Player Matchup

Atlas
Atlas
Bronze III
Kyoredh
Atlas
Bronze III
Level 66
God Stats
11W - 3L
1,500 SR
Queue Stats
57W - 51L
1,395 MMR
Party 1
Charon
Charon
Bronze III
Marelie
Charon
Bronze III
Level 66
God Stats
6W - 2L
1,500 SR
Queue Stats
23W - 19L
1,395 MMR
Party 1
Charybdis
Charybdis
Bronze III
Radaniol
Charybdis
Bronze III
Level 66
God Stats
6W - 3L
1,500 SR
Queue Stats
53W - 46L
1,395 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 66
1,500 SR
1,395 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 60
1,392 SR
1,309 MMR
Merlin
Merlin
Gold III
Goldjdog
Merlin
Gold III
Level 48
God Stats
0W - 1L
1,136 SR
Queue Stats
73W - 88L
1,377 MMR
Party 2
Martichoras
Martichoras
Gold V
SaucyScoliosis
Martichoras
Gold V
Level 67
God Stats
7W - 4L
1,559 SR
Queue Stats
97W - 106L
1,317 MMR
Party 2
Cerberus
Cerberus
Bronze III
yanboy12345
Cerberus
Bronze III
Level 66
God Stats
0W - 1L
1,482 SR
Queue Stats
1W - 7L
1,235 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Kyoredh
Atlas
16
4 / 0 / 3
10,634
709
15,908
15,857
16,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charon
Marelie
Charon
17
0 / 0 / 7
10,421
695
9,121
14,195
16,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Radaniol
Charybdis
18
4 / 1 / 4
12,187
812
14,986
15,480
7,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
AchillesVamanaThanatosThothCupid

VS

Bans
DanzaburouAresVulcanGaneshaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Goldjdog
Merlin
14
0 / 2 / 1
8,629
575
11,909
10,821
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
SaucyScoliosis
Martichoras
15
0 / 2 / 1
9,032
602
11,502
15,342
7,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cerberus
yanboy12345
Cerberus
13
1 / 4 / 0
8,554
570
5,874
17,418
18,433
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
Goldjdog
Merlin
0
2
1
0.25
W
Atlas
Kyoredh
Atlas
4
0
3
5.5
W
Charon
Marelie
Charon
0
0
7
3.5
W
Charybdis
Radaniol
Charybdis
4
1
4
6
L
Martichoras
SaucyScoliosis
Martichoras
0
2
1
0.25
L
Cerberus
yanboy12345
Cerberus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,015
Damage
29,285
45,532
Taken
43,581
40,420
Mitigated
30,385
15,485
Healing
8,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Goldjdog
Merlin
11,909
357
0
1,838
10,821
4,943
0
6,220
3,828
38,254
0
W
Atlas
Kyoredh
Atlas
15,908
4,796
164
3,103
15,857
16,359
715
6,844
9,013
32,318
2,555
W
Charon
Marelie
Charon
9,121
967
0
3,876
14,195
16,299
1,074
4,097
10,098
24,856
1,761
W
Charybdis
Radaniol
Charybdis
14,986
7,690
0
8,342
15,480
7,762
969
6,939
8,541
0
112,628
L
Martichoras
SaucyScoliosis
Martichoras
11,502
3,880
0
3,979
15,342
7,009
0
7,615
6,489
0
44,729
L
Cerberus
yanboy12345
Cerberus
5,874
161
0
3,172
17,418
18,433
0
6,324
9,715
16,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,242
Gold Earned
26,215
234
Minions Killed
168
0
Camps Cleared
0
862,924
Distance Traveled
802,578
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,629
575
67
4
0
262,169
0
W
Atlas
10,634
709
18
1
0
280,460
0
W
Charon
10,421
695
52
3
0
302,021
4
W
Charybdis
12,187
812
164
11
0
280,443
0
L
Martichoras
9,032
602
70
5
0
282,915
1
L
Cerberus
8,554
570
31
2
0
257,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role