Player Matchup

Anubis
Anubis
ReenaSky
Anubis
Level 108
God Stats
20W - 18L
1,497 SR
Queue Stats
24W - 28L
1,500 Elo+
Party 1
Arachne
Arachne
Shoot4Effect12
Arachne
Level 86
God Stats
14W - 7L
1,580 SR
Queue Stats
311W - 290L
1,451 Elo+
Party 1
Nut
Nut
SubZeroEmperor
Nut
Level 128
God Stats
11W - 9L
1,372 SR
Queue Stats
64W - 77L
1,424 Elo+
Party 1
Bacchus
Bacchus
THREE C ZACH
Bacchus
Level 149
God Stats
5W - 6L
1,531 SR
Queue Stats
84W - 70L
1,548 Elo+
Party 2
Nike
Nike
YallSuck69
Nike
Level 26
God Stats
2W - 0L
1,716 SR
Queue Stats
203W - 184L
1,559 Elo+
Party 2
Team Averages
Level 99
1,539 SR
1,496 Elo+

VS

Team Averages
Level 121
1,517 SR
1,459 Elo+
Nut
Nut
 
Nut
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
FemSouls
Ratatoskr
Level 126
God Stats
0W - 2L
1,503 SR
Queue Stats
13W - 13L
1,520 Elo+
Solo
Loki
Loki
Kwacks
Loki
Level 120
God Stats
0W - 1L
1,459 SR
Queue Stats
12W - 11L
1,297 Elo+
Solo
Ares
Ares
SniperLuke2000
Ares
Level 109
God Stats
18W - 19L
1,625 SR
Queue Stats
924W - 862L
1,551 Elo+
Solo
Zhong Kui
Zhong Kui
panini467
Zhong Kui
Level 124
God Stats
8W - 8L
1,500 SR
Queue Stats
129W - 119L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ReenaSky
Anubis
11
3 / 3 / 3
6,194
563
5,108
7,993
4,350
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
6 / 1 / 4
6,371
579
6,073
8,223
3,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
0 / 2 / 2
5,280
480
7,395
6,777
2,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
THREE C ZACH
Bacchus
10
1 / 0 / 4
5,957
542
3,950
6,590
5,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
7 / 0 / 0
8,254
750
5,051
6,780
4,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
2 / 2 / 1
5,704
519
4,929
7,490
3,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
FemSouls
Ratatoskr
9
2 / 4 / 1
5,464
497
4,499
9,849
3,762
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Loki
Kwacks
Loki
9
0 / 6 / 0
4,879
444
2,623
7,839
3,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 2 / 1
5,397
491
2,468
10,267
6,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
panini467
Zhong Kui
11
1 / 3 / 1
5,954
541
6,419
10,113
7,457
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
17
Kills
5
6
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
2
2
1
1.25
L
Ratatoskr
FemSouls
Ratatoskr
2
4
1
0.63
L
Loki
Kwacks
Loki
0
6
0
0
W
Anubis
ReenaSky
Anubis
3
3
3
1.5
W
6
1
4
8
L
0
2
1
0.25
W
0
2
2
0.5
W
Bacchus
THREE C ZACH
Bacchus
1
0
4
3
W
7
0
0
7
L
Zhong Kui
panini467
Zhong Kui
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,577
Damage
20,938
36,363
Taken
45,558
20,525
Mitigated
24,373
8,870
Healing
10,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,929
3,094
0
1,686
7,490
3,083
0
880
6,610
0
32,389
L
Ratatoskr
FemSouls
Ratatoskr
4,499
1,401
0
472
9,849
3,762
0
1,960
7,889
0
28,405
L
Loki
Kwacks
Loki
2,623
415
0
1,115
7,839
3,077
0
109
7,730
0
27,102
W
Anubis
ReenaSky
Anubis
5,108
597
0
2,306
7,993
4,350
0
4,919
3,074
43,765
0
W
6,073
4,816
0
905
8,223
3,429
0
1,422
6,801
0
40,865
L
2,468
267
0
2,913
10,267
6,994
0
1,638
8,629
25,045
0
W
7,395
3,810
0
750
6,777
2,556
0
478
6,299
0
39,477
W
Bacchus
THREE C ZACH
Bacchus
3,950
107
120
2,996
6,590
5,623
0
2,068
4,483
16,485
1,914
W
5,051
1,012
0
1,793
6,780
4,567
0
0
6,264
0
63,890
L
Zhong Kui
panini467
Zhong Kui
6,419
757
0
4,574
10,113
7,457
0
4,303
5,810
44,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,056
Gold Earned
27,398
312
Minions Killed
262
0
Camps Cleared
0
1,096,852
Distance Traveled
1,010,511
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,704
519
69
6
0
166,837
0
L
Ratatoskr
5,464
497
42
4
0
232,316
5
L
Loki
4,879
444
43
4
0
196,603
0
W
Anubis
6,194
563
66
6
0
175,717
2
W
Arachne
6,371
579
55
5
0
259,398
0
L
Ares
5,397
491
29
3
0
221,572
0
W
Nut
5,280
480
62
6
0
184,202
0
W
Bacchus
5,957
542
19
2
0
241,731
2
W
Nike
8,254
750
110
10
0
235,804
2
L
Zhong Kui
5,954
541
79
7
0
193,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role