Player Matchup

Nike
Nike
DoubtingThomas23
Nike
Level 88
God Stats
597W - 543L
1,608 SR
Queue Stats
690W - 693L
1,545 Elo+
Solo
Xing Tian
Xing Tian
Kielthehobo28
Xing Tian
Level 97
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 43L
1,566 Elo+
Party 3
Nut
Nut
Kryptex2017
Nut
Level 120
God Stats
5W - 5L
1,695 SR
Queue Stats
50W - 62L
1,442 Elo+
Party 3
Set
Set
Obscure Gaia
Set
Level 131
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 95L
1,537 Elo+
Solo
Nu Wa
Nu Wa
ShinShoRyuGuile
Nu Wa
Level 145
God Stats
214W - 203L
1,544 SR
Queue Stats
717W - 797L
1,442 Elo+
Solo
Team Averages
Level 116
1,570 SR
1,506 Elo+

VS

Team Averages
Level 121
1,476 SR
1,461 Elo+
Amaterasu
Amaterasu
Amaetra-
Amaterasu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,261 Elo+
Party 2
Nox
Nox
Animegeek02
Nox
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
Hikari Gado
Izanami
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 66L
1,442 Elo+
Party 1
Horus
Horus
SixFeetDeepx
Horus
Level 85
God Stats
5W - 5L
1,616 SR
Queue Stats
22W - 16L
1,552 Elo+
Solo
Cu Chulainn
Cu Chulainn
m1lkyyw4y
Cu Chulainn
Level 144
God Stats
1W - 2L
1,266 SR
Queue Stats
278W - 255L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,510
651
6,244
5,104
4,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Kielthehobo28
Xing Tian
8
0 / 0 / 3
5,145
515
4,352
9,586
5,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 4
4,958
496
5,103
7,159
2,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
4 / 0 / 2
5,949
595
3,865
6,776
3,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
2 / 0 / 2
6,260
626
4,263
2,291
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Amaetra-
Amaterasu
9
0 / 2 / 0
4,481
448
1,222
10,098
4,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 1 / 0
5,300
530
1,446
4,321
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Hikari Gado
Izanami
8
1 / 3 / 0
5,098
510
5,271
7,193
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 0 / 0
5,026
503
1,483
7,075
3,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cu Chulainn
m1lkyyw4y
Cu Chulainn
9
0 / 2 / 1
4,801
480
7,089
12,370
11,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
8
Kills
1
1
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Amaetra-
Amaterasu
0
2
0
0
L
0
1
0
0
W
2
0
0
2
L
Izanami
Hikari Gado
Izanami
1
3
0
0.33
W
Xing Tian
Kielthehobo28
Xing Tian
0
0
3
1.5
W
0
1
4
2
W
4
0
2
5
W
2
0
2
3
L
0
0
0
0
L
Cu Chulainn
m1lkyyw4y
Cu Chulainn
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,827
Damage
16,511
30,916
Taken
41,057
16,683
Mitigated
23,597
8,018
Healing
10,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Amaetra-
Amaterasu
1,222
499
0
3,663
10,098
4,781
0
584
9,514
0
22,218
L
1,446
47
0
0
4,321
1,494
154
1,875
2,446
37,148
0
W
6,244
819
0
901
5,104
4,171
98
0
5,104
1,286
51,904
L
Izanami
Hikari Gado
Izanami
5,271
3,135
0
2,474
7,193
2,438
350
2,426
4,767
0
39,084
W
Xing Tian
Kielthehobo28
Xing Tian
4,352
481
0
3,091
9,586
5,941
0
0
9,586
19,106
0
W
5,103
2,629
0
1,750
7,159
2,467
0
0
7,159
0
29,081
W
3,865
1,869
0
1,573
6,776
3,298
0
542
6,234
0
42,561
W
4,263
1,509
0
703
2,291
806
50
904
1,387
42,114
1,003
L
1,483
741
225
651
7,075
3,506
0
874
6,201
0
38,259
L
Cu Chulainn
m1lkyyw4y
Cu Chulainn
7,089
1,411
150
3,483
12,370
11,378
93
3,381
8,989
0
26,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,822
Gold Earned
24,706
285
Minions Killed
288
0
Camps Cleared
0
1,056,565
Distance Traveled
978,089
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,481
448
31
3
0
202,609
0
L
Nox
5,300
530
81
8
0
199,803
0
W
Nike
6,510
651
86
9
0
206,180
0
L
Izanami
5,098
510
71
7
0
166,498
1
W
Xing Tian
5,145
515
16
2
0
215,234
0
W
Nut
4,958
496
53
5
0
193,119
0
W
Set
5,949
595
65
7
0
241,437
0
W
Nu Wa
6,260
626
65
7
0
200,595
4
L
Horus
5,026
503
69
7
0
196,176
0
L
Cu Chulainn
4,801
480
36
4
0
213,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role