Player Matchup

Thoth
Thoth
 
Thoth
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CitricVessel208
Baron Samedi
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
264W - 284L
1,407 Elo+
Solo
Chiron
Chiron
Dept0Fkry
Chiron
Level 142
God Stats
7W - 7L
1,685 SR
Queue Stats
366W - 383L
1,454 Elo+
Party 1
Odin
Odin
OonaBlack
Odin
Level 283
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 14L
1,534 Elo+
Party 1
Awilix
Awilix
R3ap3r12109
Awilix
Level 125
God Stats
1W - 1L
1,535 SR
Queue Stats
36W - 32L
1,490 Elo+
Solo
Team Averages
Level 174
1,544 SR
1,477 Elo+

VS

Team Averages
Level 126
1,481 SR
1,542 Elo+
Artio
Artio
 
Artio
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Dark_Messiah05
Hachiman
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 36L
1,574 Elo+
Party 2
Nu Wa
Nu Wa
EclipseMidnight
Nu Wa
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 44L
1,558 Elo+
Party 3
Zhong Kui
Zhong Kui
Morrisomnia
Zhong Kui
Level 104
God Stats
2W - 2L
1,373 SR
Queue Stats
43W - 43L
1,548 Elo+
Party 3
Nike
Nike
THEbeast7575
Nike
Level 149
God Stats
4W - 2L
1,531 SR
Queue Stats
214W - 213L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
0 / 0 / 6
6,587
659
3,753
3,779
1,708
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Baron Samedi
CitricVessel208
Baron Samedi
13
1 / 4 / 5
7,094
709
9,652
10,421
4,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Dept0Fkry
Chiron
13
1 / 7 / 5
7,774
777
9,619
13,482
4,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
13
2 / 2 / 4
6,856
686
9,215
12,060
15,189
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
14
3 / 3 / 3
7,446
745
7,150
12,133
10,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
3 / 2 / 9
9,648
965
7,107
24,034
22,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
14
2 / 1 / 9
8,630
863
7,614
6,339
2,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
5 / 1 / 6
8,835
884
9,738
6,943
2,743
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Morrisomnia
Zhong Kui
15
3 / 1 / 10
8,890
889
10,836
8,227
7,803
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 2 / 9
9,071
907
12,834
14,357
10,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
7
Kills
16
16
Deaths
7
23
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
0
6
3
W
Artio
 
Artio
3
2
9
3.75
L
Baron Samedi
CitricVessel208
Baron Samedi
1
4
5
0.88
W
Hachiman
2
1
9
6.5
L
Chiron
Dept0Fkry
Chiron
1
7
5
0.5
W
5
1
6
8
W
Zhong Kui
Morrisomnia
Zhong Kui
3
1
10
8
L
Odin
2
2
4
2
L
Awilix
3
3
3
1.5
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,389
Damage
48,129
51,875
Taken
59,900
36,819
Mitigated
45,623
18,286
Healing
28,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,753
83
1,432
1,153
3,779
1,708
0
1,977
1,802
9,433
0
W
Artio
 
Artio
7,107
308
4,364
10,611
24,034
22,009
88
5,100
18,934
11,740
1,205
L
Baron Samedi
CitricVessel208
Baron Samedi
9,652
488
4,095
3,036
10,421
4,818
0
5,160
5,261
18,860
0
W
Hachiman
7,614
4,873
2,212
2,321
6,339
2,802
3,018
1,124
5,215
0
17,723
L
Chiron
Dept0Fkry
Chiron
9,619
4,337
1,445
2,342
13,482
4,974
0
6,295
7,170
0
27,149
W
9,738
4,513
638
2,214
6,943
2,743
1,480
1,957
4,986
18,908
473
W
Zhong Kui
Morrisomnia
Zhong Kui
10,836
1,391
808
1,569
8,227
7,803
2,743
1,813
6,414
19,262
0
L
Odin
9,215
1,140
1,144
2,482
12,060
15,189
0
6,090
5,970
0
18,276
L
Awilix
7,150
3,246
693
464
12,133
10,130
0
7,320
4,813
0
13,506
W
12,834
470
328
3,787
14,357
10,266
1,046
3,411
10,946
0
25,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,757
Gold Earned
45,074
104
Minions Killed
115
0
Camps Cleared
0
792,938
Distance Traveled
1,030,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,587
659
10
1
0
95,716
0
W
Artio
9,648
965
8
1
0
212,570
0
L
Baron Samedi
7,094
709
28
3
0
168,818
0
W
Hachiman
8,630
863
37
4
0
185,488
0
L
Chiron
7,774
777
39
4
0
148,486
0
W
Nu Wa
8,835
884
18
2
0
209,226
0
W
Zhong Kui
8,890
889
21
2
0
203,277
0
L
Odin
6,856
686
12
1
0
206,247
0
L
Awilix
7,446
745
15
2
0
173,671
0
W
Nike
9,071
907
31
3
0
219,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role