Player Matchup

Nut
Nut
 
Nut
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
CrazyC0w
Charon
Level 85
God Stats
12W - 11L
1,555 SR
Queue Stats
435W - 424L
1,477 Elo+
Solo
Pele
Pele
GabriixxD
Pele
Level 123
God Stats
2W - 2L
1,265 SR
Queue Stats
12W - 21L
1,391 Elo+
Party 2
Bakasura
Bakasura
Muñonsitos
Bakasura
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 75L
1,425 Elo+
Party 2
Janus
Janus
Syahoran
Janus
Level 159
God Stats
1W - 5L
1,308 SR
Queue Stats
101W - 127L
1,407 Elo+
Party 2
Team Averages
Level 123
1,426 SR
1,440 Elo+

VS

Team Averages
Level 114
1,572 SR
1,455 Elo+
Bake Kujira
Bake Kujira
Jumbalaca
Bake Kujira
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,560 Elo+
Party 3
Danzaburou
Danzaburou
Madein30
Danzaburou
Level 113
God Stats
2W - 1L
1,825 SR
Queue Stats
149W - 173L
1,513 Elo+
Party 1
Nut
Nut
dadgameplay
Nut
Level 132
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 79L
1,397 Elo+
Party 3
Geb
Geb
danzer0892
Geb
Level 57
God Stats
4W - 4L
1,538 SR
Queue Stats
68W - 86L
1,455 Elo+
Party 1
Thanatos
Thanatos
edwinjoel
Thanatos
Level 160
God Stats
15W - 17L
1,500 SR
Queue Stats
71W - 67L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
0 / 3 / 0
5,890
491
3,324
6,051
2,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
CrazyC0w
Charon
10
0 / 3 / 0
5,632
469
4,317
8,306
6,105
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
11
1 / 3 / 0
5,794
483
2,557
9,972
4,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bakasura
Muñonsitos
Bakasura
11
0 / 4 / 1
6,104
509
3,844
12,330
5,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Janus
Syahoran
Janus
11
0 / 2 / 0
6,050
504
4,324
5,851
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Jumbalaca
Bake Kujira
13
2 / 1 / 3
7,580
632
7,233
8,552
9,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Madein30
Danzaburou
12
2 / 0 / 6
7,384
615
6,250
6,609
3,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 3
6,880
573
4,066
7,501
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 0 / 9
6,427
536
4,375
8,895
6,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
edwinjoel
Thanatos
13
10 / 0 / 2
7,700
642
5,294
8,680
3,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
15
15
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
3
0
0
L
Charon
CrazyC0w
Charon
0
3
0
0
L
Pele
1
3
0
0.33
W
Bake Kujira
Jumbalaca
Bake Kujira
2
1
3
3.5
W
Danzaburou
Madein30
Danzaburou
2
0
6
5
L
Bakasura
Muñonsitos
Bakasura
0
4
1
0.13
L
Janus
Syahoran
Janus
0
2
0
0
W
1
0
3
2.5
W
0
0
9
4.5
W
Thanatos
edwinjoel
Thanatos
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,366
Damage
27,218
42,510
Taken
40,237
19,402
Mitigated
25,696
8,488
Healing
19,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
3,324
2,602
0
967
6,051
2,024
246
593
5,458
0
45,536
L
Charon
CrazyC0w
Charon
4,317
652
0
1,206
8,306
6,105
0
1,238
7,068
18,355
1,771
L
Pele
2,557
415
0
959
9,972
4,060
0
1,754
8,179
0
42,956
W
Bake Kujira
Jumbalaca
Bake Kujira
7,233
3,442
0
2,511
8,552
9,123
493
0
8,339
59,964
1,523
W
Danzaburou
Madein30
Danzaburou
6,250
2,763
0
2,884
6,609
3,192
0
1,673
4,750
0
61,835
L
Bakasura
Muñonsitos
Bakasura
3,844
2,388
0
4,606
12,330
5,414
0
6,160
5,590
0
33,186
L
Janus
Syahoran
Janus
4,324
129
0
750
5,851
1,799
0
1,151
4,700
52,451
0
W
4,066
1,649
0
1,595
7,501
2,916
0
3,204
4,127
0
70,161
W
4,375
799
0
3,504
8,895
6,538
0
2,546
6,271
20,262
0
W
Thanatos
edwinjoel
Thanatos
5,294
1,026
0
8,554
8,680
3,927
0
614
8,066
0
46,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,470
Gold Earned
35,971
376
Minions Killed
455
0
Camps Cleared
0
1,210,775
Distance Traveled
1,179,705
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,890
491
87
7
0
227,065
4
L
Charon
5,632
469
29
2
0
232,972
0
L
Pele
5,794
483
61
5
0
255,151
0
W
Bake Kujira
7,580
632
114
10
0
222,740
0
W
Danzaburou
7,384
615
108
9
0
225,024
1
L
Bakasura
6,104
509
94
8
0
255,690
0
L
Janus
6,050
504
105
9
0
239,897
3
W
Nut
6,880
573
128
11
0
220,733
1
W
Geb
6,427
536
30
3
0
259,601
4
W
Thanatos
7,700
642
75
6
0
251,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role