Player Matchup

Baron Samedi
Baron Samedi
Mrs_Nessie
Baron Samedi
Level 66
God Stats
58W - 78L
1,490 SR
Queue Stats
100W - 159L
1,281 Elo+
Party 2
Surtr
Surtr
Sir_WeirdBeard
Surtr
Level 97
God Stats
40W - 43L
1,538 SR
Queue Stats
135W - 202L
1,346 Elo+
Party 2
Medusa
Medusa
ZzSTalker BR
Medusa
Level 128
God Stats
1W - 3L
1,327 SR
Queue Stats
15W - 25L
1,439 Elo+
Solo
Team Averages
Level 97
1,452 SR
1,356 Elo+

VS

Team Averages
Level 61
1,466 SR
1,534 Elo+
Fenrir
Fenrir
ChvzD
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Nut
Nut
Ultraant
Nut
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,603 Elo+
Party 1
Odin
Odin
Z_Chance-_-
Odin
Level 88
God Stats
2W - 2L
1,397 SR
Queue Stats
17W - 20L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mrs_Nessie
Baron Samedi
9
1 / 6 / 0
6,458
646
2,937
7,651
3,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 4 / 1
6,490
649
5,911
14,539
15,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
11
0 / 4 / 1
6,596
660
4,443
8,821
3,529
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChvzD
Fenrir
13
6 / 1 / 6
8,398
840
7,391
7,353
4,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
3 / 0 / 9
8,824
882
9,222
4,125
1,712
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 0 / 8
8,667
867
8,179
8,547
8,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
14
14
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ChvzD
Fenrir
6
1
6
9
L
Baron Samedi
Mrs_Nessie
Baron Samedi
1
6
0
0.17
L
0
4
1
0.13
W
3
0
9
7.5
W
5
0
8
9
L
Medusa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,291
Damage
24,792
31,011
Taken
20,025
22,954
Mitigated
14,071
4,254
Healing
7,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ChvzD
Fenrir
7,391
1,234
0
1,865
7,353
4,237
348
698
6,655
14
20,681
L
Baron Samedi
Mrs_Nessie
Baron Samedi
2,937
424
407
247
7,651
3,712
0
0
7,268
11,183
0
L
5,911
1,817
86
2,723
14,539
15,713
135
50
13,674
191
20,988
W
9,222
6,059
0
1,830
4,125
1,712
989
749
3,366
0
45,001
W
8,179
1,964
0
3,672
8,547
8,122
196
2,147
6,372
0
33,492
L
Medusa
4,443
1,404
0
791
8,821
3,529
0
16
8,597
0
19,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,544
Gold Earned
25,889
90
Minions Killed
165
0
Camps Cleared
0
453,075
Distance Traveled
586,717
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,398
840
33
3
0
202,236
0
L
Baron Samedi
6,458
646
13
1
0
118,999
0
L
Surtr
6,490
649
42
4
0
179,728
0
W
Nut
8,824
882
85
9
0
185,231
0
W
Odin
8,667
867
47
5
0
199,250
0
L
Medusa
6,596
660
35
4
0
154,348
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role