Player Matchup

Morgan Le Fay
Morgan Le Fay
HUB PREMIUM
Morgan Le Fay
Level 46
God Stats
1W - 1L
1,285 SR
Queue Stats
18W - 35L
1,273 Elo+
Solo
Surtr
Surtr
MAKAVELYmc
Surtr
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 91L
1,538 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Obiesan
Tsukuyomi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,496 Elo+
Party 1
Nut
Nut
SircPradaL
Nut
Level 149
God Stats
3W - 5L
1,651 SR
Queue Stats
70W - 69L
1,503 Elo+
Solo
Maui
Maui
mojitas
Maui
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 88L
1,515 Elo+
Solo
Team Averages
Level 95
1,487 SR
1,465 Elo+

VS

Team Averages
Level 133
1,473 SR
1,444 Elo+
Hercules
Hercules
DEUELME
Hercules
Level 135
God Stats
2W - 6L
1,257 SR
Queue Stats
69W - 89L
1,450 Elo+
Party 2
Charon
Charon
DEVIL JAWS HUNT
Charon
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 48L
1,418 Elo+
Party 2
Poseidon
Poseidon
Ms Mazukine
Poseidon
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 183L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
Nerotier
Danzaburou
Level 166
God Stats
3W - 6L
1,624 SR
Queue Stats
198W - 220L
1,450 Elo+
Party 2
Bakasura
Bakasura
redxcorpion
Bakasura
Level 124
God Stats
3W - 9L
1,482 SR
Queue Stats
225W - 235L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HUB PREMIUM
Morgan Le Fay
17
5 / 0 / 0
9,818
578
7,250
6,929
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
15
7 / 6 / 0
9,870
581
19,364
21,865
22,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tsukuyomi
Obiesan
Tsukuyomi
15
1 / 3 / 6
8,295
488
8,064
14,064
5,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
1 / 0 / 0
9,458
556
9,323
16,076
7,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Maui
mojitas
Maui
13
0 / 1 / 3
7,692
452
5,296
16,896
15,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DEUELME
Hercules
14
5 / 6 / 0
8,847
520
16,309
25,565
16,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 1 / 3
7,834
461
8,356
13,859
10,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Ms Mazukine
Poseidon
14
1 / 3 / 1
8,514
501
7,510
6,916
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Nerotier
Danzaburou
15
1 / 1 / 0
8,771
516
12,861
12,215
5,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
redxcorpion
Bakasura
15
2 / 3 / 1
7,948
468
3,824
14,775
6,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
14
Kills
9
10
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
DEUELME
Hercules
5
6
0
0.83
L
0
1
3
1.5
W
Morgan Le Fay
HUB PREMIUM
Morgan Le Fay
5
0
0
5
W
Surtr
7
6
0
1.17
L
Poseidon
Ms Mazukine
Poseidon
1
3
1
0.5
L
Danzaburou
Nerotier
Danzaburou
1
1
0
1
W
Tsukuyomi
Obiesan
Tsukuyomi
1
3
6
1.33
W
1
0
0
1
W
Maui
mojitas
Maui
0
1
3
1.5
L
Bakasura
redxcorpion
Bakasura
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,297
Damage
48,860
75,830
Taken
73,330
53,372
Mitigated
40,954
26,401
Healing
27,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DEUELME
Hercules
16,309
9,891
0
11,760
25,565
16,028
0
1,580
22,800
0
67,783
L
8,356
2,394
0
4,582
13,859
10,147
198
3,528
10,229
32,607
0
W
Morgan Le Fay
HUB PREMIUM
Morgan Le Fay
7,250
328
0
617
6,929
2,937
585
3,341
3,002
73,809
1,283
W
Surtr
19,364
7,362
110
3,935
21,865
22,088
669
522
21,161
1,163
68,141
L
Poseidon
Ms Mazukine
Poseidon
7,510
931
0
1,000
6,916
2,449
0
4,558
2,358
60,369
2,975
L
Danzaburou
Nerotier
Danzaburou
12,861
6,451
0
6,718
12,215
5,714
468
1,327
10,888
0
89,837
W
Tsukuyomi
Obiesan
Tsukuyomi
8,064
1,594
0
6,777
14,064
5,592
0
1,982
11,548
0
77,120
W
9,323
5,928
0
10,765
16,076
7,722
0
2,711
13,175
0
108,164
W
Maui
mojitas
Maui
5,296
1,582
0
4,197
16,896
15,033
0
6,445
10,332
25,568
0
L
Bakasura
redxcorpion
Bakasura
3,824
2,617
0
3,465
14,775
6,616
0
2,276
12,458
0
57,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,133
Gold Earned
41,914
537
Minions Killed
507
0
Camps Cleared
0
1,715,474
Distance Traveled
1,563,280
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,847
520
111
7
0
277,876
0
L
Charon
7,834
461
34
2
0
317,031
0
W
Morgan Le Fay
9,818
578
123
7
0
330,678
0
W
Surtr
9,870
581
92
5
0
341,999
0
L
Poseidon
8,514
501
116
7
0
315,762
0
L
Danzaburou
8,771
516
154
9
0
305,687
0
W
Tsukuyomi
8,295
488
112
7
0
366,534
2
W
Nut
9,458
556
168
10
0
315,392
3
W
Maui
7,692
452
42
2
0
360,871
2
L
Bakasura
7,948
468
92
5
0
346,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role