Player Matchup

Ne Zha
Ne Zha
Gold V
BirdOfPluto
Ne Zha
Gold V
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 177L
1,321 MMR
Solo
Ares
Ares
Silver IV
Exsoti
Ares
Silver IV
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 67L
1,189 MMR
Solo
Chernobog
Chernobog
Silver I
Mistershadow122
Chernobog
Silver I
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
594W - 617L
1,188 MMR
Solo
Odin
Odin
Silver V
allgravybaby
Odin
Silver V
Level 108
God Stats
0W - 1L
1,527 SR
Queue Stats
1W - 6L
1,278 MMR
Solo
Agni
Agni
Gold IV
scaclet
Agni
Gold IV
Level 125
God Stats
30W - 35L
1,468 SR
Queue Stats
258W - 267L
1,329 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,499 SR
1,261 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 153
1,627 SR
1,367 MMR
Sun Wukong
Sun Wukong
Gold V
ImNotAFif
Sun Wukong
Gold V
Level 107
God Stats
7W - 3L
1,500 SR
Queue Stats
239W - 239L
1,297 MMR
Party 1
Khepri
Khepri
Silver I
ImperatriceNoth
Khepri
Silver I
Level 182
God Stats
26W - 23L
1,601 SR
Queue Stats
521W - 551L
1,262 MMR
Solo
Janus
Janus
Silver I
ThexCrimsonChin
Janus
Silver I
Level 169
God Stats
3W - 2L
1,696 SR
Queue Stats
247W - 246L
1,411 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Thony69
Danzaburou
Gold IV
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
238W - 234L
1,509 MMR
Party 1
Fenrir
Fenrir
Silver II
llKodoll
Fenrir
Silver II
Level 176
God Stats
3W - 4L
1,839 SR
Queue Stats
91W - 77L
1,356 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
1 / 4 / 1
7,234
482
4,118
12,250
6,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Exsoti
Ares
11
1 / 5 / 0
6,849
457
5,616
13,722
11,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Mistershadow122
Chernobog
14
0 / 1 / 1
8,142
543
3,802
7,445
2,846
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 2 / 0
8,580
572
11,096
11,542
11,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
scaclet
Agni
12
1 / 5 / 0
6,911
461
4,830
8,744
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bans
ThothBaba YagaMedusaThor

VS

Bans
AthenaGebArachneBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ImNotAFif
Sun Wukong
14
0 / 1 / 4
8,258
551
4,980
15,310
14,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 8
7,386
492
2,023
8,472
8,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 1 / 6
8,491
566
9,053
7,801
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Thony69
Danzaburou
15
2 / 1 / 1
8,604
574
6,048
7,675
3,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
llKodoll
Fenrir
16
9 / 0 / 3
8,864
591
7,637
9,902
5,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
4
Kills
17
17
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
4
1
0.38
L
Ares
Exsoti
Ares
1
5
0
0.2
W
Sun Wukong
ImNotAFif
Sun Wukong
0
1
4
2
W
1
1
8
5
L
Chernobog
Mistershadow122
Chernobog
0
1
1
0.5
W
5
1
6
8
W
Danzaburou
Thony69
Danzaburou
2
1
1
2.5
L
1
2
0
0.5
W
Fenrir
llKodoll
Fenrir
9
0
3
10.5
L
Agni
scaclet
Agni
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,462
Damage
29,741
53,703
Taken
49,160
35,560
Mitigated
35,232
12,329
Healing
15,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
4,118
1,139
0
1,672
12,250
6,496
0
1,314
10,866
0
72,953
L
Ares
Exsoti
Ares
5,616
461
0
2,318
13,722
11,456
0
3,593
10,010
22,047
960
W
Sun Wukong
ImNotAFif
Sun Wukong
4,980
1,151
0
5,746
15,310
14,547
0
0
13,979
0
69,180
W
2,023
71
0
1,626
8,472
8,102
0
3,625
4,743
16,245
0
L
Chernobog
Mistershadow122
Chernobog
3,802
2,554
0
3,491
7,445
2,846
231
230
7,215
0
76,044
W
9,053
1,191
0
1,392
7,801
3,372
225
3,284
4,517
66,807
656
W
Danzaburou
Thony69
Danzaburou
6,048
4,034
0
4,057
7,675
3,299
492
1,079
6,596
0
78,232
L
11,096
1,825
0
4,144
11,542
11,574
0
657
10,044
0
76,384
W
Fenrir
llKodoll
Fenrir
7,637
2,763
0
2,653
9,902
5,912
114
2,084
7,818
0
65,809
L
Agni
scaclet
Agni
4,830
478
0
704
8,744
3,188
0
4,775
3,744
57,853
847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,716
Gold Earned
41,603
517
Minions Killed
467
0
Camps Cleared
0
1,466,173
Distance Traveled
1,539,222
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,234
482
112
7
0
333,022
3
L
Ares
6,849
457
23
2
0
281,058
3
W
Sun Wukong
8,258
551
120
8
0
306,265
0
W
Khepri
7,386
492
23
2
0
291,194
5
L
Chernobog
8,142
543
144
10
0
271,387
1
W
Janus
8,491
566
113
8
0
320,381
4
W
Danzaburou
8,604
574
123
8
0
275,385
2
L
Odin
8,580
572
138
9
0
274,980
2
W
Fenrir
8,864
591
88
6
0
345,997
2
L
Agni
6,911
461
100
7
0
305,726
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role