Player Matchup

Arachne
Arachne
Cyrus Jawn
Arachne
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,524 Elo+
Solo
Izanami
Izanami
Lockness559
Izanami
Level 107
God Stats
229W - 213L
1,555 SR
Queue Stats
316W - 300L
1,509 Elo+
Solo
Nut
Nut
MoistFrijole
Nut
Level 71
God Stats
4W - 3L
1,504 SR
Queue Stats
204W - 177L
1,550 Elo+
Solo
Ix Chel
Ix Chel
Sparky1991
Ix Chel
Level 125
God Stats
2W - 2L
1,537 SR
Queue Stats
38W - 38L
1,436 Elo+
Solo
Yemoja
Yemoja
lI pierre Il
Yemoja
Level 146
God Stats
11W - 3L
1,500 SR
Queue Stats
75W - 75L
1,476 Elo+
Solo
Team Averages
Level 119
1,519 SR
1,499 Elo+

VS

Team Averages
Level 127
1,393 SR
1,465 Elo+
Bacchus
Bacchus
FluentBlue
Bacchus
Level 32
God Stats
1W - 3L
1,137 SR
Queue Stats
64W - 57L
1,459 Elo+
Party 1
Nut
Nut
MisssQueen
Nut
Level 145
God Stats
0W - 1L
1,197 SR
Queue Stats
95W - 95L
1,438 Elo+
Party 1
Amaterasu
Amaterasu
RogueThePain
Amaterasu
Level 155
God Stats
24W - 17L
1,633 SR
Queue Stats
577W - 545L
1,420 Elo+
Solo
Ares
Ares
biga456edu
Ares
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 126L
1,542 Elo+
Solo
Hachiman
Hachiman
eagcba
Hachiman
Level 161
God Stats
4W - 4L
1,500 SR
Queue Stats
432W - 449L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cyrus Jawn
Arachne
12
4 / 0 / 2
6,175
618
5,318
8,284
3,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Izanami
Lockness559
Izanami
11
1 / 0 / 0
6,483
648
5,526
5,420
1,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 2
5,522
552
4,982
6,674
2,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ix Chel
Sparky1991
Ix Chel
9
0 / 2 / 1
5,110
511
3,626
5,483
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Yemoja
10
1 / 0 / 1
5,754
575
3,937
7,779
4,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FluentBlue
Bacchus
9
0 / 1 / 0
4,828
483
3,594
8,029
7,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 2 / 1
5,772
577
3,484
5,867
2,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
RogueThePain
Amaterasu
10
1 / 1 / 0
5,428
543
1,349
8,747
4,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
5,349
535
2,895
8,627
4,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
eagcba
Hachiman
10
0 / 2 / 0
5,371
537
5,673
7,979
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
2
2
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
Cyrus Jawn
Arachne
4
0
2
5
L
Bacchus
FluentBlue
Bacchus
0
1
0
0
W
Izanami
Lockness559
Izanami
1
0
0
1
L
1
2
1
0.75
W
1
0
2
2
L
Amaterasu
RogueThePain
Amaterasu
1
1
0
1
W
Ix Chel
Sparky1991
Ix Chel
0
2
1
0.25
L
0
1
0
0
L
Hachiman
eagcba
Hachiman
0
2
0
0
W
Yemoja
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,389
Damage
16,995
33,640
Taken
39,249
14,312
Mitigated
21,931
14,453
Healing
15,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Cyrus Jawn
Arachne
5,318
3,270
0
5,523
8,284
3,264
0
232
8,052
0
50,417
L
Bacchus
FluentBlue
Bacchus
3,594
238
0
2,350
8,029
7,600
0
3,008
5,021
13,816
0
W
Izanami
Lockness559
Izanami
5,526
3,830
0
2,518
5,420
1,943
186
2,552
2,662
0
46,791
L
3,484
1,950
0
1,809
5,867
2,145
0
2,978
2,889
0
37,451
W
4,982
2,610
0
862
6,674
2,709
0
1,062
5,612
0
44,465
L
Amaterasu
RogueThePain
Amaterasu
1,349
398
0
4,368
8,747
4,744
0
659
8,088
0
48,135
W
Ix Chel
Sparky1991
Ix Chel
3,626
253
0
1,285
5,483
1,917
0
481
5,002
27,352
1,535
L
2,895
53
0
3,322
8,627
4,619
0
0
8,627
25,497
2,155
L
Hachiman
eagcba
Hachiman
5,673
2,382
0
3,996
7,979
2,823
0
896
7,083
0
46,788
W
Yemoja
3,937
934
1,910
2,355
7,779
4,479
0
1,819
5,960
24,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,044
Gold Earned
26,748
337
Minions Killed
300
0
Camps Cleared
0
1,018,834
Distance Traveled
1,021,125
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,175
618
79
8
0
264,652
1
L
Bacchus
4,828
483
23
2
0
215,356
0
W
Izanami
6,483
648
102
10
0
166,439
0
L
Nut
5,772
577
67
7
0
191,397
0
W
Nut
5,522
552
76
8
0
182,898
1
L
Amaterasu
5,428
543
76
8
0
259,773
1
W
Ix Chel
5,110
511
52
5
0
221,010
0
L
Ares
5,349
535
58
6
0
182,402
0
L
Hachiman
5,371
537
76
8
0
172,197
0
W
Yemoja
5,754
575
28
3
0
183,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role