Player Matchup

Janus
Janus
Platinum IV
Des2635
Janus
Platinum IV
Level 129
God Stats
6W - 5L
1,639 SR
Queue Stats
84W - 84L
1,652 MMR
Party 1
Vamana
Vamana
Platinum V
ITSYABOILASHER
Vamana
Platinum V
Level 158
God Stats
47W - 28L
1,757 SR
Queue Stats
215W - 192L
1,913 MMR
Party 2
Khepri
Khepri
Platinum V
TiersDontFall
Khepri
Platinum V
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
238W - 219L
1,727 MMR
Party 2
Rama
Rama
Gold III
ZayJuggALot
Rama
Gold III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 81L
1,553 MMR
Party 1
Da Ji
Da Ji
Diamond V
starfoxa
Da Ji
Diamond V
Level 158
God Stats
17W - 13L
1,702 SR
Queue Stats
113W - 112L
1,866 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,620 SR
1,742 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,666 SR
1,796 MMR
Geb
Geb
Gold II
Adachi
Geb
Gold II
Level 147
God Stats
2W - 1L
1,657 SR
Queue Stats
36W - 36L
1,683 MMR
Solo
Raijin
Raijin
Platinum I
Gooshiznet
Raijin
Platinum I
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 60L
1,994 MMR
Solo
Ravana
Ravana
Platinum II
JGThree
Ravana
Platinum II
Level 138
God Stats
6W - 2L
1,592 SR
Queue Stats
47W - 36L
1,857 MMR
Solo
Anhur
Anhur
Gold IV
iVitaal
Anhur
Gold IV
Level 149
God Stats
3W - 4L
1,762 SR
Queue Stats
40W - 34L
1,760 MMR
Solo
Lancelot
Lancelot
Gold III
sl0bbydobby
Lancelot
Gold III
Level 146
God Stats
7W - 9L
1,816 SR
Queue Stats
88W - 79L
1,684 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Des2635
Janus
16
1 / 7 / 1
9,074
478
10,016
14,064
6,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
2 / 3 / 1
11,078
583
12,335
22,765
25,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

12
0 / 3 / 0
8,054
424
3,189
16,654
13,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

16
0 / 3 / 0
9,145
481
6,081
16,628
5,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Da Ji
starfoxa
Da Ji
16
1 / 2 / 1
9,172
483
5,653
17,970
8,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AresBake KujiraAthena

VS

Bans
ThanatosKukulkanHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Adachi
Geb
15
1 / 1 / 9
9,728
512
5,671
13,205
12,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
Gooshiznet
Raijin
17
3 / 1 / 9
11,460
603
16,261
9,147
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
JGThree
Ravana
19
9 / 1 / 8
11,744
618
13,576
8,704
4,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
iVitaal
Anhur
17
2 / 0 / 4
10,562
556
10,444
12,037
4,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Lancelot
sl0bbydobby
Lancelot
18
3 / 1 / 5
11,662
614
17,389
21,437
24,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
4
Kills
18
18
Deaths
4
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Geb
Adachi
Geb
1
1
9
5.5
L
Janus
Des2635
Janus
1
7
1
0.21
W
Raijin
Gooshiznet
Raijin
3
1
9
7.5
L
2
3
1
0.83
W
Ravana
JGThree
Ravana
9
1
8
13
L
0
3
0
0
L
0
3
0
0
W
Anhur
iVitaal
Anhur
2
0
4
4
W
Lancelot
sl0bbydobby
Lancelot
3
1
5
5.5
L
Da Ji
starfoxa
Da Ji
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,274
Damage
63,341
88,081
Taken
64,530
59,970
Mitigated
49,521
20,747
Healing
21,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Adachi
Geb
5,671
467
0
2,443
13,205
12,482
341
2,394
10,757
29,504
193
L
Janus
Des2635
Janus
10,016
442
0
505
14,064
6,115
0
4,139
9,815
83,965
0
W
Raijin
Gooshiznet
Raijin
16,261
1,380
0
2,737
9,147
3,379
830
3,478
5,617
108,643
1,180
L
12,335
5,133
0
5,726
22,765
25,998
0
3,565
17,711
900
94,174
W
Ravana
JGThree
Ravana
13,576
3,768
0
4,119
8,704
4,158
0
2,827
5,805
0
88,354
L
3,189
247
0
2,383
16,654
13,818
0
8,622
7,932
27,001
2,758
L
6,081
4,349
0
4,317
16,628
5,790
0
2,483
14,145
0
74,879
W
Anhur
iVitaal
Anhur
10,444
5,743
0
6,275
12,037
4,835
2,064
3,181
8,856
0
101,266
W
Lancelot
sl0bbydobby
Lancelot
17,389
4,433
0
5,928
21,437
24,667
0
3,744
16,262
0
86,702
L
Da Ji
starfoxa
Da Ji
5,653
1,526
0
7,816
17,970
8,249
0
3,869
14,066
0
90,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,523
Gold Earned
55,156
603
Minions Killed
603
0
Camps Cleared
0
1,791,855
Distance Traveled
1,986,348
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,728
512
16
1
0
407,684
6
L
Janus
9,074
478
131
7
0
355,127
0
W
Raijin
11,460
603
176
9
0
362,165
3
L
Vamana
11,078
583
158
8
0
340,302
1
W
Ravana
11,744
618
117
6
0
449,130
7
L
Khepri
8,054
424
40
2
0
325,443
1
L
Rama
9,145
481
142
7
0
336,863
2
W
Anhur
10,562
556
144
8
0
364,238
5
W
Lancelot
11,662
614
150
8
0
403,131
1
L
Da Ji
9,172
483
132
7
0
434,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role