Player Matchup

Thanatos
Thanatos
FAntunez09
Thanatos
Level 109
God Stats
1W - 1L
1,773 SR
Queue Stats
35W - 41L
1,485 Elo+
Solo
Surtr
Surtr
Haaika
Surtr
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,617 Elo+
Solo
Geb
Geb
Nerubia
Geb
Level 86
God Stats
6W - 4L
1,859 SR
Queue Stats
179W - 193L
1,529 Elo+
Solo
Kukulkan
Kukulkan
TSN-kaique
Kukulkan
Level 128
God Stats
4W - 3L
1,814 SR
Queue Stats
186W - 185L
1,499 Elo+
Solo
Nut
Nut
Yuri8190
Nut
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,445 Elo+
Solo
Team Averages
Level 111
1,689 SR
1,515 Elo+

VS

Team Averages
Level 125
1,459 SR
1,467 Elo+
Ares
Ares
Dynamïc
Ares
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,518 Elo+
Party 1
Lancelot
Lancelot
KimSuyeon
Lancelot
Level 131
God Stats
1W - 1L
1,511 SR
Queue Stats
17W - 14L
1,518 Elo+
Party 1
Nut
Nut
KzCoanTFI
Nut
Level 141
God Stats
6W - 4L
1,500 SR
Queue Stats
71W - 81L
1,369 Elo+
Solo
Chaac
Chaac
Mikeavelic
Chaac
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,524 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Suhyun
Morgan Le Fay
Level 124
God Stats
2W - 4L
1,282 SR
Queue Stats
40W - 28L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FAntunez09
Thanatos
15
4 / 2 / 2
8,380
466
8,576
17,467
8,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
Haaika
Surtr
15
4 / 2 / 0
9,573
532
17,686
21,197
27,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
13
0 / 1 / 5
7,160
398
6,878
10,810
11,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
TSN-kaique
Kukulkan
17
1 / 1 / 3
9,470
526
7,005
8,545
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
1 / 2 / 0
5,894
327
2,082
3,003
938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
3 / 4 / 4
8,930
496
7,043
15,450
13,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
KimSuyeon
Lancelot
16
2 / 0 / 1
9,428
524
4,220
15,680
7,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 1 / 3
10,583
588
10,296
11,204
5,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
14
0 / 4 / 2
9,108
506
11,339
17,749
15,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Suhyun
Morgan Le Fay
17
0 / 1 / 5
10,159
564
5,995
8,063
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
10
Kills
8
8
Deaths
10
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
3
4
4
1.25
L
Thanatos
FAntunez09
Thanatos
4
2
2
2.5
L
Surtr
Haaika
Surtr
4
2
0
2
W
Lancelot
KimSuyeon
Lancelot
2
0
1
2.5
W
3
1
3
4.5
W
Chaac
0
4
2
0.25
L
Geb
0
1
5
2.5
W
Morgan Le Fay
Suhyun
Morgan Le Fay
0
1
5
2.5
L
Kukulkan
TSN-kaique
Kukulkan
1
1
3
2.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,227
Damage
38,893
61,022
Taken
68,146
52,513
Mitigated
45,228
24,718
Healing
24,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
7,043
934
0
1,731
15,450
13,210
514
6,307
9,040
21,962
627
L
Thanatos
FAntunez09
Thanatos
8,576
1,848
0
11,979
17,467
8,882
0
3,521
13,946
0
78,181
L
Surtr
Haaika
Surtr
17,686
4,513
0
8,088
21,197
27,544
0
2,754
18,443
1,534
74,683
W
Lancelot
KimSuyeon
Lancelot
4,220
1,130
0
9,339
15,680
7,915
280
1,799
13,688
0
77,493
W
10,296
6,886
0
6,082
11,204
5,133
2,340
3,291
7,913
0
96,558
W
Chaac
11,339
2,277
0
4,831
17,749
15,004
0
2,115
14,474
0
81,416
L
Geb
6,878
511
0
2,726
10,810
11,079
0
2,871
7,939
39,997
0
W
Morgan Le Fay
Suhyun
Morgan Le Fay
5,995
601
0
2,120
8,063
3,966
418
2,399
5,664
81,933
2,566
L
Kukulkan
TSN-kaique
Kukulkan
7,005
190
0
1,284
8,545
4,070
0
2,477
6,068
84,955
1,898
L
2,082
1,187
0
641
3,003
938
0
1,192
1,811
0
10,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,477
Gold Earned
48,208
445
Minions Killed
569
0
Camps Cleared
0
1,631,347
Distance Traveled
1,964,740
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,930
496
27
2
0
383,545
2
L
Thanatos
8,380
466
116
6
0
430,799
4
L
Surtr
9,573
532
114
6
0
341,066
2
W
Lancelot
9,428
524
106
6
0
458,889
0
W
Nut
10,583
588
146
8
0
354,836
0
W
Chaac
9,108
506
140
8
0
373,068
0
L
Geb
7,160
398
30
2
0
374,807
0
W
Morgan Le Fay
10,159
564
150
8
0
394,402
5
L
Kukulkan
9,470
526
166
9
0
392,549
0
L
Nut
5,894
327
19
1
0
92,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role