Player Matchup

Mulan
Mulan
CorkyFurball74
Mulan
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 105L
1,660 Elo+
Solo
Pele
Pele
Hoodie1201
Pele
Level 108
God Stats
86W - 64L
1,624 SR
Queue Stats
266W - 267L
1,584 Elo+
Party 2
Nut
Nut
Morgosa
Nut
Level 121
God Stats
5W - 3L
1,838 SR
Queue Stats
211W - 199L
1,582 Elo+
Party 2
Scylla
Scylla
victormulvihill
Scylla
Level 117
God Stats
10W - 8L
1,619 SR
Queue Stats
75W - 38L
1,689 Elo+
Solo
Bacchus
Bacchus
xGamed__
Bacchus
Level 124
God Stats
8W - 6L
1,605 SR
Queue Stats
193W - 164L
1,556 Elo+
Solo
Team Averages
Level 126
1,637 SR
1,615 Elo+

VS

Team Averages
Level 116
1,553 SR
1,581 Elo+
Kukulkan
Kukulkan
BilboBinSaggin
Kukulkan
Level 102
God Stats
1W - 1L
1,736 SR
Queue Stats
10W - 11L
1,550 Elo+
Party 1
Nu Wa
Nu Wa
Hugabletiger
Nu Wa
Level 105
God Stats
12W - 6L
1,635 SR
Queue Stats
106W - 110L
1,551 Elo+
Solo
Loki
Loki
MonkeyManiac103
Loki
Level 141
God Stats
3W - 2L
1,162 SR
Queue Stats
39W - 40L
1,624 Elo+
Party 1
Izanami
Izanami
Pokkobo
Izanami
Level 104
God Stats
1W - 0L
1,931 SR
Queue Stats
12W - 12L
1,569 Elo+
Party 1
Nut
Nut
SteakandOats
Nut
Level 127
God Stats
1W - 1L
1,303 SR
Queue Stats
32W - 31L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,857
771
1,552
4,883
1,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

3
0 / 2 / 0
2,747
549
818
2,407
551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nut
4
0 / 0 / 0
2,723
545
0
817
229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
2 / 0 / 0
4,055
811
3,058
2,675
628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
xGamed__
Bacchus
6
0 / 0 / 0
3,241
648
71
1,307
682
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
7
1 / 1 / 1
3,920
784
1,487
2,418
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 0 / 0
3,902
780
432
1,133
240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

6
1 / 0 / 2
3,877
775
2,006
3,771
1,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Izanami
Pokkobo
Izanami
6
0 / 2 / 1
3,861
772
941
4,104
1,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 0 / 1
3,553
711
674
988
268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
3
Kills
3
4
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
1
1
1
1.5
L
1
2
0
0.5
L
0
2
0
0
W
1
0
0
1
W
1
0
2
2
L
Nut
0
0
0
0
W
Izanami
Pokkobo
Izanami
0
2
1
0.25
W
0
0
1
0.5
L
2
0
0
2
L
Bacchus
xGamed__
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,499
Damage
5,540
12,089
Taken
12,414
4,040
Mitigated
3,568
3,263
Healing
5,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
1,487
161
0
750
2,418
672
0
0
2,418
18,435
0
L
1,552
233
0
1,304
4,883
1,950
0
1,487
3,396
0
17,978
L
818
338
0
420
2,407
551
0
233
2,174
0
4,367
W
432
331
450
177
1,133
240
52
0
1,133
9,546
0
W
2,006
744
0
2,661
3,771
1,035
0
108
3,644
0
18,385
L
Nut
0
0
0
210
817
229
0
0
817
0
6,763
W
Izanami
Pokkobo
Izanami
941
507
0
1,203
4,104
1,353
0
2,628
1,311
0
21,366
W
674
448
0
601
988
268
167
71
917
0
25,218
L
3,058
983
0
875
2,675
628
0
68
2,607
22,567
428
L
Bacchus
xGamed__
Bacchus
71
0
0
454
1,307
682
0
131
1,176
6,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,623
Gold Earned
19,113
120
Minions Killed
173
0
Camps Cleared
0
390,577
Distance Traveled
489,328
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
3,920
784
41
8
0
96,046
0
L
Mulan
3,857
771
38
8
0
92,606
0
L
Pele
2,747
549
12
2
0
69,056
0
W
Nu Wa
3,902
780
14
3
0
85,322
1
W
Loki
3,877
775
36
7
0
130,471
0
L
Nut
2,723
545
16
3
0
29,143
0
W
Izanami
3,861
772
42
8
0
89,925
0
W
Nut
3,553
711
40
8
0
87,564
0
L
Scylla
4,055
811
44
9
0
93,185
0
L
Bacchus
3,241
648
10
2
0
106,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role