Player Matchup

Chaac
Chaac
CottnBallz
Chaac
Level 26
God Stats
15W - 12L
1,479 SR
Queue Stats
41W - 41L
1,398 Elo+
Party 2
Chang'e
Chang'e
TTV-CarmaSensei
Chang'e
Level 64
God Stats
2W - 3L
1,573 SR
Queue Stats
72W - 76L
1,430 Elo+
Party 2
Nut
Nut
steadyjone
Nut
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,519 Elo+
Party 2
Team Averages
Level 71
1,517 SR
1,449 Elo+

VS

Team Averages
Level 89
1,403 SR
1,439 Elo+
Ymir
Ymir
Benitez024
Ymir
Level 68
God Stats
13W - 10L
1,433 SR
Queue Stats
75W - 86L
1,376 Elo+
Solo
Nut
Nut
Jookoh
Nut
Level 94
God Stats
7W - 13L
1,304 SR
Queue Stats
52W - 56L
1,466 Elo+
Party 1
Chang'e
Chang'e
JookohsWaifu
Chang'e
Level 106
God Stats
3W - 4L
1,472 SR
Queue Stats
97W - 103L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
2 / 2 / 0
8,285
637
11,728
12,566
11,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 3 / 2
7,982
614
8,077
9,571
3,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 1 / 3
8,092
622
11,952
9,225
3,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
9,087
699
3,408
15,069
17,590
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nut
Jookoh
Nut
16
3 / 2 / 2
9,578
737
13,521
11,579
5,668
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
JookohsWaifu
Chang'e
15
1 / 0 / 4
9,099
700
9,049
13,728
6,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
3
Kills
6
6
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Chaac
2
2
0
1
W
Nut
Jookoh
Nut
3
2
2
2
W
Chang'e
JookohsWaifu
Chang'e
1
0
4
3
L
1
3
2
0.67
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,757
Damage
25,978
31,362
Taken
40,376
19,467
Mitigated
29,519
8,028
Healing
21,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,408
333
445
1,650
15,069
17,590
440
3,262
11,535
13,102
2,593
L
Chaac
11,728
288
0
1,508
12,566
11,751
23
5,158
7,227
3,317
31,785
W
Nut
Jookoh
Nut
13,521
7,620
0
4,298
11,579
5,668
2,139
2,694
8,725
0
52,163
W
Chang'e
JookohsWaifu
Chang'e
9,049
430
5,509
9,567
13,728
6,261
636
2,885
10,626
36,167
1,415
L
8,077
172
1,593
2,925
9,571
3,762
204
2,776
6,600
18,825
0
L
11,952
5,515
0
2,002
9,225
3,954
372
3,408
5,708
0
40,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,359
Gold Earned
27,764
138
Minions Killed
166
0
Camps Cleared
0
701,323
Distance Traveled
698,477
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,087
699
34
3
0
214,799
2
L
Chaac
8,285
637
45
3
0
260,251
0
W
Nut
9,578
737
86
7
0
228,195
0
W
Chang'e
9,099
700
46
4
0
255,483
0
L
Chang'e
7,982
614
33
3
0
226,377
0
L
Nut
8,092
622
60
5
0
214,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role