Player Matchup

Baron Samedi
Baron Samedi
ChibakuGod
Baron Samedi
Level 44
God Stats
7W - 11L
1,563 SR
Queue Stats
216W - 225L
1,420 Elo+
Solo
Awilix
Awilix
ItzNeeeko
Awilix
Level 147
God Stats
1W - 4L
1,561 SR
Queue Stats
105W - 86L
1,596 Elo+
Party 2
Terra
Terra
Zoroken
Terra
Level 13
God Stats
8W - 10L
1,623 SR
Queue Stats
8W - 12L
1,599 Elo+
Party 2
Bellona
Bellona
sensorialTOE
Bellona
Level 18
God Stats
25W - 23L
1,564 SR
Queue Stats
33W - 36L
1,531 Elo+
Party 2
Nut
Nut
zGhostxXx
Nut
Level 161
God Stats
18W - 5L
1,819 SR
Queue Stats
160W - 132L
1,610 Elo+
Party 2
Team Averages
Level 77
1,626 SR
1,551 Elo+

VS

Team Averages
Level 90
1,633 SR
1,582 Elo+
Vamana
Vamana
BroSouthern04
Vamana
Level 28
God Stats
3W - 0L
1,825 SR
Queue Stats
17W - 9L
1,587 Elo+
Party 1
Bacchus
Bacchus
Cuddle_Core420
Bacchus
Level 142
God Stats
12W - 4L
1,623 SR
Queue Stats
279W - 255L
1,543 Elo+
Solo
Fenrir
Fenrir
Kwiznohs
Fenrir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 188L
1,539 Elo+
Party 1
Medusa
Medusa
Rogue Knight12
Medusa
Level 109
God Stats
5W - 1L
1,710 SR
Queue Stats
30W - 22L
1,667 Elo+
Solo
Anubis
Anubis
TobogganJohnson
Anubis
Level 48
God Stats
11W - 14L
1,510 SR
Queue Stats
16W - 23L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChibakuGod
Baron Samedi
13
3 / 5 / 6
8,258
486
8,409
12,976
5,119
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
ItzNeeeko
Awilix
16
7 / 5 / 3
9,487
558
11,092
20,993
8,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Terra
Zoroken
Terra
11
1 / 7 / 2
7,000
412
3,000
15,336
6,611
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
sensorialTOE
Bellona
9
0 / 7 / 3
7,011
412
6,486
18,045
10,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

16
3 / 3 / 0
9,604
565
8,908
11,505
4,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 4
11,259
662
9,816
10,826
12,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 0 / 11
11,153
656
15,516
13,146
12,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
Kwiznohs
Fenrir
15
3 / 7 / 2
8,395
494
5,469
16,122
7,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 2 / 10
10,089
593
9,088
9,139
3,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
6 / 5 / 8
9,598
565
16,693
13,840
7,329
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
14
Kills
27
27
Deaths
14
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
L
Baron Samedi
ChibakuGod
Baron Samedi
3
5
6
1.2
W
9
0
11
14.5
L
Awilix
ItzNeeeko
Awilix
7
5
3
1.7
W
Fenrir
Kwiznohs
Fenrir
3
7
2
0.57
W
3
2
10
4
W
6
5
8
2
L
Terra
Zoroken
Terra
1
7
2
0.29
L
Bellona
sensorialTOE
Bellona
0
7
3
0.21
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,895
Damage
56,582
78,855
Taken
63,073
35,529
Mitigated
43,167
19,030
Healing
14,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,816
3,764
0
1,980
10,826
12,542
2,431
812
10,014
0
90,886
L
Baron Samedi
ChibakuGod
Baron Samedi
8,409
644
412
3,256
12,976
5,119
0
6,753
6,167
51,024
1,236
W
15,516
1,705
0
3,340
13,146
12,574
58
3,075
10,071
41,325
0
L
Awilix
ItzNeeeko
Awilix
11,092
4,078
0
6,419
20,993
8,352
0
4,454
16,185
0
84,436
W
Fenrir
Kwiznohs
Fenrir
5,469
1,002
0
1,224
16,122
7,385
0
1,019
15,103
0
59,830
W
9,088
3,096
0
1,742
9,139
3,337
1,321
1,323
7,816
0
75,176
W
16,693
409
250
6,245
13,840
7,329
0
5,111
8,729
77,000
1,170
L
Terra
Zoroken
Terra
3,000
701
562
856
15,336
6,611
0
8,111
7,174
18,234
0
L
Bellona
sensorialTOE
Bellona
6,486
2,397
0
2,606
18,045
10,761
0
8,155
9,439
0
37,661
L
8,908
6,420
0
4,919
11,505
4,686
392
4,579
6,824
0
89,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,360
Gold Earned
50,494
455
Minions Killed
499
0
Camps Cleared
0
1,565,106
Distance Traveled
1,668,826
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,259
662
145
9
0
327,597
1
L
Baron Samedi
8,258
486
82
5
0
288,167
0
W
Bacchus
11,153
656
49
3
0
366,805
0
L
Awilix
9,487
558
129
8
0
376,702
1
W
Fenrir
8,395
494
81
5
0
336,053
0
W
Medusa
10,089
593
111
7
0
327,916
3
W
Anubis
9,598
565
113
7
0
310,455
0
L
Terra
7,000
412
25
1
0
320,052
3
L
Bellona
7,011
412
52
3
0
294,263
0
L
Nut
9,604
565
167
10
0
285,922
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role