Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
AdmittedCupid88
Charybdis
Level 53
God Stats
8W - 9L
1,368 SR
Queue Stats
360W - 347L
1,459 Elo+
Solo
Cthulhu
Cthulhu
AwfullyMoist
Cthulhu
Level 127
God Stats
18W - 9L
1,686 SR
Queue Stats
121W - 104L
1,414 Elo+
Party 1
Baron Samedi
Baron Samedi
LowTempDabs8165
Baron Samedi
Level 58
God Stats
23W - 13L
1,653 SR
Queue Stats
99W - 83L
1,463 Elo+
Party 3
Ganesha
Ganesha
Sweetbanned
Ganesha
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
39W - 24L
1,486 Elo+
Party 1
Team Averages
Level 64
1,541 SR
1,464 Elo+

VS

Team Averages
Level 91
1,272 SR
1,466 Elo+
Kukulkan
Kukulkan
BiwillnAverdieN
Kukulkan
Level 44
God Stats
0W - 4L
1,130 SR
Queue Stats
86W - 83L
1,289 Elo+
Solo
Kuzenbo
Kuzenbo
DuragGuru
Kuzenbo
Level 102
God Stats
0W - 1L
1,078 SR
Queue Stats
18W - 32L
1,451 Elo+
Party 2
Susano
Susano
ItsBoonda
Susano
Level 108
God Stats
0W - 1L
1,232 SR
Queue Stats
47W - 44L
1,573 Elo+
Party 2
Nu Wa
Nu Wa
dakskul
Nu Wa
Level 76
God Stats
4W - 6L
1,419 SR
Queue Stats
38W - 45L
1,494 Elo+
Party 2
Vamana
Vamana
kennanevans
Vamana
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
4 / 0 / 1
5,022
628
3,481
8,132
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Charybdis
AdmittedCupid88
Charybdis
7
1 / 2 / 4
4,510
564
3,031
3,926
1,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cthulhu
AwfullyMoist
Cthulhu
9
1 / 1 / 1
4,835
604
3,619
7,194
5,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
LowTempDabs8165
Baron Samedi
9
1 / 0 / 3
4,838
605
2,612
3,206
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Sweetbanned
Ganesha
7
1 / 1 / 5
4,897
612
1,697
5,041
3,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
2
0 / 0 / 0
3,110
389
0
416
90
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
DuragGuru
Kuzenbo
6
1 / 3 / 2
4,329
541
3,848
8,197
6,489
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
ItsBoonda
Susano
8
1 / 3 / 0
4,391
549
2,627
6,699
2,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
dakskul
Nu Wa
8
0 / 1 / 0
4,375
547
3,546
3,340
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
8
1 / 1 / 0
4,943
618
3,835
5,991
3,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
3
4
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
0
1
4.5
W
Charybdis
AdmittedCupid88
Charybdis
1
2
4
1.5
W
Cthulhu
AwfullyMoist
Cthulhu
1
1
1
1.5
L
Kukulkan
0
0
0
0
L
Kuzenbo
DuragGuru
Kuzenbo
1
3
2
0.67
L
Susano
ItsBoonda
Susano
1
3
0
0.33
W
Baron Samedi
LowTempDabs8165
Baron Samedi
1
0
3
2.5
W
Ganesha
Sweetbanned
Ganesha
1
1
5
3.5
L
Nu Wa
dakskul
Nu Wa
0
1
0
0
L
Vamana
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,440
Damage
13,856
27,499
Taken
24,643
14,101
Mitigated
13,743
12,426
Healing
4,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,481
801
0
4,405
8,132
2,682
0
1,991
6,141
23,589
0
W
Charybdis
AdmittedCupid88
Charybdis
3,031
1,676
49
747
3,926
1,424
489
1,195
2,731
0
33,793
W
Cthulhu
AwfullyMoist
Cthulhu
3,619
338
0
2,497
7,194
5,627
0
234
6,389
19,204
614
L
Kukulkan
0
0
0
0
416
90
0
0
416
91
34
L
Kuzenbo
DuragGuru
Kuzenbo
3,848
1,975
0
1,505
8,197
6,489
0
3,915
4,282
6,848
539
L
Susano
ItsBoonda
Susano
2,627
102
0
250
6,699
2,681
0
2,312
4,387
0
28,778
W
Baron Samedi
LowTempDabs8165
Baron Samedi
2,612
105
553
2,406
3,206
1,347
0
1,388
1,818
30,241
0
W
Ganesha
Sweetbanned
Ganesha
1,697
719
0
1,769
5,041
3,021
0
2,071
2,970
10,838
0
L
Nu Wa
dakskul
Nu Wa
3,546
741
0
810
3,340
1,162
0
1,801
1,539
25,418
618
L
Vamana
3,835
1,332
0
1,825
5,991
3,321
0
2,718
2,796
0
21,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,102
Gold Earned
21,148
201
Minions Killed
142
0
Camps Cleared
0
777,321
Distance Traveled
665,629
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,022
628
46
6
0
174,470
0
W
Charybdis
4,510
564
75
9
0
125,703
2
W
Cthulhu
4,835
604
34
4
0
176,170
1
L
Kukulkan
3,110
389
0
0
0
17,449
0
L
Kuzenbo
4,329
541
8
1
0
152,580
0
L
Susano
4,391
549
48
6
0
177,154
0
W
Baron Samedi
4,838
605
45
6
0
151,881
2
W
Ganesha
4,897
612
1
0
0
149,097
0
L
Nu Wa
4,375
547
41
5
0
134,672
2
L
Vamana
4,943
618
45
6
0
183,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role