Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DuskyDk97
Hel
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Athena
Athena
Franklinho
Athena
Level 145
God Stats
18W - 13L
1,500 SR
Queue Stats
993W - 1,016L
1,484 Elo+
Solo
Cthulhu
Cthulhu
MarechalBR
Cthulhu
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
gg654max
Thanatos
Level 129
God Stats
1W - 0L
1,239 SR
Queue Stats
1W - 2L
1,284 Elo+
Party 1
Team Averages
Level 130
1,448 SR
1,454 Elo+

VS

Team Averages
Level 129
1,538 SR
1,490 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
NatsuYang
Hel
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,608 Elo+
Party 2
Khepri
Khepri
SvartHullCuri
Khepri
Level 120
God Stats
3W - 3L
1,717 SR
Queue Stats
223W - 188L
1,512 Elo+
Solo
Apollo
Apollo
aahiper
Apollo
Level 105
God Stats
2W - 3L
1,474 SR
Queue Stats
106W - 102L
1,514 Elo+
Solo
Bellona
Bellona
thedarckpain
Bellona
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
4 / 1 / 18
9,104
910
19,480
19,492
25,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

16
6 / 0 / 14
8,980
898
12,601
9,640
5,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Franklinho
Athena
14
2 / 5 / 20
8,096
810
6,290
18,522
20,128
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
MarechalBR
Cthulhu
16
4 / 0 / 21
9,813
981
18,167
17,502
18,376
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Thanatos
gg654max
Thanatos
15
9 / 1 / 14
9,028
903
14,334
12,858
7,849
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
1 / 5 / 0
6,812
681
4,782
14,988
10,724
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 5 / 4
6,778
678
7,270
12,200
7,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 4 / 6
8,149
815
8,662
17,819
20,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
aahiper
Apollo
12
1 / 6 / 3
6,895
690
13,827
13,220
8,094
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bellona
thedarckpain
Bellona
14
2 / 5 / 3
7,367
737
13,873
15,741
20,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
22
25
Kills
6
7
Deaths
25
87
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
1
18
13
L
Kumbhakarna
 
Kumbhakarna
1
5
0
0.2
W
6
0
14
13
W
Athena
Franklinho
Athena
2
5
20
2.4
W
Cthulhu
MarechalBR
Cthulhu
4
0
21
14.5
L
1
5
4
0.6
L
1
4
6
1
L
Apollo
aahiper
Apollo
1
6
3
0.42
W
Thanatos
gg654max
Thanatos
9
1
14
16
L
Bellona
thedarckpain
Bellona
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,872
Damage
48,414
78,014
Taken
73,968
77,684
Mitigated
67,690
42,413
Healing
26,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
19,480
1,791
2,985
5,181
19,492
25,335
221
5,583
13,662
0
41,169
L
Kumbhakarna
 
Kumbhakarna
4,782
191
835
2,266
14,988
10,724
0
6,628
8,360
8,883
0
W
12,601
415
12,481
6,286
9,640
5,996
528
3,072
6,446
20,102
0
W
Athena
Franklinho
Athena
6,290
1,685
1,967
1,215
18,522
20,128
0
4,603
13,819
9,430
0
W
Cthulhu
MarechalBR
Cthulhu
18,167
499
2,531
2,342
17,502
18,376
243
3,952
13,137
28,856
0
L
7,270
954
8,157
4,608
12,200
7,585
0
7,538
4,662
15,606
0
L
8,662
939
1,966
4,207
17,819
20,970
0
8,491
9,328
16,870
0
L
Apollo
aahiper
Apollo
13,827
8,528
878
1,755
13,220
8,094
0
6,114
7,106
0
22,292
W
Thanatos
gg654max
Thanatos
14,334
1,732
0
7,425
12,858
7,849
211
3,504
9,127
0
19,847
L
Bellona
thedarckpain
Bellona
13,873
3,454
0
1,441
15,741
20,317
0
8,287
7,454
0
23,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,021
Gold Earned
36,001
118
Minions Killed
94
0
Camps Cleared
0
1,110,923
Distance Traveled
924,476
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,104
910
42
4
0
232,593
0
L
Kumbhakarna
6,812
681
12
1
0
157,419
0
W
Hel
8,980
898
20
2
0
236,215
0
W
Athena
8,096
810
8
1
0
207,620
0
W
Cthulhu
9,813
981
31
3
0
212,355
0
L
Hel
6,778
678
16
2
0
180,725
0
L
Khepri
8,149
815
12
1
0
209,126
0
L
Apollo
6,895
690
23
2
0
170,796
0
W
Thanatos
9,028
903
17
2
0
222,140
0
L
Bellona
7,367
737
31
3
0
206,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role