Player Matchup

Ah Puch
Ah Puch
Depression1998
Ah Puch
Level 125
God Stats
5W - 5L
1,583 SR
Queue Stats
45W - 52L
1,502 Elo+
Party 1
Fafnir
Fafnir
IzzySkunk85
Fafnir
Level 116
God Stats
0W - 2L
1,572 SR
Queue Stats
4W - 6L
1,389 Elo+
Party 3
Tyr
Tyr
JMoseley
Tyr
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 51L
1,567 Elo+
Solo
Hades
Hades
ThelLaw
Hades
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 93L
1,469 Elo+
Party 1
Izanami
Izanami
jayson--ch
Izanami
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,191 Elo+
Party 3
Team Averages
Level 123
1,531 SR
1,423 Elo+

VS

Team Averages
Level 87
1,494 SR
1,482 Elo+
Arachne
Arachne
BigRhys1507
Arachne
Level 106
God Stats
64W - 65L
1,393 SR
Queue Stats
767W - 751L
1,507 Elo+
Party 2
Bellona
Bellona
Boyanii
Bellona
Level 86
God Stats
15W - 12L
1,485 SR
Queue Stats
300W - 273L
1,476 Elo+
Solo
Nut
Nut
JaneRomerHoe
Nut
Level 85
God Stats
3W - 2L
1,760 SR
Queue Stats
46W - 40L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
Rapiidsx
Baron Samedi
Level 98
God Stats
2W - 7L
1,278 SR
Queue Stats
546W - 535L
1,533 Elo+
Party 2
Sylvanus
Sylvanus
VoidDB
Sylvanus
Level 59
God Stats
24W - 27L
1,557 SR
Queue Stats
460W - 462L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
8,046
503
8,941
10,344
4,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fafnir
11
0 / 3 / 3
7,824
489
8,130
18,884
21,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 0 / 1
9,137
571
10,857
9,156
4,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
ThelLaw
Hades
15
2 / 0 / 5
9,728
608
11,385
14,973
9,610
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
jayson--ch
Izanami
10
2 / 8 / 0
6,951
434
7,674
13,963
4,893
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigRhys1507
Arachne
14
3 / 2 / 1
7,571
473
6,086
17,194
6,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Boyanii
Bellona
13
2 / 4 / 0
7,987
499
5,978
15,455
14,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 2 / 6
7,995
500
13,075
10,304
4,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
Rapiidsx
Baron Samedi
15
6 / 1 / 0
8,577
536
7,803
12,036
6,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
VoidDB
Sylvanus
12
3 / 3 / 8
8,532
533
11,680
17,906
9,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
11
Kills
17
17
Deaths
12
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
BigRhys1507
Arachne
3
2
1
1.75
W
Bellona
Boyanii
Bellona
2
4
0
0.5
L
0
6
0
0
L
Fafnir
0
3
3
0.5
L
7
0
1
7.5
W
3
2
6
3
W
Baron Samedi
Rapiidsx
Baron Samedi
6
1
0
6
L
Hades
ThelLaw
Hades
2
0
5
4.5
W
Sylvanus
VoidDB
Sylvanus
3
3
8
2.33
L
Izanami
jayson--ch
Izanami
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,987
Damage
44,622
67,320
Taken
72,895
45,096
Mitigated
41,716
23,310
Healing
20,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BigRhys1507
Arachne
6,086
4,660
0
3,454
17,194
6,792
0
4,272
12,922
0
59,789
W
Bellona
Boyanii
Bellona
5,978
1,137
0
2,794
15,455
14,914
0
6,026
9,429
448
60,857
L
8,941
255
0
792
10,344
4,295
425
6,739
3,558
61,774
542
L
Fafnir
8,130
2,848
403
4,883
18,884
21,531
303
5,396
13,439
23,029
3,684
L
10,857
656
0
5,069
9,156
4,767
0
2,014
7,142
0
52,526
W
13,075
8,708
0
1,568
10,304
4,360
985
3,476
6,828
0
55,419
W
Baron Samedi
Rapiidsx
Baron Samedi
7,803
777
356
2,718
12,036
6,432
517
7,373
4,663
55,072
757
L
Hades
ThelLaw
Hades
11,385
1,111
101
10,155
14,973
9,610
481
1,373
12,833
74,826
3,035
W
Sylvanus
VoidDB
Sylvanus
11,680
4,000
2,272
7,227
17,906
9,218
567
6,753
11,153
43,215
0
L
Izanami
jayson--ch
Izanami
7,674
4,304
309
1,598
13,963
4,893
1,161
4,039
9,876
0
46,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,686
Gold Earned
40,662
438
Minions Killed
401
0
Camps Cleared
0
1,490,724
Distance Traveled
1,467,332
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,571
473
82
5
0
322,823
0
W
Bellona
7,987
499
96
6
0
313,398
0
L
Ah Puch
8,046
503
99
6
0
250,629
2
L
Fafnir
7,824
489
31
2
0
294,093
0
L
Tyr
9,137
571
88
6
0
376,148
0
W
Nut
7,995
500
69
4
0
284,263
2
W
Baron Samedi
8,577
536
110
7
0
287,435
0
L
Hades
9,728
608
134
8
0
276,556
1
W
Sylvanus
8,532
533
44
3
0
259,413
0
L
Izanami
6,951
434
86
5
0
293,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role