Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Corpse Lotus
Hercules
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 45L
1,503 Elo+
Party 2
Nut
Nut
TheKenpachi1
Nut
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,542 Elo+
Party 2
Osiris
Osiris
l Sac l
Osiris
Level 79
God Stats
6W - 6L
1,539 SR
Queue Stats
59W - 59L
1,410 Elo+
Party 1
Sol
Sol
xMecciah
Sol
Level 124
God Stats
2W - 1L
1,724 SR
Queue Stats
26W - 33L
1,422 Elo+
Party 1
Team Averages
Level 114
1,553 SR
1,475 Elo+

VS

Team Averages
Level 85
1,616 SR
1,484 Elo+
Nut
Nut
Carlosyamalpr
Nut
Level 109
God Stats
3W - 2L
1,848 SR
Queue Stats
54W - 58L
1,542 Elo+
Solo
Bacchus
Bacchus
NeoLeyend12
Bacchus
Level 85
God Stats
0W - 1L
1,579 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Thanatos
Thanatos
PharmacyNerd
Thanatos
Level 97
God Stats
19W - 15L
1,702 SR
Queue Stats
173W - 154L
1,537 Elo+
Party 3
Gilgamesh
Gilgamesh
Saiyf
Gilgamesh
Level 53
God Stats
16W - 10L
1,453 SR
Queue Stats
64W - 62L
1,342 Elo+
Solo
Hera
Hera
wwwnprieto
Hera
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
6 / 0 / 0
8,650
577
5,973
11,900
5,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Corpse Lotus
Hercules
10
0 / 6 / 2
6,700
447
6,185
15,438
10,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
0 / 5 / 0
6,531
435
6,550
11,014
4,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
l Sac l
Osiris
13
1 / 2 / 2
8,180
545
7,493
15,042
17,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 3 / 0
9,231
615
6,950
12,378
4,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 3
7,927
528
11,835
13,586
5,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
NeoLeyend12
Bacchus
9
2 / 1 / 4
6,353
424
4,167
7,727
8,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
PharmacyNerd
Thanatos
11
5 / 4 / 2
7,026
468
8,483
15,024
6,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Saiyf
Gilgamesh
15
2 / 2 / 0
8,396
560
12,364
18,299
13,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 2 / 1
7,396
493
5,073
4,904
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
10
Kills
16
16
Deaths
10
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
0
0
6
L
5
1
3
6.5
W
Hercules
Corpse Lotus
Hercules
0
6
2
0.17
L
Bacchus
NeoLeyend12
Bacchus
2
1
4
4
L
Thanatos
PharmacyNerd
Thanatos
5
4
2
1.5
L
Gilgamesh
Saiyf
Gilgamesh
2
2
0
1
W
0
5
0
0
W
Osiris
l Sac l
Osiris
1
2
2
1
L
2
2
1
1.25
W
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,151
Damage
41,922
65,772
Taken
59,540
41,237
Mitigated
36,012
25,988
Healing
21,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,973
1,528
0
12,067
11,900
5,024
0
1,676
10,135
0
63,611
L
11,835
7,140
0
6,186
13,586
5,539
492
0
13,212
0
69,114
W
Hercules
Corpse Lotus
Hercules
6,185
2,018
0
2,923
15,438
10,083
0
3,752
11,686
0
35,253
L
Bacchus
NeoLeyend12
Bacchus
4,167
592
0
835
7,727
8,569
0
0
7,463
14,326
0
L
Thanatos
PharmacyNerd
Thanatos
8,483
1,753
0
9,214
15,024
6,594
19
3,291
11,658
0
53,892
L
Gilgamesh
Saiyf
Gilgamesh
12,364
4,248
0
5,004
18,299
13,653
0
1,952
16,347
0
69,610
W
6,550
4,078
0
923
11,014
4,170
0
2,207
8,807
0
36,567
W
Osiris
l Sac l
Osiris
7,493
3,540
0
4,293
15,042
17,942
112
0
13,710
0
54,053
L
5,073
1,817
0
472
4,904
1,657
0
1,196
3,663
51,383
0
W
6,950
2,913
0
5,782
12,378
4,018
1,218
1,605
10,675
67,476
9,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,292
Gold Earned
37,098
436
Minions Killed
394
0
Camps Cleared
0
1,414,935
Distance Traveled
1,332,908
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,650
577
112
7
0
324,232
0
L
Nut
7,927
528
107
7
0
269,414
0
W
Hercules
6,700
447
55
4
0
281,929
0
L
Bacchus
6,353
424
18
1
0
228,875
1
L
Thanatos
7,026
468
71
5
0
313,851
1
L
Gilgamesh
8,396
560
122
8
0
289,949
1
W
Nut
6,531
435
53
4
0
284,793
0
W
Osiris
8,180
545
90
6
0
269,200
0
L
Hera
7,396
493
76
5
0
230,819
0
W
Sol
9,231
615
126
8
0
254,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role