Player Matchup

Chronos
Chronos
Gold I
 
Chronos
Gold I
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver I
DoomedSauce1509
Vamana
Silver I
Level 156
God Stats
2W - 1L
1,626 SR
Queue Stats
71W - 40L
1,638 MMR
Party 1
Janus
Janus
Gold V
Hakarî
Janus
Gold V
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,684 MMR
Party 1
Thanatos
Thanatos
Gold II
PitchinFits
Thanatos
Gold II
Level 155
God Stats
10W - 8L
1,634 SR
Queue Stats
95W - 73L
1,640 MMR
Solo
Sobek
Sobek
Gold III
Porky16
Sobek
Gold III
Level 85
God Stats
2W - 1L
1,683 SR
Queue Stats
157W - 150L
1,666 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 147
1,589 SR
1,626 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,592 SR
1,597 MMR
Rama
Rama
Gold II
 
Rama
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold IV
EveritttheGreat
Bakasura
Gold IV
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 129L
1,617 MMR
Solo
Charon
Charon
Gold II
Oatmizzle
Charon
Gold II
Level 148
God Stats
3W - 2L
1,752 SR
Queue Stats
79W - 88L
1,622 MMR
Solo
Horus
Horus
Gold II
TriPls
Horus
Gold II
Level 104
God Stats
19W - 10L
1,895 SR
Queue Stats
145W - 121L
1,610 MMR
Solo
Thoth
Thoth
Gold II
alexgamer14057
Thoth
Gold II
Level 157
God Stats
0W - 3L
1,315 SR
Queue Stats
120W - 122L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
1 / 1 / 3
6,431
585
3,558
7,027
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
2 / 0 / 3
7,652
696
6,404
9,041
9,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Hakarî
Janus
12
0 / 0 / 2
6,681
607
3,037
2,850
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
PitchinFits
Thanatos
13
6 / 0 / 2
6,877
625
5,819
8,050
3,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Porky16
Sobek
9
0 / 0 / 3
5,870
534
4,465
8,224
6,953
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
UllrAwilixThorBake Kujira

VS

Bans
AthenaGilgameshAresArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 1 / 1
5,789
526
3,527
6,091
2,314
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
10
0 / 2 / 0
5,384
489
1,670
10,885
3,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
Oatmizzle
Charon
9
0 / 2 / 0
5,389
490
3,933
7,496
5,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
TriPls
Horus
10
0 / 3 / 0
5,326
484
5,001
9,727
5,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 0
6,031
548
3,548
4,074
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
9
Kills
1
1
Deaths
9
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
1
3
2.5
L
Rama
 
Rama
0
1
1
0.5
W
2
0
3
3.5
L
Bakasura
0
2
0
0
W
Janus
Hakarî
Janus
0
0
2
1
L
Charon
Oatmizzle
Charon
0
2
0
0
W
Thanatos
PitchinFits
Thanatos
6
0
2
7
W
Sobek
Porky16
Sobek
0
0
3
1.5
L
Horus
TriPls
Horus
0
3
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,283
Damage
17,679
35,192
Taken
38,273
23,124
Mitigated
18,691
19,783
Healing
14,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
3,558
746
0
1,833
7,027
2,735
0
958
5,919
43,375
5,518
L
Rama
 
Rama
3,527
3,062
0
2,604
6,091
2,314
0
3,360
2,711
0
48,068
W
6,404
2,634
0
2,884
9,041
9,097
824
81
8,376
0
52,436
L
Bakasura
1,670
1,001
0
5,113
10,885
3,956
0
1,579
9,206
0
33,930
W
Janus
Hakarî
Janus
3,037
171
0
925
2,850
1,078
13
1,571
1,279
56,129
2,078
L
Charon
Oatmizzle
Charon
3,933
867
0
2,649
7,496
5,450
0
3,293
4,127
16,249
0
W
Thanatos
PitchinFits
Thanatos
5,819
1,516
0
10,441
8,050
3,261
14
2,169
5,881
0
55,122
W
Sobek
Porky16
Sobek
4,465
379
0
3,700
8,224
6,953
0
2,702
5,056
16,531
1,147
L
Horus
TriPls
Horus
5,001
1,982
40
3,910
9,727
5,462
0
336
8,790
0
39,719
L
3,548
384
0
525
4,074
1,509
0
1,686
2,321
51,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,511
Gold Earned
27,919
427
Minions Killed
357
0
Camps Cleared
0
1,161,110
Distance Traveled
1,108,214
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,431
585
107
10
0
208,923
0
L
Rama
5,789
526
86
8
0
209,359
2
W
Vamana
7,652
696
102
9
0
211,480
0
L
Bakasura
5,384
489
85
8
0
246,521
2
W
Janus
6,681
607
106
10
0
231,888
0
L
Charon
5,389
490
16
1
0
227,341
1
W
Thanatos
6,877
625
93
8
0
270,590
3
W
Sobek
5,870
534
19
2
0
238,229
2
L
Horus
5,326
484
55
5
0
211,422
0
L
Thoth
6,031
548
115
10
0
213,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role