Player Matchup

Gilgamesh
Gilgamesh
EniigmaCM
Gilgamesh
Level 127
God Stats
10W - 6L
1,688 SR
Queue Stats
55W - 48L
1,526 Elo+
Party 1
Geb
Geb
iBeatsOG
Geb
Level 127
God Stats
8W - 4L
1,589 SR
Queue Stats
57W - 51L
1,520 Elo+
Party 1
Nu Wa
Nu Wa
lkill3lR
Nu Wa
Level 69
God Stats
4W - 1L
1,661 SR
Queue Stats
50W - 44L
1,531 Elo+
Party 1
Team Averages
Level 108
1,646 SR
1,526 Elo+

VS

Team Averages
Level 60
1,624 SR
1,561 Elo+
Morgan Le Fay
Morgan Le Fay
Hanul985
Morgan Le Fay
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,491 Elo+
Party 2
Bellona
Bellona
RachelsGrinder
Bellona
Level 66
God Stats
7W - 15L
1,490 SR
Queue Stats
109W - 126L
1,569 Elo+
Solo
Bastet
Bastet
WaffleWolf360
Bastet
Level 65
God Stats
33W - 9L
1,881 SR
Queue Stats
76W - 51L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EniigmaCM
Gilgamesh
16
6 / 1 / 5
11,164
744
12,751
15,875
16,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
1 / 0 / 8
10,155
677
10,181
15,576
16,433
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
lkill3lR
Nu Wa
17
4 / 1 / 6
11,406
760
11,154
5,710
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hanul985
Morgan Le Fay
14
0 / 3 / 1
9,103
607
7,866
10,839
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 3 / 0
8,944
596
8,781
16,769
20,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 5 / 0
9,411
627
8,945
12,544
4,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
11
Kills
1
2
Deaths
11
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
EniigmaCM
Gilgamesh
6
1
5
8.5
L
Morgan Le Fay
Hanul985
Morgan Le Fay
0
3
1
0.17
L
0
3
0
0
L
1
5
0
0.2
W
1
0
8
5
W
Nu Wa
lkill3lR
Nu Wa
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,086
Damage
25,592
37,161
Taken
40,152
35,513
Mitigated
29,547
5,716
Healing
6,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
EniigmaCM
Gilgamesh
12,751
2,434
0
2,463
15,875
16,697
1,343
3,350
12,002
0
40,863
L
Morgan Le Fay
Hanul985
Morgan Le Fay
7,866
831
0
2,678
10,839
4,336
108
6,806
3,803
37,576
0
L
8,781
2,298
0
1,568
16,769
20,300
273
8,031
8,301
0
41,671
L
8,945
1,182
0
2,124
12,544
4,911
0
4,725
7,097
0
37,936
W
10,181
622
0
3,079
15,576
16,433
259
3,395
11,728
33,796
2,361
W
Nu Wa
lkill3lR
Nu Wa
11,154
4,422
0
174
5,710
2,383
865
1,552
3,970
55,515
1,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,725
Gold Earned
27,458
201
Minions Killed
193
0
Camps Cleared
0
879,797
Distance Traveled
816,839
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,164
744
53
4
0
306,117
0
L
Morgan Le Fay
9,103
607
54
4
0
262,318
0
L
Bellona
8,944
596
74
5
0
283,776
0
L
Bastet
9,411
627
65
4
0
270,745
0
W
Geb
10,155
677
47
3
0
306,048
0
W
Nu Wa
11,406
760
101
7
0
267,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role