Player Matchup

Awilix
Awilix
Earth Finger
Awilix
Level 190
God Stats
11W - 10L
1,543 SR
Queue Stats
211W - 194L
1,421 Elo+
Party 2
Nut
Nut
I_Blackjack_l
Nut
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 21L
1,490 Elo+
Solo
Cu Chulainn
Cu Chulainn
MeanGreenBean77
Cu Chulainn
Level 128
God Stats
2W - 4L
1,800 SR
Queue Stats
79W - 90L
1,476 Elo+
Party 2
Ra
Ra
MemeBeanSupreme
Ra
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,299 Elo+
Party 2
Geb
Geb
SlyrDragneel
Geb
Level 155
God Stats
7W - 13L
1,461 SR
Queue Stats
110W - 109L
1,494 Elo+
Party 2
Team Averages
Level 147
1,561 SR
1,436 Elo+

VS

Team Averages
Level 129
1,562 SR
1,474 Elo+
Kukulkan
Kukulkan
CarlBktr
Kukulkan
Level 109
God Stats
51W - 25L
1,450 SR
Queue Stats
111W - 117L
1,438 Elo+
Party 1
Chaac
Chaac
F00Fmeister
Chaac
Level 108
God Stats
10W - 6L
1,889 SR
Queue Stats
148W - 136L
1,459 Elo+
Party 1
Bakasura
Bakasura
GoyitoxD
Bakasura
Level 153
God Stats
15W - 9L
1,539 SR
Queue Stats
167W - 136L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
MachtEXTREM
Baron Samedi
Level 172
God Stats
2W - 4L
1,431 SR
Queue Stats
198W - 195L
1,466 Elo+
Party 3
Nut
Nut
issei_DxD_2
Nut
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 85L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
3 / 4 / 4
7,311
522
4,539
12,498
5,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
2 / 1 / 1
7,267
519
8,198
8,174
3,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
MeanGreenBean77
Cu Chulainn
13
1 / 0 / 1
8,496
607
9,603
11,759
11,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 1
7,904
565
2,641
5,429
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 3
7,211
515
6,053
12,718
10,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CarlBktr
Kukulkan
14
0 / 1 / 1
7,667
548
2,242
3,769
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 1 / 1
7,038
503
6,001
12,674
9,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
GoyitoxD
Bakasura
16
5 / 0 / 0
8,114
580
11,398
13,683
7,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
MachtEXTREM
Baron Samedi
11
1 / 2 / 3
6,834
488
5,412
12,405
11,117
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
1 / 3 / 2
6,251
447
5,541
8,730
3,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
7
Kills
7
7
Deaths
7
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CarlBktr
Kukulkan
0
1
1
0.5
L
Awilix
3
4
4
1.25
W
0
1
1
0.5
W
Bakasura
GoyitoxD
Bakasura
5
0
0
5
L
2
1
1
2.5
W
Baron Samedi
MachtEXTREM
Baron Samedi
1
2
3
1.25
L
Cu Chulainn
MeanGreenBean77
Cu Chulainn
1
0
1
1.5
L
0
1
1
0.5
L
1
1
3
2.5
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,034
Damage
30,594
50,578
Taken
51,261
32,208
Mitigated
33,482
14,607
Healing
19,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CarlBktr
Kukulkan
2,242
301
0
852
3,769
1,480
0
1,370
2,325
65,003
246
L
Awilix
4,539
1,639
0
1,383
12,498
5,399
0
868
10,097
0
58,468
W
6,001
1,142
0
5,013
12,674
9,983
0
179
12,495
0
54,840
W
Bakasura
GoyitoxD
Bakasura
11,398
7,526
0
5,284
13,683
7,158
9
1,565
12,021
0
67,177
L
8,198
4,276
0
3,466
8,174
3,371
832
1,570
6,012
0
59,226
W
Baron Samedi
MachtEXTREM
Baron Samedi
5,412
427
1,536
5,060
12,405
11,117
0
3,415
8,990
23,891
0
L
Cu Chulainn
MeanGreenBean77
Cu Chulainn
9,603
1,496
0
2,193
11,759
11,015
237
518
9,998
665
71,599
L
2,641
238
408
2,676
5,429
2,224
694
1,856
3,013
65,766
495
L
6,053
561
291
4,190
12,718
10,199
410
2,804
9,634
37,837
2,346
W
5,541
2,809
0
2,078
8,730
3,744
0
2,071
6,659
0
44,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,189
Gold Earned
35,904
482
Minions Killed
453
0
Camps Cleared
0
1,332,221
Distance Traveled
1,320,250
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,667
548
126
9
0
262,877
0
L
Awilix
7,311
522
84
6
0
296,561
3
W
Chaac
7,038
503
108
8
0
282,132
0
W
Bakasura
8,114
580
136
10
0
344,518
2
L
Nut
7,267
519
113
8
0
238,915
0
W
Baron Samedi
6,834
488
14
1
0
240,970
2
L
Cu Chulainn
8,496
607
120
9
0
267,550
0
L
Ra
7,904
565
130
9
0
275,921
0
L
Geb
7,211
515
35
3
0
253,274
1
W
Nut
6,251
447
69
5
0
189,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role