Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Earth Finger
Gilgamesh
Level 190
God Stats
3W - 3L
1,500 SR
Queue Stats
365W - 363L
1,524 Elo+
Party 1
Anhur
Anhur
MeanGreenBean77
Anhur
Level 128
God Stats
0W - 2L
1,383 SR
Queue Stats
81W - 83L
1,604 Elo+
Party 1
Nut
Nut
MemeBeanSupreme
Nut
Level 138
God Stats
0W - 1L
1,245 SR
Queue Stats
11W - 15L
1,684 Elo+
Party 1
Hachiman
Hachiman
SlyrDragneel
Hachiman
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
183W - 206L
1,545 Elo+
Party 1
Team Averages
Level 141
1,426 SR
1,571 Elo+

VS

Team Averages
Level 144
1,508 SR
1,425 Elo+
Chronos
Chronos
DR0P R081X
Chronos
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 24L
1,273 Elo+
Party 2
Merlin
Merlin
FalcoTheEagle
Merlin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 22L
1,232 Elo+
Party 2
Geb
Geb
deadeye5598
Geb
Level 127
God Stats
1W - 1L
1,283 SR
Queue Stats
9W - 20L
1,278 Elo+
Party 2
Bellona
Bellona
itz Pizza Time2
Bellona
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 52L
1,568 Elo+
Solo
Persephone
Persephone
Ānsatsu
Persephone
Level 187
God Stats
2W - 0L
1,755 SR
Queue Stats
108W - 57L
1,776 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
2 / 3 / 4
7,808
781
10,284
9,126
8,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Earth Finger
Gilgamesh
13
0 / 3 / 6
7,271
727
7,529
12,977
10,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 4 / 4
7,913
791
5,711
8,953
3,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 5
7,674
767
5,588
9,660
3,827
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
SlyrDragneel
Hachiman
15
2 / 4 / 4
8,470
847
8,558
9,957
4,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DR0P R081X
Chronos
16
4 / 1 / 8
9,163
916
6,236
8,001
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 2 / 8
8,183
818
9,850
7,355
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 11
8,335
834
4,066
10,443
9,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 1 / 15
8,437
844
7,805
9,452
11,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
Ānsatsu
Persephone
16
10 / 2 / 7
10,652
1,065
18,496
8,517
4,668
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
7
Kills
18
18
Deaths
8
23
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
3
4
1.33
W
Chronos
DR0P R081X
Chronos
4
1
8
8
L
Gilgamesh
Earth Finger
Gilgamesh
0
3
6
1
W
2
2
8
3
L
3
4
4
1.25
L
0
4
5
0.63
L
Hachiman
SlyrDragneel
Hachiman
2
4
4
1
W
0
2
11
2.75
W
2
1
15
9.5
W
Persephone
Ānsatsu
Persephone
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,670
Damage
46,453
50,673
Taken
43,768
30,377
Mitigated
32,574
13,420
Healing
17,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
10,284
390
192
2,251
9,126
8,357
648
6,929
2,057
18,534
0
W
Chronos
DR0P R081X
Chronos
6,236
1,358
2,376
2,158
8,001
3,842
1,654
1,285
6,716
26,134
0
L
Gilgamesh
Earth Finger
Gilgamesh
7,529
1,986
950
2,674
12,977
10,313
0
9,542
3,265
0
12,577
W
9,850
336
902
950
7,355
3,028
1,279
1,955
5,400
21,985
0
L
5,711
2,809
901
1,458
8,953
3,645
0
7,626
1,286
0
10,515
L
5,588
2,761
0
1,798
9,660
3,827
610
7,193
2,189
0
19,717
L
Hachiman
SlyrDragneel
Hachiman
8,558
3,933
527
2,669
9,957
4,235
725
7,731
1,960
0
22,188
W
4,066
219
1,670
2,123
10,443
9,722
0
2,572
7,871
6,573
56
W
7,805
790
1,801
2,376
9,452
11,314
667
2,087
7,365
693
8,445
W
Persephone
Ānsatsu
Persephone
18,496
769
1,319
2,003
8,517
4,668
626
2,385
6,124
26,605
1,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,136
Gold Earned
44,770
114
Minions Killed
110
0
Camps Cleared
0
822,545
Distance Traveled
986,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,808
781
32
3
0
196,719
0
W
Chronos
9,163
916
55
6
0
206,741
0
L
Gilgamesh
7,271
727
9
1
0
171,235
0
W
Merlin
8,183
818
13
1
0
204,763
0
L
Anhur
7,913
791
9
1
0
153,996
0
L
Nut
7,674
767
36
4
0
150,098
0
L
Hachiman
8,470
847
28
3
0
150,497
0
W
Geb
8,335
834
5
1
0
184,597
0
W
Bellona
8,437
844
11
1
0
205,743
0
W
Persephone
10,652
1,065
26
3
0
184,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role