,650
12,746
55,936
2,796
W
Arachne
Liltank43
Arachne
9,465
5,254
0
4,842
15,394
8,337
10
5,144
10,250
0
87,562
W
6,530
360
0
3,958
16,022
17,040
0
6,785
9,237
24,926
0
L
Ao Kuang
PapaPrimoGolf
Ao Kuang
11,537
3,401
69
5,398
22,009
10,100
0
4,733
17,276
70,695
1,374
W
Ra
12,514
1,593
2,185
3,413
7,949
4,078
0
765
7,184
92,757
1,597
W
Nut
Yepton
Nut
10,175
6,840
0
2,669
6,836
3,421
1,519
3,037
3,799
0
127,180
L
Aphrodite
luffysss
Aphrodite
6,755
545
3,442
5,361
10,154
6,775
0
3,606
6,548
44,518
0
L
King Arthur
xXBADASSXx214
King Arthur
6,646
433
0
1,257
17,464
15,681
0
8,463
9,001
0
53,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,502
Gold Earned
49,714
461
Minions Killed
541
0
Camps Cleared
0
1,692,735
Distance Traveled
1,829,683
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,125
396
99
6
0
321,457
4
L
Nut
7,583
421
110
6
0
310,281
0
W
Kuzenbo
9,365
520
78
4
0
295,694
1
W
Arachne
8,986
499
104
6
0
435,821
0
W
Sobek
9,637
535
25
1
0
378,500
2
L
Ao Kuang
8,114
451
99
6
0
375,115
3
W
Ra
10,579
588
144
8
0
371,904
4
W
Nut
11,147
619
190
11
0
347,764
0
L
Aphrodite
8,149
453
71
4
0
337,394
3
L
King Arthur
7,531
418
82
5
0
348,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role