Player Matchup

Janus
Janus
BLIZARTH
Janus
Level 155
God Stats
1W - 3L
1,393 SR
Queue Stats
142W - 154L
1,503 Elo+
Party 2
Neith
Neith
Il_Mitico_Gandhi
Neith
Level 143
God Stats
30W - 30L
1,580 SR
Queue Stats
222W - 230L
1,535 Elo+
Party 2
Mercury
Mercury
Morwin43278
Mercury
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 131L
1,506 Elo+
Solo
Cu Chulainn
Cu Chulainn
Professor_Kuku
Cu Chulainn
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 71L
1,478 Elo+
Party 2
Nut
Nut
stefanodamiano
Nut
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
88W - 95L
1,510 Elo+
Party 2
Team Averages
Level 124
1,495 SR
1,506 Elo+

VS

Team Averages
Level 110
1,487 SR
1,545 Elo+
Achilles
Achilles
 
Achilles
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
Faiaa96
Nut
Level 110
God Stats
30W - 32L
1,347 SR
Queue Stats
520W - 530L
1,489 Elo+
Solo
He Bo
He Bo
Kazeyasha
He Bo
Level 107
God Stats
4W - 6L
1,635 SR
Queue Stats
216W - 202L
1,514 Elo+
Solo
Bacchus
Bacchus
Nydyou57
Bacchus
Level 68
God Stats
87W - 95L
1,454 SR
Queue Stats
782W - 769L
1,425 Elo+
Solo
Bastet
Bastet
SmiteJON
Bastet
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BLIZARTH
Janus
15
1 / 3 / 0
8,435
527
3,271
8,870
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 1
7,502
469
6,414
14,085
12,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mercury
Morwin43278
Mercury
16
2 / 2 / 3
8,122
508
6,323
11,580
5,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Professor_Kuku
Cu Chulainn
14
1 / 6 / 0
8,312
520
8,808
16,284
13,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 2 / 2
7,797
487
7,226
12,035
5,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
4 / 1 / 1
9,262
579
11,663
15,288
16,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nut
13
2 / 3 / 0
7,973
498
8,141
10,673
4,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
Kazeyasha
He Bo
17
3 / 1 / 3
9,078
567
5,953
6,867
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
Nydyou57
Bacchus
14
0 / 1 / 5
8,011
501
10,370
11,917
14,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
SmiteJON
Bastet
15
5 / 0 / 1
8,199
512
7,706
12,068
5,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
6
Kills
14
14
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
1
4.5
L
Janus
BLIZARTH
Janus
1
3
0
0.33
W
Nut
2
3
0
0.67
L
0
1
1
0.5
W
He Bo
Kazeyasha
He Bo
3
1
3
4.5
L
Mercury
Morwin43278
Mercury
2
2
3
1.75
W
Bacchus
Nydyou57
Bacchus
0
1
5
2.5
L
Cu Chulainn
Professor_Kuku
Cu Chulainn
1
6
0
0.17
W
Bastet
SmiteJON
Bastet
5
0
1
5.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,042
Damage
43,833
62,854
Taken
56,813
40,085
Mitigated
44,056
11,851
Healing
18,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,663
2,298
0
4,261
15,288
16,990
23
1,815
13,473
0
80,021
L
Janus
BLIZARTH
Janus
3,271
0
0
331
8,870
3,591
0
4,364
4,506
85,476
1,697
W
Nut
8,141
4,804
0
3,918
10,673
4,741
0
0
10,673
0
66,186
L
6,414
1,543
0
6,090
14,085
12,622
0
6,427
7,604
0
29,071
W
He Bo
Kazeyasha
He Bo
5,953
352
0
961
6,867
2,861
0
1,513
5,265
91,938
919
L
Mercury
Morwin43278
Mercury
6,323
2,591
0
609
11,580
5,209
0
1,550
9,995
0
79,950
W
Bacchus
Nydyou57
Bacchus
10,370
1,136
0
2,623
11,917
14,312
0
1,168
10,695
28,022
1,492
L
Cu Chulainn
Professor_Kuku
Cu Chulainn
8,808
1,235
0
1,135
16,284
13,550
0
0
15,130
11,864
59,594
W
Bastet
SmiteJON
Bastet
7,706
1,660
0
7,227
12,068
5,152
0
402
11,663
0
67,262
L
7,226
4,406
0
3,686
12,035
5,113
0
3,769
8,266
0
64,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,168
Gold Earned
42,523
506
Minions Killed
522
0
Camps Cleared
0
1,619,551
Distance Traveled
1,674,582
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,262
579
127
8
0
350,839
2
L
Janus
8,435
527
144
9
0
317,177
3
W
Nut
7,973
498
116
7
0
276,541
0
L
Neith
7,502
469
24
2
0
286,330
1
W
He Bo
9,078
567
153
10
0
342,143
0
L
Mercury
8,122
508
121
8
0
405,569
0
W
Bacchus
8,011
501
29
2
0
325,036
3
L
Cu Chulainn
8,312
520
118
7
0
296,359
0
W
Bastet
8,199
512
97
6
0
380,023
2
L
Nut
7,797
487
99
6
0
314,116
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role