Player Matchup

Arachne
Arachne
BsT x2Dutty
Arachne
Level 252
God Stats
1W - 1L
1,273 SR
Queue Stats
312W - 315L
1,533 Elo+
Party 2
Shiva
Shiva
CHUCK NORRIS XR
Shiva
Level 196
God Stats
6W - 1L
1,469 SR
Queue Stats
278W - 282L
1,509 Elo+
Solo
Anubis
Anubis
MDaan
Anubis
Level 190
God Stats
13W - 7L
1,731 SR
Queue Stats
415W - 388L
1,559 Elo+
Solo
Scylla
Scylla
killerlee
Scylla
Level 163
God Stats
3W - 2L
1,734 SR
Queue Stats
271W - 264L
1,578 Elo+
Party 2
Bastet
Bastet
vaisapanhar
Bastet
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 103L
1,488 Elo+
Solo
Team Averages
Level 189
1,541 SR
1,534 Elo+

VS

Team Averages
Level 92
1,500 SR
1,543 Elo+
Ares
Ares
Anan584
Ares
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,625 Elo+
Solo
Chiron
Chiron
Armoquillo
Chiron
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Jontaren
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Camazotz
Camazotz
issa84
Camazotz
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 196L
1,495 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iwilltouchyou
Ah Muzen Cab
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 29L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BsT x2Dutty
Arachne
17
7 / 1 / 14
10,598
815
13,946
13,452
15,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 1 / 21
9,906
762
19,298
19,500
21,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
MDaan
Anubis
17
6 / 1 / 16
10,649
819
17,150
14,155
9,729
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Scylla
killerlee
Scylla
18
8 / 1 / 14
11,084
853
24,931
10,282
5,476
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
16
3 / 1 / 15
9,734
749
13,997
14,502
7,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Anan584
Ares
13
1 / 9 / 4
8,650
665
8,998
21,054
22,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
Armoquillo
Chiron
15
2 / 3 / 1
8,713
670
12,019
13,762
6,061
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Jontaren
Cthulhu
11
0 / 7 / 0
7,571
582
9,020
16,521
15,862
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
issa84
Camazotz
15
1 / 4 / 2
9,236
710
11,166
26,429
16,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
iwilltouchyou
Ah Muzen Cab
16
1 / 3 / 4
9,137
703
17,731
14,957
7,429
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
16
26
Kills
5
5
Deaths
26
80
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
Anan584
Ares
1
9
4
0.33
L
Chiron
Armoquillo
Chiron
2
3
1
0.83
W
Arachne
BsT x2Dutty
Arachne
7
1
14
14
W
2
1
21
12.5
L
Cthulhu
Jontaren
Cthulhu
0
7
0
0
W
Anubis
MDaan
Anubis
6
1
16
14
L
Camazotz
issa84
Camazotz
1
4
2
0.5
L
Ah Muzen Cab
iwilltouchyou
Ah Muzen Cab
1
3
4
1
W
Scylla
killerlee
Scylla
8
1
14
15
W
Bastet
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,322
Damage
58,934
71,891
Taken
92,723
59,946
Mitigated
67,671
32,371
Healing
30,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Anan584
Ares
8,998
227
0
1,973
21,054
22,067
0
8,573
11,647
11,392
0
L
Chiron
Armoquillo
Chiron
12,019
3,697
1,288
5,268
13,762
6,061
0
7,269
6,179
0
26,123
W
Arachne
BsT x2Dutty
Arachne
13,946
6,985
1,214
3,925
13,452
15,675
1,222
3,487
9,965
0
20,556
W
19,298
1,445
3,725
6,282
19,500
21,283
1,172
5,284
14,216
0
26,211
L
Cthulhu
Jontaren
Cthulhu
9,020
287
974
377
16,521
15,862
0
9,890
6,339
13,487
958
W
Anubis
MDaan
Anubis
17,150
957
4,017
5,379
14,155
9,729
1,591
4,263
9,892
41,773
0
L
Camazotz
issa84
Camazotz
11,166
1,017
3,975
12,383
26,429
16,252
0
11,048
14,776
3,709
20,215
L
Ah Muzen Cab
iwilltouchyou
Ah Muzen Cab
17,731
4,634
731
3,452
14,957
7,429
0
5,043
9,473
0
45,335
W
Scylla
killerlee
Scylla
24,931
2,600
306
1,543
10,282
5,476
2,341
3,241
7,041
49,154
1,215
W
Bastet
13,997
3,902
2,557
3,423
14,502
7,783
1,522
3,438
11,064
0
21,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,971
Gold Earned
43,307
170
Minions Killed
164
0
Camps Cleared
0
1,372,795
Distance Traveled
1,022,759
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,650
665
3
0
0
193,769
0
L
Chiron
8,713
670
51
4
0
219,117
0
W
Arachne
10,598
815
21
2
0
281,583
0
W
Shiva
9,906
762
19
1
0
294,070
0
L
Cthulhu
7,571
582
10
1
0
156,907
0
W
Anubis
10,649
819
54
4
0
240,702
0
L
Camazotz
9,236
710
27
2
0
236,882
0
L
Ah Muzen Cab
9,137
703
73
6
0
216,084
0
W
Scylla
11,084
853
56
4
0
240,201
0
W
Bastet
9,734
749
20
2
0
316,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role