Player Matchup

Merlin
Merlin
GOLDROCKtv
Merlin
Level 157
God Stats
27W - 21L
1,493 SR
Queue Stats
158W - 170L
1,493 Elo+
Party 2
Gilgamesh
Gilgamesh
Marman321
Gilgamesh
Level 46
God Stats
15W - 11L
1,452 SR
Queue Stats
196W - 214L
1,505 Elo+
Party 2
Nut
Nut
iron1248
Nut
Level 126
God Stats
4W - 2L
1,434 SR
Queue Stats
193W - 196L
1,467 Elo+
Solo
Team Averages
Level 110
1,460 SR
1,488 Elo+

VS

Team Averages
Level 145
1,494 SR
1,551 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
irvingleo91
Geb
Level 142
God Stats
38W - 24L
1,641 SR
Queue Stats
231W - 214L
1,499 Elo+
Party 1
Nut
Nut
rishawn001
Nut
Level 147
God Stats
2W - 3L
1,340 SR
Queue Stats
45W - 27L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GOLDROCKtv
Merlin
10
1 / 3 / 2
7,092
709
6,044
6,798
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Marman321
Gilgamesh
12
1 / 3 / 3
7,201
720
5,937
9,162
3,882
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 2 / 3
8,284
828
7,749
9,081
5,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 3 / 4
7,519
752
7,181
7,510
2,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 6
8,119
812
7,398
7,908
7,804
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 3 / 1
7,779
778
4,585
10,236
4,292
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
5
Kills
8
8
Deaths
6
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
3
4
1.33
W
Merlin
GOLDROCKtv
Merlin
1
3
2
0.67
W
Gilgamesh
Marman321
Gilgamesh
1
3
3
0.83
W
3
2
3
2.25
L
2
0
6
5
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,730
Damage
19,164
25,041
Taken
25,654
12,329
Mitigated
14,691
4,100
Healing
1,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,181
2,037
0
0
7,510
2,595
20
1,675
5,427
21,130
73
W
Merlin
GOLDROCKtv
Merlin
6,044
141
48
1,362
6,798
2,575
0
5,239
1,559
24,445
0
W
Gilgamesh
Marman321
Gilgamesh
5,937
1,721
0
214
9,162
3,882
0
5,160
4,002
0
17,190
W
7,749
3,334
0
2,476
9,081
5,872
0
3,992
5,089
0
32,752
L
7,398
1,086
0
0
7,908
7,804
0
2,260
5,225
20,164
1,333
L
4,585
2,128
0
1,620
10,236
4,292
44
1,774
7,753
0
24,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,577
Gold Earned
23,417
111
Minions Killed
117
0
Camps Cleared
0
520,878
Distance Traveled
601,919
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,519
752
36
4
0
180,874
0
W
Merlin
7,092
709
40
4
0
146,275
0
W
Gilgamesh
7,201
720
26
3
0
199,468
1
W
Nut
8,284
828
45
5
0
175,135
0
L
Geb
8,119
812
29
3
0
240,667
0
L
Nut
7,779
778
52
5
0
180,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role