Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
FaTe-Hitman
Set
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 33L
1,345 Elo+
Party 1
Ganesha
Ganesha
Ghriff
Ganesha
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 47L
1,262 Elo+
Party 2
Aphrodite
Aphrodite
Leematrix
Aphrodite
Level 163
God Stats
2W - 0L
1,521 SR
Queue Stats
67W - 62L
1,630 Elo+
Solo
Cernunnos
Cernunnos
xMeekx
Cernunnos
Level 153
God Stats
2W - 1L
1,522 SR
Queue Stats
108W - 114L
1,553 Elo+
Party 2
Team Averages
Level 148
1,509 SR
1,458 Elo+

VS

Team Averages
Level 128
1,453 SR
1,590 Elo+
Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BJRBoggins
Yemoja
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,817 Elo+
Solo
Fenrir
Fenrir
Kammerjager3253
Fenrir
Level 126
God Stats
2W - 5L
1,307 SR
Queue Stats
307W - 310L
1,412 Elo+
Solo
Janus
Janus
TC_VoX_G4onza
Janus
Level 107
God Stats
0W - 1L
1,459 SR
Queue Stats
48W - 36L
1,996 Elo+
Solo
Hachiman
Hachiman
TheWilkyWay
Hachiman
Level 119
God Stats
4W - 2L
1,500 SR
Queue Stats
83W - 99L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 0 / 5
6,721
1,120
5,750
4,341
1,947
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 5
6,070
1,012
2,415
6,085
5,311
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Ghriff
Ganesha
9
0 / 2 / 5
6,129
1,022
4,154
10,443
6,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Leematrix
Aphrodite
12
1 / 1 / 2
6,237
1,040
2,562
5,748
2,977
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cernunnos
xMeekx
Cernunnos
11
5 / 3 / 0
6,700
1,117
6,329
5,491
2,175
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 3 / 3
5,620
937
3,686
7,681
7,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
BJRBoggins
Yemoja
10
0 / 1 / 3
5,517
920
2,305
3,890
3,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 1 / 0
4,605
768
344
1,575
1,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 1 / 1
6,169
1,028
6,899
4,184
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
TheWilkyWay
Hachiman
10
2 / 1 / 2
5,792
965
7,995
5,158
2,035
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
7
Kills
6
8
Deaths
7
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
0
5
3.5
L
Bellona
 
Bellona
1
3
3
0.83
L
Yemoja
BJRBoggins
Yemoja
0
1
3
1.5
W
0
2
5
1.25
W
Ganesha
Ghriff
Ganesha
0
2
5
1.25
L
0
1
0
0
W
Aphrodite
Leematrix
Aphrodite
1
1
2
2
L
3
1
1
3.5
L
Hachiman
TheWilkyWay
Hachiman
2
1
2
3
W
Cernunnos
xMeekx
Cernunnos
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,210
Damage
21,229
32,108
Taken
22,488
18,676
Mitigated
16,079
13,020
Healing
9,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,750
645
0
202
4,341
1,947
483
1,284
3,012
17,817
0
L
Bellona
 
Bellona
3,686
1,239
44
985
7,681
7,829
0
5,081
2,600
0
4,509
L
Yemoja
BJRBoggins
Yemoja
2,305
664
3,000
1,191
3,890
3,036
0
1,698
2,192
5,365
444
W
2,415
1,006
0
368
6,085
5,311
164
2,498
3,461
0
7,114
W
Ganesha
Ghriff
Ganesha
4,154
466
608
3,039
10,443
6,266
204
1,517
8,772
5,637
0
L
344
0
0
73
1,575
1,272
0
683
892
0
608
W
Aphrodite
Leematrix
Aphrodite
2,562
409
4,222
3,465
5,748
2,977
72
1,215
4,446
7,106
0
L
6,899
845
241
1,726
4,184
1,907
0
2,159
2,025
18,576
0
L
Hachiman
TheWilkyWay
Hachiman
7,995
2,806
363
1,454
5,158
2,035
0
2,845
2,313
0
13,228
W
Cernunnos
xMeekx
Cernunnos
6,329
2,950
312
804
5,491
2,175
429
2,390
2,925
0
10,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,857
Gold Earned
27,703
69
Minions Killed
52
0
Camps Cleared
0
619,675
Distance Traveled
509,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,721
1,120
21
4
0
137,757
0
L
Bellona
5,620
937
5
1
0
116,450
0
L
Yemoja
5,517
920
3
1
0
104,445
0
W
Set
6,070
1,012
9
2
0
117,432
0
W
Ganesha
6,129
1,022
0
0
0
121,917
0
L
Fenrir
4,605
768
1
0
0
30,211
0
W
Aphrodite
6,237
1,040
20
3
0
118,118
0
L
Janus
6,169
1,028
29
5
0
125,111
0
L
Hachiman
5,792
965
14
2
0
133,708
0
W
Cernunnos
6,700
1,117
19
3
0
124,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role