Player Matchup

Nut
Nut
EvanUmstead
Nut
Level 145
God Stats
12W - 11L
1,805 SR
Queue Stats
230W - 172L
1,671 Elo+
Party 1
Tyr
Tyr
FT_villagu
Tyr
Level 109
God Stats
17W - 16L
1,408 SR
Queue Stats
486W - 462L
1,458 Elo+
Solo
Ra
Ra
Primalito
Ra
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,500 Elo+
Party 1
Janus
Janus
UlsterCycle
Janus
Level 149
God Stats
3W - 3L
1,571 SR
Queue Stats
72W - 62L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
ziL 3 T H 4 Liz
Baron Samedi
Level 108
God Stats
18W - 20L
1,560 SR
Queue Stats
513W - 529L
1,448 Elo+
Solo
Team Averages
Level 133
1,569 SR
1,522 Elo+

VS

Team Averages
Level 137
1,677 SR
1,569 Elo+
Thor
Thor
Drtrain11
Thor
Level 67
God Stats
0W - 1L
1,692 SR
Queue Stats
7W - 5L
1,611 Elo+
Solo
Charon
Charon
Kalderon57
Charon
Level 170
God Stats
3W - 1L
1,835 SR
Queue Stats
96W - 67L
1,625 Elo+
Solo
Artio
Artio
LVxDaGreat
Artio
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,569 Elo+
Solo
Baron Samedi
Baron Samedi
MagiK Tokes
Baron Samedi
Level 149
God Stats
3W - 4L
1,693 SR
Queue Stats
208W - 205L
1,490 Elo+
Solo
Nut
Nut
YungSkeeter96
Nut
Level 142
God Stats
6W - 8L
1,664 SR
Queue Stats
547W - 552L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 4
7,759
597
6,942
7,267
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 0 / 0
8,760
674
3,888
10,663
7,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 1 / 8
7,971
613
5,999
7,750
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 1 / 1
7,562
582
4,352
6,994
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
ziL 3 T H 4 Liz
Baron Samedi
13
7 / 0 / 5
7,959
612
9,805
9,689
4,948
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
1 / 2 / 0
6,379
491
4,770
14,098
5,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
Kalderon57
Charon
13
0 / 1 / 0
6,926
533
7,578
8,220
7,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
12
0 / 0 / 1
6,662
512
3,848
9,165
4,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
MagiK Tokes
Baron Samedi
9
0 / 6 / 1
5,455
420
4,756
11,294
7,541
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 6 / 0
5,820
448
3,141
11,715
4,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
15
Kills
2
2
Deaths
15
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
1
2
0
0.5
W
3
0
4
5
W
1
0
0
1
L
Charon
Kalderon57
Charon
0
1
0
0
L
Artio
0
0
1
0.5
L
Baron Samedi
MagiK Tokes
Baron Samedi
0
6
1
0.08
W
3
1
8
7
W
1
1
1
1.5
L
1
6
0
0.17
W
Baron Samedi
ziL 3 T H 4 Liz
Baron Samedi
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,986
Damage
24,093
42,363
Taken
54,492
21,146
Mitigated
29,549
20,901
Healing
12,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,770
934
0
2,398
14,098
5,729
0
4,532
9,448
0
56,979
W
6,942
4,635
0
4,474
7,267
3,014
0
275
6,977
0
77,375
W
3,888
772
0
5,555
10,663
7,388
0
5,728
3,779
0
67,069
L
Charon
Kalderon57
Charon
7,578
827
0
2,416
8,220
7,758
0
0
8,220
49,660
2,942
L
Artio
3,848
183
0
4,313
9,165
4,273
0
2,768
6,202
43,475
2,411
L
Baron Samedi
MagiK Tokes
Baron Samedi
4,756
292
581
1,112
11,294
7,541
0
6,925
4,188
27,060
256
W
5,999
628
1,076
2,902
7,750
3,318
0
2,509
5,241
65,180
0
W
4,352
212
0
2,371
6,994
2,478
0
3,798
2,813
56,201
0
L
3,141
1,539
0
1,620
11,715
4,248
19
5,386
6,316
0
27,694
W
Baron Samedi
ziL 3 T H 4 Liz
Baron Samedi
9,805
818
537
3,986
9,689
4,948
0
2,657
7,032
35,163
1,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,011
Gold Earned
31,242
509
Minions Killed
345
0
Camps Cleared
0
1,429,107
Distance Traveled
1,263,930
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,379
491
93
7
0
274,051
2
W
Nut
7,759
597
112
9
0
303,144
1
W
Tyr
8,760
674
135
10
0
291,054
0
L
Charon
6,926
533
88
7
0
224,170
0
L
Artio
6,662
512
89
7
0
299,581
2
L
Baron Samedi
5,455
420
26
2
0
233,373
0
W
Ra
7,971
613
106
8
0
287,545
5
W
Janus
7,562
582
106
8
0
276,313
0
L
Nut
5,820
448
49
4
0
232,755
1
W
Baron Samedi
7,959
612
50
4
0
271,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role