Player Matchup

Tsukuyomi
Tsukuyomi
Mortal__BLaZeR31
Tsukuyomi
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
599W - 625L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
Pikey-Kira-Troll
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,509 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
x29secwonderkid
Ah Muzen Cab
Level 123
God Stats
5W - 8L
1,499 SR
Queue Stats
15W - 22L
1,455 Elo+
Solo
Team Averages
Level 93
1,500 SR
1,475 Elo+

VS

Team Averages
Level 130
1,621 SR
1,515 Elo+
Nut
Nut
Saxopilou
Nut
Level 126
God Stats
2W - 4L
1,681 SR
Queue Stats
9W - 7L
1,613 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Valkhana
Cu Chulainn
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,510 Elo+
Party 2
Eset
Eset
dofinous
Eset
Level 128
God Stats
1W - 1L
1,681 SR
Queue Stats
5W - 9L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
15
4 / 1 / 2
10,103
722
6,521
9,088
4,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Baron Samedi
Pikey-Kira-Troll
Baron Samedi
14
0 / 2 / 3
9,180
656
10,134
11,549
5,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
x29secwonderkid
Ah Muzen Cab
18
2 / 0 / 4
11,639
831
13,628
9,631
4,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
8,595
614
3,825
12,404
4,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Valkhana
Cu Chulainn
14
0 / 0 / 3
8,426
602
9,822
12,862
11,632
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Eset
15
2 / 4 / 1
9,207
658
8,073
10,816
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
6
Kills
3
3
Deaths
6
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
4
1
2
5
W
Baron Samedi
Pikey-Kira-Troll
Baron Samedi
0
2
3
0.75
L
1
2
2
1
L
Cu Chulainn
Valkhana
Cu Chulainn
0
0
3
1.5
L
Eset
2
4
1
0.63
W
Ah Muzen Cab
x29secwonderkid
Ah Muzen Cab
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,283
Damage
21,720
30,268
Taken
36,082
13,807
Mitigated
20,082
8,028
Healing
3,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
6,521
1,615
0
1,264
9,088
4,115
0
1,886
6,728
0
27,609
W
Baron Samedi
Pikey-Kira-Troll
Baron Samedi
10,134
204
673
3,208
11,549
5,342
0
3,772
7,177
32,298
2,736
L
3,825
1,725
0
885
12,404
4,592
0
3,889
8,415
0
27,098
L
Cu Chulainn
Valkhana
Cu Chulainn
9,822
729
0
1,910
12,862
11,632
0
2,294
10,501
0
31,694
L
Eset
8,073
119
106
873
10,816
3,858
0
3,422
7,380
34,123
0
W
Ah Muzen Cab
x29secwonderkid
Ah Muzen Cab
13,628
2,569
139
2,744
9,631
4,350
2,218
2,065
7,209
0
84,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,922
Gold Earned
26,228
217
Minions Killed
159
0
Camps Cleared
0
806,289
Distance Traveled
758,159
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,103
722
49
4
0
264,812
0
W
Baron Samedi
9,180
656
43
3
0
254,971
11
L
Nut
8,595
614
51
4
0
255,718
4
L
Cu Chulainn
8,426
602
33
2
0
273,440
1
L
Eset
9,207
658
75
5
0
229,001
3
W
Ah Muzen Cab
11,639
831
125
9
0
286,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role