Player Matchup

Thanatos
Thanatos
GamesWithMusic
Thanatos
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 61L
1,487 Elo+
Party 1
Sol
Sol
TrueVenom6
Sol
Level 96
God Stats
0W - 1L
1,298 SR
Queue Stats
1W - 4L
1,368 Elo+
Party 1
Kuzenbo
Kuzenbo
f0il
Kuzenbo
Level 158
God Stats
1W - 1L
1,300 SR
Queue Stats
4W - 5L
1,533 Elo+
Party 1
Team Averages
Level 119
1,366 SR
1,463 Elo+

VS

Team Averages
Level 90
1,627 SR
1,472 Elo+
Surtr
Surtr
LimeyPsychosis
Surtr
Level 107
God Stats
11W - 4L
1,912 SR
Queue Stats
42W - 35L
1,486 Elo+
Party 2
Nut
Nut
RGBLights
Nut
Level 44
God Stats
4W - 6L
1,500 SR
Queue Stats
47W - 55L
1,436 Elo+
Solo
Vulcan
Vulcan
Seyb4972
Vulcan
Level 120
God Stats
23W - 19L
1,468 SR
Queue Stats
137W - 122L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
0 / 6 / 1
6,182
562
3,666
10,120
3,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
1 / 2 / 1
7,506
682
5,726
9,945
3,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
f0il
Kuzenbo
11
1 / 2 / 1
6,878
625
7,656
12,872
13,295
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 7
8,257
751
7,291
9,144
9,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 1 / 7
7,830
712
6,530
7,226
2,950
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Seyb4972
Vulcan
15
6 / 1 / 4
9,392
854
15,038
6,186
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
10
10
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
6
1
0.08
W
3
0
7
6.5
W
1
1
7
4.5
W
Vulcan
Seyb4972
Vulcan
6
1
4
8
L
1
2
1
0.75
L
Kuzenbo
f0il
Kuzenbo
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,048
Damage
28,859
32,937
Taken
22,556
20,280
Mitigated
14,829
5,560
Healing
6,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
3,666
500
0
2,548
10,120
3,737
0
4,107
5,627
0
10,728
W
7,291
2,446
0
2,757
9,144
9,150
253
4,963
4,181
597
17,573
W
6,530
3,411
0
2,248
7,226
2,950
848
4,098
3,128
0
40,076
W
Vulcan
Seyb4972
Vulcan
15,038
9,845
0
1,661
6,186
2,729
369
3,888
2,298
47,122
2,334
L
5,726
761
0
2,082
9,945
3,248
0
5,282
4,405
36,984
0
L
Kuzenbo
f0il
Kuzenbo
7,656
2,634
0
930
12,872
13,295
0
5,153
7,222
20,649
2,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,566
Gold Earned
25,479
116
Minions Killed
167
0
Camps Cleared
0
591,831
Distance Traveled
615,229
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,182
562
15
1
0
189,195
0
W
Surtr
8,257
751
22
2
0
207,403
0
W
Nut
7,830
712
59
5
0
187,097
0
W
Vulcan
9,392
854
86
8
0
220,729
0
L
Sol
7,506
682
66
6
0
194,176
3
L
Kuzenbo
6,878
625
35
3
0
208,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role