Player Matchup

Thanatos
Thanatos
Anguishhhhh
Thanatos
Level 65
God Stats
1W - 1L
1,680 SR
Queue Stats
47W - 42L
1,617 Elo+
Solo
Ganesha
Ganesha
BildoShwaggins
Ganesha
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Arachne
Arachne
TheRealSorry
Arachne
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,249 Elo+
Party 3
Hel
Hel
TwistingPanda1
Hel
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
122W - 152L
1,382 Elo+
Solo
Cthulhu
Cthulhu
majeras33
Cthulhu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 95L
1,582 Elo+
Solo
Team Averages
Level 90
1,536 SR
1,466 Elo+

VS

Team Averages
Level 100
1,493 SR
1,494 Elo+
Arachne
Arachne
C4ctusPie2
Arachne
Level 128
God Stats
0W - 1L
1,715 SR
Queue Stats
95W - 83L
1,513 Elo+
Party 1
Jing Wei
Jing Wei
CNiftyy
Jing Wei
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
184W - 164L
1,499 Elo+
Party 2
Jormungandr
Jormungandr
EliteMazterB
Jormungandr
Level 127
God Stats
4W - 6L
1,264 SR
Queue Stats
279W - 294L
1,447 Elo+
Party 2
Aphrodite
Aphrodite
Rodnormous
Aphrodite
Level 29
God Stats
2W - 3L
1,484 SR
Queue Stats
202W - 238L
1,485 Elo+
Solo
Bacchus
Bacchus
Warboxx
Bacchus
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 89L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Anguishhhhh
Thanatos
15
5 / 0 / 6
7,992
799
10,268
10,878
7,437
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 1 / 12
7,945
795
5,033
9,050
11,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
TheRealSorry
Arachne
14
3 / 1 / 9
7,505
751
13,299
11,670
12,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 1 / 9
6,930
693
4,224
6,567
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
majeras33
Cthulhu
13
3 / 1 / 8
7,751
775
9,793
9,777
9,244
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
C4ctusPie2
Arachne
12
0 / 3 / 1
6,215
622
6,995
9,497
6,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jing Wei
CNiftyy
Jing Wei
13
1 / 1 / 2
6,766
677
9,412
5,002
2,545
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
EliteMazterB
Jormungandr
11
0 / 4 / 2
6,319
632
8,232
12,467
12,949
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Aphrodite
Rodnormous
Aphrodite
13
0 / 3 / 2
6,877
688
5,548
9,513
6,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
Warboxx
Bacchus
14
2 / 1 / 1
7,614
761
6,565
9,761
13,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
12
Kills
3
4
Deaths
12
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Anguishhhhh
Thanatos
5
0
6
8
W
0
1
12
6
L
Arachne
C4ctusPie2
Arachne
0
3
1
0.17
L
Jing Wei
CNiftyy
Jing Wei
1
1
2
2
L
Jormungandr
EliteMazterB
Jormungandr
0
4
2
0.25
L
Aphrodite
Rodnormous
Aphrodite
0
3
2
0.33
W
Arachne
TheRealSorry
Arachne
3
1
9
7.5
W
1
1
9
5.5
L
Bacchus
Warboxx
Bacchus
2
1
1
2.5
W
Cthulhu
majeras33
Cthulhu
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,617
Damage
36,752
47,942
Taken
46,240
44,607
Mitigated
41,331
34,369
Healing
21,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Anguishhhhh
Thanatos
10,268
880
2,227
7,912
10,878
7,437
0
3,513
7,093
0
19,426
W
5,033
273
1,002
1,169
9,050
11,735
0
3,614
5,346
13,286
2,365
L
Arachne
C4ctusPie2
Arachne
6,995
4,437
49
2,098
9,497
6,016
0
2,656
6,534
0
13,089
L
Jing Wei
CNiftyy
Jing Wei
9,412
5,955
581
1,500
5,002
2,545
0
1,724
3,151
0
20,093
L
Jormungandr
EliteMazterB
Jormungandr
8,232
1,302
405
2,601
12,467
12,949
0
4,160
7,833
19,155
0
L
Aphrodite
Rodnormous
Aphrodite
5,548
666
5,784
4,793
9,513
6,654
0
4,022
5,142
25,570
0
W
Arachne
TheRealSorry
Arachne
13,299
10,582
1,094
3,115
11,670
12,279
38
5,467
5,982
0
16,907
W
4,224
435
11,266
4,179
6,567
3,912
271
3,406
3,075
10,342
0
L
Bacchus
Warboxx
Bacchus
6,565
222
1,264
1,986
9,761
13,167
0
4,000
5,308
10,128
0
W
Cthulhu
majeras33
Cthulhu
9,793
244
1,035
1,370
9,777
9,244
110
3,587
6,101
24,416
451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,123
Gold Earned
33,791
136
Minions Killed
117
0
Camps Cleared
0
1,050,194
Distance Traveled
882,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,992
799
29
3
0
235,540
0
W
Ganesha
7,945
795
2
0
0
209,236
0
L
Arachne
6,215
622
20
2
0
189,201
0
L
Jing Wei
6,766
677
28
3
0
185,684
0
L
Jormungandr
6,319
632
20
2
0
168,252
0
L
Aphrodite
6,877
688
39
4
0
151,136
0
W
Arachne
7,505
751
29
3
0
211,976
0
W
Hel
6,930
693
21
2
0
194,245
0
L
Bacchus
7,614
761
10
1
0
188,620
0
W
Cthulhu
7,751
775
55
6
0
199,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role