Player Matchup

Charon
Charon
Dismas42
Charon
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 108L
1,604 Elo+
Party 1
Chang'e
Chang'e
RedHamschtaa
Chang'e
Level 101
God Stats
9W - 3L
1,639 SR
Queue Stats
224W - 217L
1,508 Elo+
Party 1
Jormungandr
Jormungandr
Tatigiggle
Jormungandr
Level 127
God Stats
3W - 4L
1,285 SR
Queue Stats
223W - 210L
1,551 Elo+
Party 1
Charybdis
Charybdis
insaneamigo
Charybdis
Level 112
God Stats
2W - 3L
1,285 SR
Queue Stats
83W - 62L
1,439 Elo+
Solo
Hades
Hades
psynet
Hades
Level 173
God Stats
4W - 7L
1,506 SR
Queue Stats
131W - 168L
1,368 Elo+
Solo
Team Averages
Level 108
1,443 SR
1,494 Elo+

VS

Team Averages
Level 112
1,440 SR
1,495 Elo+
Ullr
Ullr
 
Ullr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Shokzer02
Zhong Kui
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ix Chel
Ix Chel
dedeyo
Ix Chel
Level 138
God Stats
2W - 5L
1,201 SR
Queue Stats
179W - 198L
1,477 Elo+
Solo
Ravana
Ravana
ypdy
Ravana
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 105L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Dismas42
Charon
15
3 / 1 / 16
9,349
935
12,120
13,656
13,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
RedHamschtaa
Chang'e
15
4 / 0 / 17
8,897
890
7,107
9,732
4,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Tatigiggle
Jormungandr
16
5 / 0 / 18
8,928
893
10,877
17,053
11,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
insaneamigo
Charybdis
17
9 / 1 / 14
9,667
967
16,017
11,207
5,648
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hades
psynet
Hades
13
2 / 3 / 18
8,030
803
7,780
11,668
10,089
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
3 / 2 / 1
7,439
744
14,760
12,710
5,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ao Kuang
 
Ao Kuang
12
0 / 5 / 3
6,440
644
2,717
13,209
12,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
Shokzer02
Zhong Kui
11
0 / 5 / 2
6,503
650
5,430
10,517
10,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
dedeyo
Ix Chel
15
2 / 4 / 3
7,851
785
13,361
9,522
4,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ravana
ypdy
Ravana
11
0 / 7 / 3
6,562
656
6,709
11,348
8,634
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
17
23
Kills
5
5
Deaths
23
83
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
2
1
1.75
L
Ao Kuang
 
Ao Kuang
0
5
3
0.3
W
Charon
Dismas42
Charon
3
1
16
11
W
Chang'e
RedHamschtaa
Chang'e
4
0
17
12.5
L
Zhong Kui
Shokzer02
Zhong Kui
0
5
2
0.2
W
Jormungandr
Tatigiggle
Jormungandr
5
0
18
14
L
Ix Chel
dedeyo
Ix Chel
2
4
3
0.88
W
Charybdis
insaneamigo
Charybdis
9
1
14
16
W
Hades
psynet
Hades
2
3
18
3.67
L
Ravana
ypdy
Ravana
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,901
Damage
42,977
63,316
Taken
57,306
45,135
Mitigated
42,444
42,292
Healing
17,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
14,760
4,814
1,129
2,839
12,710
5,891
0
7,661
4,813
0
28,259
L
Ao Kuang
 
Ao Kuang
2,717
244
346
1,856
13,209
12,919
0
7,523
5,408
8,385
0
W
Charon
Dismas42
Charon
12,120
1,078
429
2,673
13,656
13,449
555
5,349
8,093
19,748
1,748
W
Chang'e
RedHamschtaa
Chang'e
7,107
1,768
15,927
6,489
9,732
4,303
1,097
2,479
7,160
14,567
454
L
Zhong Kui
Shokzer02
Zhong Kui
5,430
1,834
0
978
10,517
10,838
0
6,947
3,218
8,470
0
W
Jormungandr
Tatigiggle
Jormungandr
10,877
1,977
779
6,986
17,053
11,646
456
5,783
11,225
19,255
0
L
Ix Chel
dedeyo
Ix Chel
13,361
179
6,682
2,308
9,522
4,162
0
6,886
2,407
24,910
0
W
Charybdis
insaneamigo
Charybdis
16,017
8,165
2,419
2,733
11,207
5,648
619
4,745
6,367
0
30,228
W
Hades
psynet
Hades
7,780
216
855
3,002
11,668
10,089
638
4,509
7,081
17,061
0
L
Ravana
ypdy
Ravana
6,709
793
720
609
11,348
8,634
0
6,593
4,369
3,085
8,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,871
Gold Earned
34,795
117
Minions Killed
80
0
Camps Cleared
0
932,505
Distance Traveled
772,664
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,439
744
23
2
0
179,843
0
L
Ao Kuang
6,440
644
4
0
0
159,988
1
W
Charon
9,349
935
12
1
0
186,011
0
W
Chang'e
8,897
890
24
2
0
201,297
0
L
Zhong Kui
6,503
650
13
1
0
119,802
0
W
Jormungandr
8,928
893
22
2
0
183,829
0
L
Ix Chel
7,851
785
26
3
0
172,890
0
W
Charybdis
9,667
967
35
4
0
184,471
0
W
Hades
8,030
803
24
2
0
176,897
0
L
Ravana
6,562
656
14
1
0
140,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role