Player Matchup

Chernobog
Chernobog
JackdarK19
Chernobog
Level 138
God Stats
3W - 0L
1,721 SR
Queue Stats
182W - 168L
1,543 Elo+
Solo
Nut
Nut
MoonStruckIris
Nut
Level 113
God Stats
28W - 16L
1,540 SR
Queue Stats
117W - 122L
1,437 Elo+
Party 2
Jormungandr
Jormungandr
Wattsonisthiccc
Jormungandr
Level 29
God Stats
50W - 41L
1,567 SR
Queue Stats
181W - 184L
1,463 Elo+
Party 2
Erlang Shen
Erlang Shen
YamiCam-
Erlang Shen
Level 88
God Stats
24W - 16L
1,558 SR
Queue Stats
150W - 146L
1,493 Elo+
Party 2
Sylvanus
Sylvanus
sygma24
Sylvanus
Level 152
God Stats
7W - 1L
1,500 SR
Queue Stats
177W - 152L
1,593 Elo+
Solo
Team Averages
Level 104
1,577 SR
1,506 Elo+

VS

Team Averages
Level 118
1,540 SR
1,556 Elo+
Maui
Maui
 
Maui
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Beanzo
Lancelot
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,813 Elo+
Party 1
Medusa
Medusa
IsmailMozip
Medusa
Level 134
God Stats
14W - 17L
1,561 SR
Queue Stats
502W - 480L
1,523 Elo+
Solo
Surtr
Surtr
MelodyRedox3112
Surtr
Level 158
God Stats
8W - 6L
1,643 SR
Queue Stats
544W - 558L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
Tnnkirk55
Kukulkan
Level 28
God Stats
11W - 17L
1,493 SR
Queue Stats
191W - 208L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JackdarK19
Chernobog
13
1 / 2 / 4
6,938
631
3,701
7,673
2,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

10
2 / 1 / 2
5,659
514
3,685
6,725
2,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Wattsonisthiccc
Jormungandr
9
2 / 2 / 2
6,313
574
5,298
8,429
5,476
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
YamiCam-
Erlang Shen
11
3 / 2 / 1
6,438
585
5,154
10,573
10,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
sygma24
Sylvanus
12
2 / 0 / 1
7,045
640
5,800
6,443
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
1 / 1 / 2
5,555
505
2,290
8,680
5,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
Beanzo
Lancelot
10
2 / 2 / 1
6,019
547
5,307
8,747
4,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
5
1 / 3 / 1
4,404
400
3,920
3,810
1,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 0
5,710
519
5,138
11,023
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
Tnnkirk55
Kukulkan
10
1 / 3 / 0
5,577
507
2,948
5,602
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
10
Kills
7
7
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
1
2
2
L
Lancelot
Beanzo
Lancelot
2
2
1
1.25
L
Medusa
1
3
1
0.5
W
Chernobog
JackdarK19
Chernobog
1
2
4
1.5
L
2
1
0
2
W
2
1
2
3
L
Kukulkan
Tnnkirk55
Kukulkan
1
3
0
0.33
W
Jormungandr
Wattsonisthiccc
Jormungandr
2
2
2
1.5
W
Erlang Shen
YamiCam-
Erlang Shen
3
2
1
1.75
W
Sylvanus
sygma24
Sylvanus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,638
Damage
19,603
39,843
Taken
37,862
24,426
Mitigated
18,521
12,383
Healing
11,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,290
1,381
0
1,832
8,680
5,865
0
3,025
5,655
24,799
1,059
L
Lancelot
Beanzo
Lancelot
5,307
1,795
0
3,280
8,747
4,782
0
836
7,426
0
30,414
L
Medusa
3,920
1,796
0
754
3,810
1,307
0
1,451
2,359
0
13,741
W
Chernobog
JackdarK19
Chernobog
3,701
2,147
0
2,570
7,673
2,629
0
850
6,823
0
60,054
L
5,138
1,762
0
5,017
11,023
4,842
153
2,002
8,844
1,941
38,571
W
3,685
1,781
0
1,000
6,725
2,570
0
886
5,792
0
38,052
L
Kukulkan
Tnnkirk55
Kukulkan
2,948
247
0
500
5,602
1,725
0
3,023
2,579
34,571
0
W
Jormungandr
Wattsonisthiccc
Jormungandr
5,298
2,185
0
2,111
8,429
5,476
294
1,410
6,977
27,067
3,187
W
Erlang Shen
YamiCam-
Erlang Shen
5,154
2,942
0
3,033
10,573
10,489
94
554
9,688
0
31,021
W
Sylvanus
sygma24
Sylvanus
5,800
1,696
312
3,357
6,443
3,262
0
2,080
4,315
43,103
18,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,393
Gold Earned
27,265
365
Minions Killed
256
0
Camps Cleared
0
1,072,088
Distance Traveled
938,894
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,555
505
44
4
0
212,405
0
L
Lancelot
6,019
547
51
5
0
219,901
1
L
Medusa
4,404
400
20
2
0
79,761
0
W
Chernobog
6,938
631
114
10
0
212,728
2
L
Surtr
5,710
519
70
6
0
251,952
1
W
Nut
5,659
514
59
5
0
227,705
0
L
Kukulkan
5,577
507
71
6
0
174,875
1
W
Jormungandr
6,313
574
43
4
0
235,776
0
W
Erlang Shen
6,438
585
48
4
0
190,023
0
W
Sylvanus
7,045
640
101
9
0
205,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role