Player Matchup

Cu Chulainn
Cu Chulainn
ESVS-Pacco
Cu Chulainn
Level 107
God Stats
1W - 3L
1,278 SR
Queue Stats
35W - 36L
1,675 Elo+
Solo
Janus
Janus
EuroDucky
Janus
Level 142
God Stats
5W - 5L
1,362 SR
Queue Stats
49W - 49L
1,446 Elo+
Party 2
Nox
Nox
KillSteal4Love
Nox
Level 71
God Stats
3W - 2L
1,118 SR
Queue Stats
158W - 141L
1,462 Elo+
Party 2
Serqet
Serqet
Leviathan219
Serqet
Level 108
God Stats
4W - 1L
1,480 SR
Queue Stats
85W - 74L
1,470 Elo+
Party 2
Nut
Nut
SoTragicX
Nut
Level 97
God Stats
3W - 3L
1,500 SR
Queue Stats
352W - 328L
1,495 Elo+
Solo
Team Averages
Level 105
1,348 SR
1,510 Elo+

VS

Team Averages
Level 90
1,653 SR
1,411 Elo+
Kukulkan
Kukulkan
C1uTcH69420
Kukulkan
Level 74
God Stats
2W - 3L
1,794 SR
Queue Stats
164W - 160L
1,524 Elo+
Party 3
Bastet
Bastet
DOWxTechN9ne
Bastet
Level 116
God Stats
30W - 13L
1,970 SR
Queue Stats
176W - 174L
1,522 Elo+
Party 3
Osiris
Osiris
XAquaxxWolfX
Osiris
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,256 Elo+
Party 1
Nut
Nut
donnyy00
Nut
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
iTzzSahara
Xing Tian
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ESVS-Pacco
Cu Chulainn
11
2 / 0 / 1
6,521
652
5,703
8,538
7,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
EuroDucky
Janus
9
1 / 1 / 2
5,502
550
2,080
3,578
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 4
6,234
623
1,790
4,118
3,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
10
3 / 2 / 3
5,443
544
4,486
7,760
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 0 / 1
5,583
558
5,412
5,079
2,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
C1uTcH69420
Kukulkan
9
0 / 2 / 0
5,175
518
987
3,868
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
9
3 / 3 / 0
5,140
514
5,922
8,158
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
9
0 / 2 / 0
5,401
540
3,036
10,768
9,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 2 / 0
3,888
389
765
4,444
1,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
iTzzSahara
Xing Tian
9
0 / 2 / 0
4,651
465
2,455
7,499
5,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
3
3
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
C1uTcH69420
Kukulkan
0
2
0
0
L
Bastet
3
3
0
1
W
Cu Chulainn
ESVS-Pacco
Cu Chulainn
2
0
1
2.5
W
Janus
EuroDucky
Janus
1
1
2
2
W
2
0
4
4
W
Serqet
3
2
3
2.25
W
3
0
1
3.5
L
Osiris
0
2
0
0
L
0
2
0
0
L
Xing Tian
iTzzSahara
Xing Tian
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,471
Damage
13,165
29,073
Taken
34,737
16,099
Mitigated
19,869
6,688
Healing
10,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
C1uTcH69420
Kukulkan
987
137
0
250
3,868
1,235
0
1,020
2,591
30,193
1,218
L
Bastet
5,922
1,378
0
2,640
8,158
2,890
0
1,131
6,966
0
22,119
W
Cu Chulainn
ESVS-Pacco
Cu Chulainn
5,703
1,463
0
1,187
8,538
7,030
0
0
8,538
472
50,649
W
Janus
EuroDucky
Janus
2,080
277
0
500
3,578
1,087
0
701
2,828
31,756
764
W
1,790
557
0
828
4,118
3,134
204
871
3,247
20,224
0
W
Serqet
4,486
762
0
2,953
7,760
2,794
0
216
7,544
0
25,607
W
5,412
2,376
0
1,220
5,079
2,054
637
1,590
3,474
0
44,261
L
Osiris
3,036
1,370
0
3,996
10,768
9,145
0
160
10,466
0
40,023
L
765
251
0
1,843
4,444
1,381
0
451
3,993
0
16,746
L
Xing Tian
iTzzSahara
Xing Tian
2,455
397
0
1,285
7,499
5,218
0
1,004
6,381
13,184
1,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,283
Gold Earned
24,255
297
Minions Killed
222
0
Camps Cleared
0
986,075
Distance Traveled
845,309
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,175
518
64
6
0
187,347
4
L
Bastet
5,140
514
40
4
0
215,506
0
W
Cu Chulainn
6,521
652
77
8
0
195,561
0
W
Janus
5,502
550
68
7
0
188,894
0
W
Nox
6,234
623
32
3
0
194,848
1
W
Serqet
5,443
544
43
4
0
229,071
0
W
Nut
5,583
558
77
8
0
177,701
0
L
Osiris
5,401
540
72
7
0
178,446
0
L
Nut
3,888
389
27
3
0
95,801
0
L
Xing Tian
4,651
465
19
2
0
168,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role