Player Matchup

Fafnir
Fafnir
Chkos25
Fafnir
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 42L
1,402 Elo+
Party 2
Jing Wei
Jing Wei
Citalre
Jing Wei
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,208 Elo+
Party 2
Zhong Kui
Zhong Kui
ELBUENLUISO
Zhong Kui
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 37L
1,455 Elo+
Party 2
Ra
Ra
Just Ask Ya Dad
Ra
Level 125
God Stats
40W - 29L
1,613 SR
Queue Stats
144W - 124L
1,525 Elo+
Solo
Nemesis
Nemesis
jhontroble
Nemesis
Level 145
God Stats
5W - 1L
1,830 SR
Queue Stats
42W - 41L
1,444 Elo+
Party 2
Team Averages
Level 139
1,589 SR
1,407 Elo+

VS

Team Averages
Level 119
1,607 SR
1,485 Elo+
Nox
Nox
ChateauMermaid
Nox
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,429 Elo+
Party 1
Nut
Nut
DaiseyDespair
Nut
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,429 Elo+
Party 1
Erlang Shen
Erlang Shen
MrAceSpade
Erlang Shen
Level 126
God Stats
32W - 14L
1,735 SR
Queue Stats
70W - 70L
1,522 Elo+
Party 3
Thor
Thor
NastyMafia212
Thor
Level 122
God Stats
5W - 7L
1,817 SR
Queue Stats
117W - 103L
1,568 Elo+
Party 3
Kukulkan
Kukulkan
YUGEN-_-25
Kukulkan
Level 86
God Stats
5W - 6L
1,483 SR
Queue Stats
183W - 153L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Chkos25
Fafnir
9
0 / 1 / 2
5,579
558
2,604
6,209
5,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Citalre
Jing Wei
11
0 / 0 / 2
5,775
578
2,211
4,635
1,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
ELBUENLUISO
Zhong Kui
10
0 / 3 / 1
6,056
606
4,947
10,406
7,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 1 / 2
5,960
596
871
3,720
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
jhontroble
Nemesis
11
4 / 1 / 0
5,961
596
4,061
6,183
2,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,472
447
1,153
4,720
2,131
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 1
4,209
421
3,404
4,095
1,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
MrAceSpade
Erlang Shen
11
4 / 1 / 0
6,691
669
7,676
11,234
8,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 2
6,057
606
4,094
7,312
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
YUGEN-_-25
Kukulkan
10
0 / 0 / 2
5,678
568
1,623
2,504
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
4
Kills
6
6
Deaths
4
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Fafnir
Chkos25
Fafnir
0
1
2
1
W
Jing Wei
Citalre
Jing Wei
0
0
2
1
L
0
1
1
0.5
W
Zhong Kui
ELBUENLUISO
Zhong Kui
0
3
1
0.17
W
0
1
2
1
L
Erlang Shen
MrAceSpade
Erlang Shen
4
1
0
4
L
2
0
2
3
L
Kukulkan
YUGEN-_-25
Kukulkan
0
0
2
1
W
Nemesis
jhontroble
Nemesis
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,694
Damage
17,950
31,153
Taken
29,865
19,177
Mitigated
16,882
9,347
Healing
9,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,153
141
206
946
4,720
2,131
0
1,510
3,210
9,833
0
W
Fafnir
Chkos25
Fafnir
2,604
745
0
1,824
6,209
5,663
0
613
5,596
17,680
3,245
W
Jing Wei
Citalre
Jing Wei
2,211
1,504
0
1,775
4,635
1,496
644
930
3,705
0
46,756
L
3,404
2,215
222
947
4,095
1,361
0
1,269
2,826
0
20,014
W
Zhong Kui
ELBUENLUISO
Zhong Kui
4,947
568
0
3,607
10,406
7,781
0
90
10,316
44,574
1,534
W
871
67
260
1,208
3,720
1,565
0
927
2,793
58,349
0
L
Erlang Shen
MrAceSpade
Erlang Shen
7,676
4,291
0
5,904
11,234
8,926
0
4,788
6,446
0
47,111
L
4,094
868
0
500
7,312
3,454
0
57
7,255
0
45,767
L
Kukulkan
YUGEN-_-25
Kukulkan
1,623
39
0
932
2,504
1,010
0
639
1,865
39,726
671
W
Nemesis
jhontroble
Nemesis
4,061
2,105
0
673
6,183
2,672
0
200
5,983
0
38,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,331
Gold Earned
27,107
360
Minions Killed
268
0
Camps Cleared
0
995,653
Distance Traveled
889,172
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,472
447
17
2
0
136,803
2
W
Fafnir
5,579
558
31
3
0
213,400
0
W
Jing Wei
5,775
578
84
8
0
180,766
1
L
Nut
4,209
421
20
2
0
136,871
1
W
Zhong Kui
6,056
606
84
8
0
175,233
0
W
Ra
5,960
596
91
9
0
193,169
1
L
Erlang Shen
6,691
669
80
8
0
190,954
0
L
Thor
6,057
606
81
8
0
220,380
0
L
Kukulkan
5,678
568
70
7
0
204,164
0
W
Nemesis
5,961
596
70
7
0
233,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role