Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Dawnbearer
Shiva
Level 107
God Stats
1W - 2L
1,610 SR
Queue Stats
58W - 40L
1,675 Elo+
Party 1
Aphrodite
Aphrodite
KAOTIC lilj70
Aphrodite
Level 173
God Stats
3W - 2L
1,625 SR
Queue Stats
129W - 127L
1,585 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
King8660
Ah Muzen Cab
Level 98
God Stats
0W - 1L
1,509 SR
Queue Stats
83W - 67L
1,620 Elo+
Party 1
Team Averages
Level 136
1,549 SR
1,576 Elo+

VS

Team Averages
Level 150
1,555 SR
1,476 Elo+
Arachne
Arachne
ItsTaLegend27
Arachne
Level 158
God Stats
2W - 1L
1,450 SR
Queue Stats
55W - 62L
1,534 Elo+
Party 2
Nut
Nut
JAYSSASSINx211x
Nut
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 238L
1,527 Elo+
Party 3
Sylvanus
Sylvanus
SgMattyIce
Sylvanus
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 29L
1,352 Elo+
Party 2
Hades
Hades
jflint12
Hades
Level 137
God Stats
3W - 2L
1,824 SR
Queue Stats
63W - 62L
1,553 Elo+
Party 3
King Arthur
King Arthur
xPredz
King Arthur
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 27L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
4 / 0 / 3
7,723
552
11,168
13,960
6,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
 
Ares
11
0 / 2 / 6
7,320
523
4,889
14,906
15,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
9
0 / 5 / 0
5,697
407
3,646
14,140
8,950
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Aphrodite
KAOTIC lilj70
Aphrodite
14
1 / 3 / 4
7,804
557
11,200
12,116
6,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
King8660
Ah Muzen Cab
13
2 / 1 / 1
7,272
519
4,468
10,000
4,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
4 / 2 / 3
7,823
559
11,297
16,109
7,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 1
7,605
543
5,547
8,514
3,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
SgMattyIce
Sylvanus
13
2 / 2 / 4
7,650
546
5,904
10,842
8,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hades
jflint12
Hades
14
0 / 1 / 6
7,818
558
9,043
12,610
7,458
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
xPredz
King Arthur
15
5 / 1 / 3
9,218
658
12,821
13,273
14,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
7
Kills
11
11
Deaths
7
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
0
3
5.5
L
Ares
 
Ares
0
2
6
1.5
L
Shiva
0
5
0
0
W
Arachne
4
2
3
2.75
W
0
1
1
0.5
L
Aphrodite
KAOTIC lilj70
Aphrodite
1
3
4
1
L
Ah Muzen Cab
King8660
Ah Muzen Cab
2
1
1
2.5
W
Sylvanus
SgMattyIce
Sylvanus
2
2
4
2
W
Hades
jflint12
Hades
0
1
6
3
W
King Arthur
xPredz
King Arthur
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,371
Damage
44,612
65,122
Taken
61,348
41,228
Mitigated
41,981
21,618
Healing
22,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
11,168
5,256
0
5,796
13,960
6,979
0
2,423
11,537
0
57,979
L
Ares
 
Ares
4,889
726
0
3,808
14,906
15,158
0
3,905
11,001
20,272
0
L
Shiva
3,646
319
151
2,266
14,140
8,950
0
1,888
12,252
0
29,540
W
Arachne
11,297
8,694
0
6,179
16,109
7,790
0
2,849
13,260
0
64,523
W
5,547
3,084
0
1,129
8,514
3,775
926
827
7,687
0
78,809
L
Aphrodite
KAOTIC lilj70
Aphrodite
11,200
958
1,480
6,420
12,116
6,105
0
6,789
5,327
75,612
4,811
L
Ah Muzen Cab
King8660
Ah Muzen Cab
4,468
1,372
0
1,697
10,000
4,036
0
700
9,300
0
65,338
W
Sylvanus
SgMattyIce
Sylvanus
5,904
869
2,411
2,645
10,842
8,955
0
3,837
7,005
16,343
0
W
Hades
jflint12
Hades
9,043
337
1,283
7,613
12,610
7,458
46
6,569
6,041
76,914
0
W
King Arthur
xPredz
King Arthur
12,821
843
0
1,727
13,273
14,003
0
1,626
11,647
1,785
75,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,816
Gold Earned
40,114
430
Minions Killed
511
0
Camps Cleared
0
1,480,262
Distance Traveled
1,423,105
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,723
552
105
8
0
360,597
0
L
Ares
7,320
523
26
2
0
302,191
0
L
Shiva
5,697
407
44
3
0
287,938
6
W
Arachne
7,823
559
88
6
0
300,990
1
W
Nut
7,605
543
151
11
0
271,148
4
L
Aphrodite
7,804
557
147
11
0
260,039
3
L
Ah Muzen Cab
7,272
519
108
8
0
269,497
0
W
Sylvanus
7,650
546
23
2
0
276,577
9
W
Hades
7,818
558
135
10
0
288,368
0
W
King Arthur
9,218
658
114
8
0
286,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role